165 cards found.

Rite of Passage

Enchantment {2}{G} (3)

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
Every scar is a lesson, every battle a test of what you have learned.

Illus. Kev Walker


Color Identity: G,Green
Printings:
Fifth Dawn (Rare)

Foreign Names:

Formats:

Roar of Reclamation

Sorcery {5}{W}{W} (7)

Each player returns all artifact cards from their graveyard to the battlefield.
"Yesterday's relics will determine the outcome of tomorrow's war."
—Ushanti, leonin seer



Color Identity: W,White
Printings:
Fifth Dawn (Rare)

Foreign Names:

Formats:

Rude Awakening

Sorcery {4}{G} (5)

Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine {2}{G} (Choose both if you pay the entwine cost.)

Illus. Ittoku


Color Identity: G,Green

Salvaging Station

Artifact {6} (6)

{t}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.
Whenever a creature dies, you may untap Salvaging Station.



Color Identity:
Printings:
Fifth Dawn (Rare)

Foreign Names:

Formats:

Sawtooth Thresher

Artifact Creature Construct   1 / 1   {6} (6)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.



Color Identity:
Printings:
Fifth Dawn (Common)

Foreign Names:

Formats:

Screaming Fury

Sorcery {2}{R} (3)

Target creature gets +5/+0 and gains haste until end of turn.
He's got an axe to grind.



Color Identity: R,Red
Printings:
Fifth Dawn (Common)

Foreign Names:

Formats:


Shattered Dreams

Sorcery {B} (1)

Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.
Victims are lucky if they remember ever having had what was lost.



Color Identity: B,Black
Printings:
Fifth Dawn (Uncommon)

Foreign Names:

Formats:

Silent Arbiter

Artifact Creature Construct   1 / 5   {4} (4)

No more than one creature can attack each combat.
No more than one creature can block each combat.
Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice.

Illus. Mark Zug


Color Identity:
Printings:
Fifth Dawn (Rare)

Foreign Names:

Formats:

Skullcage

Artifact {4} (4)

At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
Only a focused mind can survive it.



Color Identity:
Printings:
Fifth Dawn (Uncommon)

Foreign Names:

Formats:

Skyhunter Prowler

Creature Cat Knight   1 / 3   {2}{W} (3)

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
"If what I have seen comes to pass, we will need our guardians more than ever."
—Ushanti, leonin seer



Color Identity: W,White
Printings:
Fifth Dawn (Common)

Foreign Names:

Formats:


Skyreach Manta

Artifact Creature Fish   {5} (5)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Flying
As the dawns break, the manta soars.



Color Identity:
Printings:
Fifth Dawn (Common)

Foreign Names:

Formats:

Solarion

Artifact Creature Construct   {7} (7)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
{t}: Double the number of +1/+1 counters on Solarion.

Illus. Jim Murray


Color Identity:
Printings:
Fifth Dawn (Rare)

Foreign Names:

Formats:

Spark Elemental

Creature Elemental   3 / 1   {R} (1)

Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {t} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.
Vulshok shamans summon spark elementals to burn paths through thick underbrush—or through goblin salvage squads.

Illus. John Avon


Color Identity: R,Red

Sparring Collar

Artifact Equipment   {2} (2)

Equipped creature has first strike.
{R}{R}: Attach Sparring Collar to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)



Color Identity: Red
Printings:
Fifth Dawn (Common)

Foreign Names:

Formats:

Spectral Shift

Instant {1}{U} (2)

Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)
• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Entwine {2} (Choose both if you pay the entwine cost.)

Illus. John Avon


Color Identity: U,Blue
Printings:
Fifth Dawn (Rare)

Foreign Names:

Formats:

Spinal Parasite

Artifact Creature Insect   -1 / -1   {5} (5)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.



Color Identity:
Printings:
Fifth Dawn (Uncommon)

Foreign Names:

Formats:

Staff of Domination

Artifact {3} (3)

{1}: Untap Staff of Domination.
{2}, {t}: You gain 1 life.
{3}, {t}: Untap target creature.
{4}, {t}: Tap target creature.
{5}, {t}: Draw a card.



Color Identity:
Printings:
Fifth Dawn (Rare)

Foreign Names:

Formats:

Stand Firm

Instant {W} (1)

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)



Color Identity: W,White
Printings:
Fifth Dawn (Common)

Foreign Names:

Formats:

No results found.
Bummer

165 cards found.