344 cards found.

Enfeeblement

Enchantment Aura   {B}{B} (2)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets -2/-2.
"If it is weak, either kill it or ignore it. Anything else honors it."
—Kaervek



Color Identity: B,Black
Printings:
Ninth Edition (Common)

Foreign Names:

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Enormous Baloth

Creature Beast   7 / 7   {6}{G} (7)

Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.

Illus. Mark Tedin


Color Identity: G,Green

Enrage

Instant {X}{R} (1)

Target creature gets +X/+0 until end of turn.
The barbarians call it "touching the soul of the dragon."



Color Identity: R,Red
Printings:
Ninth Edition (Uncommon)

Foreign Names:

Formats:

Evacuation

Instant {3}{U}{U} (5)

Return all creatures to their owners' hands.
Which is more unsettling: the roar of battle or the silence that follows?



Color Identity: U,Blue
Printings:
Ninth Edition (Rare)

Foreign Names:

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Execute

Instant {2}{B} (3)

Destroy target white creature. It can't be regenerated.
Draw a card.
"Any fool who would die for honor is better off dead."
—Cabal Patriarch



Color Identity: B,Black
Printings:
Ninth Edition (Uncommon)

Foreign Names:

Formats:

Exhaustion

Sorcery {2}{U} (3)

Creatures and lands target opponent controls don't untap during their next untap step.
Tired doesn't even begin to cover it.



Color Identity: U,Blue
Printings:
Ninth Edition (Uncommon)

Foreign Names:

Formats:

Fear

Enchantment Aura   {B}{B} (2)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
"Don't fear the darkness. Fear what it hides."
—Remin, venerable monk

Illus. Adam Rex


Color Identity: B,Black


Festering Goblin

Creature Zombie Goblin   1 / 1   {B} (1)

When Festering Goblin dies, target creature gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.



Color Identity: B,Black

Final Punishment

Sorcery {3}{B}{B} (5)

Target player loses life equal to the damage already dealt to that player this turn.
The pain of a lifetime—every scrape, illness, and bruise—condensed into a single moment.



Color Identity: B,Black
Printings:
Ninth Edition (Rare)

Foreign Names:

Formats:


Fishliver Oil

Enchantment Aura   {1}{U} (2)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)



Color Identity: U,Blue
Printings:
Ninth Edition (Common)

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Formats:

Flame Wave

Sorcery {3}{R}{R}{R}{R} (7)

Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
"I hear the roaring of a wave whose waters are red and whose mists are black."
—Oracle en-Vec



Color Identity: R,Red
Printings:
Ninth Edition (Uncommon)

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Fleeting Image

Creature Illusion   2 / 1   {2}{U} (3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{U}: Return Fleeting Image to its owner's hand.
"Beware lest you lose the substance by grasping at the shadow."
—Aesop, Fables, trans. Jacobs



Color Identity: U,Blue
Printings:
Ninth Edition (Rare)

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Flowstone Crusher

Creature Beast   4 / 4   {3}{R}{R} (5)

{R}: Flowstone Crusher gets +1/-1 until end of turn.
"What's better than smashing things with a rock? A rock that gets up and smashes things for you."
—Toggo, goblin weaponsmith



Color Identity: R,Red
Printings:
Ninth Edition (Uncommon)

Foreign Names:

Formats:

Flowstone Shambler

Creature Beast   2 / 2   {2}{R} (3)

{R}: Flowstone Shambler gets +1/-1 until end of turn.
Flowstone troops are notoriously difficult to keep in formation.

Illus. Jim Nelson


Color Identity: R,Red
Printings:
Ninth Edition (Common)

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Flowstone Slide

Sorcery {X}{2}{R}{R} (4)

All creatures get +X/-X until end of turn.
It may look like soil, but its nature is malice.

Illus. Chippy


Color Identity: R,Red
Printings:
Ninth Edition (Rare)

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Formats:

Foot Soldiers

Creature Human Soldier   2 / 4   {3}{W} (4)

Infantry deployment is the art of putting your troops in the wrong place at the right time.

Illus. Kev Walker


Color Identity: W,White
Printings:
Ninth Edition (Common)

Foreign Names:

Formats:

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Bummer

344 cards found.