368 cards found.

Inferno

Instant {5}{R}{R} (7)

Inferno deals 6 damage to each creature and each player.
"Any scrap of compassion that still existed in my soul was permanently snuffed out when they cast me out into the flames."
—Mairsil, called the Pretender



Color Identity: R,Red
Printings:
Fourth Edition (Rare)

Foreign Names:

Formats:

Instill Energy

Enchantment Aura   {G} (1)

Enchant creature
Enchanted creature can attack as though it had haste.
{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.



Color Identity: G,Green


Ironclaw Orcs

Creature Orc   2 / 2   {1}{R} (2)

Ironclaw Orcs can't block creatures with power 2 or greater.
Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw.



Color Identity: R,Red

Ironroot Treefolk

Creature Treefolk   3 / 5   {4}{G} (5)

The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation.



Color Identity: G,Green

Island

Basic Land Island   (0)

({t}: Add {U}.)

Illus. Mark Poole


Color Identity: Blue
Printings:
Fourth Edition (Common)
Fourth Edition (Common)
Fourth Edition (Common)

Foreign Names:
Japanese
Korean

Formats:

Island Fish Jasconius

Creature Fish   6 / 8   {4}{U}{U}{U} (7)

Island Fish Jasconius doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.
Island Fish Jasconius can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Island Fish Jasconius.



Color Identity: U,Blue
Printings:
Fourth Edition (Rare)

Foreign Names:

Formats:

Island Sanctuary

Enchantment {1}{W} (2)

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Illus. Mark Poole


Color Identity: W,White


Ivory Tower

Artifact {1} (1)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge.



Color Identity:


Jandor's Saddlebags

Artifact {2} (2)

{3}, {t}: Untap target creature.
Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods.



Color Identity:



Junún Efreet

Creature Efreet   3 / 3   {1}{B}{B} (3)

Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.



Color Identity: B,Black
Printings:
Fourth Edition (Uncommon)

Foreign Names:

Formats:



Killer Bees

Creature Insect   {1}{G}{G} (3)

Flying
{G}: Killer Bees gets +1/+1 until end of turn.
The communal mind produces a savage strategy, yet no one could predict that this vicious crossbreed would unravel the secret of steel.



Color Identity: G,Green
Printings:
Fourth Edition (Uncommon)

Foreign Names:

Formats:

Kismet

Enchantment {3}{W} (4)

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.



Color Identity: W,White
Printings:
Fourth Edition (Uncommon)

Foreign Names:

Formats:

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368 cards found.