9230 cards found.

War Chariot

Artifact {3} (3)

{3}, {t}: Target creature gains trample until end of turn.
"I wouldn't advise using it with a Woolly Mammoth, but it's quite appropriate for many other beasts."
—Arcum Dagsson, Soldevi Machinist



Color Identity:
Printings:
Ice Age (Uncommon)

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War Elephant

Creature Elephant   2 / 2   {3}{W} (4)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)



Color Identity: W,White
Printings:
Rinascimento (Common)

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War Falcon

Creature Bird   2 / 1   {W} (1)

Flying
War Falcon can't attack unless you control a Knight or a Soldier.
The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war.



Color Identity: W,White
Printings:
Magic 2013 (Common)

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War Horn

Artifact {3} (3)

Attacking creatures you control get +1/+0.
The reverberations course through the warriors' veins, beat with their hearts, and pound with their footfalls as they charge into battle.



Color Identity:
Printings:
Magic Origins (Uncommon)

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War Oracle

Creature Human Cleric   3 / 3   {2}{W}{W} (4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
"When you are felled by my mace, you shall know it was divine fate."



Color Identity: W,White
Printings:
Magic Origins (Uncommon)

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War Priest of Thune

Creature Human Cleric   2 / 2   {1}{W} (2)

When War Priest of Thune enters the battlefield, you may destroy target enchantment.
"The sacred might of Thune thunders in my soul."

Illus. Izzy


Color Identity: W,White

War Report

Instant {3}{W} (4)

You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.
Underling Ethu's 263rd report read simply "Yes, my lord. Overwhelmingly, my lord." This marked the end of the Mirran-Phyrexian War.



Color Identity: W,White
Printings:
New Phyrexia (Common)

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War Room

Land (0)

{t}: Add {C}.
{3}, {t}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.



Color Identity:
Printings:
Commander Legends (Rare)
Commander Legends (Rare)

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War Screecher

Creature Bird   1 / 3   {1}{W} (0)

Flying
{5}{W}, {t}: Other creatures you control get +1/+1 until end of turn.

Illus. Dan Scott


Color Identity: W,White
Printings:
War of the Spark (Common)

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War Tax

Enchantment {2}{U} (3)

{X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
The worst thing about being a depraved pirate is having to work with a bunch of depraved pirates.



Color Identity: U,Blue
Printings:
Mercadian Masques (Uncommon)

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War-Wing Siren

Creature Siren Soldier   1 / 3   {2}{U} (3)

Flying
Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
Once she sang sailors to their doom. Now she leads them to glory.



Color Identity: U,Blue
Printings:
Journey into Nyx (Common)

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Warclamp Mastiff

Creature Dog   1 / 1   {W} (1)

First strike (This creature deals combat damage before creatures without first strike.)
"One bite from that dog will send you to the healer's tent for days."
—Watchmaster Finn of An Karras



Color Identity: W,White
Printings:
Magic 2013 (Common)

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Ward Sliver

Creature Sliver   2 / 2   {4}{W} (5)

As Ward Sliver enters the battlefield, choose a color.
All Slivers have protection from the chosen color.
The first wave of slivers perished from the Riptide wizards' magic. The second wave shrugged off their spells like water.



Color Identity: W,White
Printings:
Legions (Uncommon)

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Ward of Bones

Artifact {6} (6)

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.
Each opponent who controls more lands than you can't play lands.
Mages dare not attempt magic in its grotesque presence.



Color Identity:
Printings:
Eventide (Rare)

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Ward of Lights

Enchantment Aura   {W}{W} (2)

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As Ward of Lights enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.



Color Identity: W,White
Printings:
Mirage (Common)

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Ward of Piety

Enchantment Aura   {1}{W} (2)

Enchant creature
{1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.
Reluctant to strike at the kami directly, some kitsune trained in more passive fighting techniques.



Color Identity: W,White
Printings:
Betrayers of Kamigawa (Uncommon)

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Warded Battlements

Creature Wall   {2}{W} (0)

Defender (This creature can't attack.)
Attacking creatures you control get +1/+0.



Color Identity: W,White
Printings:
Core Set 2021 (Common)

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Warden

Sorcery {3}{W}{U} (0)

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.



Color Identity: W,U,White,Blue
The other side is:

Printings:
Ravnica Allegiance (Rare)

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Warden of Evos Isle

Creature Bird Wizard   2 / 2   {2}{U} (3)

Flying
Creature spells with flying you cast cost {1} less to cast.

Illus. Nils Hamm


Color Identity: U,Blue

Warden of Geometries

Creature Eldrazi Drone   2 / 3   {4} (4)

Vigilance
{t}: Add {C}. ({C} represents colorless mana.)
The wastelands disorient even the most experienced scouts, making them easy prey for Kozilek's drones.



Color Identity:
Printings:
Oath of the Gatewatch (Common)

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Formats:

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9230 cards found.