249 cards found.

Quicksilver Dagger

Enchantment Aura   {1}{U}{R} (3)

Enchant creature
Enchanted creature has "{t}: This creature deals 1 damage to target player or planeswalker. You draw a card."
The dwarves call their quicksilver techniques "improvisational weaponsmithing."



Color Identity: R,U,Blue,Red
Printings:
Masters 25 (Uncommon)

Foreign Names:

Formats:

Rancor

Enchantment Aura   {G} (1)

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Hatred outlives the hateful.

Illus. Kev Walker


Color Identity: G,Green

Ratcatcher

Creature Ogre Rogue   4 / 4   {4}{B}{B} (6)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle your library.
An ogre's poisonous stench is like fine Kashkaval cheese to the noses lowest to the ground.

Illus. Dan Scott


Color Identity: B,Black
Printings:
Masters 25 (Rare)

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Ravenous Chupacabra

Creature Beast Horror   2 / 2   {2}{B}{B} (4)

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Opening Orazca unleashed more horrors than just the Immortal Sun.

Illus. Daarken


Color Identity: B,Black
Printings:
Masters 25 (Uncommon)

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Reef Worm

Creature Worm   {3}{U} (4)

When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'"

Illus. Dan Scott


Color Identity: U,Blue
Printings:
Masters 25 (Rare)

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Relentless Rats

Creature Rat   2 / 2   {1}{B}{B} (3)

Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.



Color Identity: B,Black

Renewed Faith

Instant {2}{W} (3)

You gain 6 life.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.
Skepticism fades in the face of the miraculous.



Color Identity: W,White

Rest in Peace

Enchantment {1}{W} (2)

When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle.



Color Identity: W,White

Retraction Helix

Instant {U} (1)

Until end of turn, target creature gains "{t}: Return target nonland permanent to its owner's hand."
Where the geometries of the world collapse, a master of the aether can harvest power beyond comprehending.



Color Identity: U,Blue
Printings:
Masters 25 (Common)

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Returned Phalanx

Creature Zombie Soldier   3 / 3   {1}{B} (2)

Defender
{1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.
They lived in different nations and fought in different eras, but as the Returned, they link arms as one.



Color Identity: B,Blue,Black
Printings:
Masters 25 (Common)

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Rugged Prairie

Land (0)

{t}: Add {C}.
{R/W}, {t}: Add {R}{R}, {R}{W}, or {W}{W}.
Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.



Color Identity: Red,White
Printings:
Masters 25 (Rare)

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Ruric Thar, the Unbowed

Legendary Creature Ogre Warrior   6 / 6   {4}{R}{G} (6)

Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.



Color Identity: G,R,Red,Green

Ruthless Ripper

Creature Human Assassin   1 / 1   {B} (1)

Deathtouch
Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ruthless Ripper is turned face up, target player loses 2 life.



Color Identity: B,Black

Sai of the Shinobi

Artifact Equipment   {1} (1)

Equipped creature gets +1/+1.
Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.
Equip {2}
The passing of the sai presages the end of the old clan and the ascent of the new.



Color Identity:
Printings:
Masters 25 (Uncommon)

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Self-Assembler

Artifact Creature Assembly-Worker   4 / 4   {5} (5)

When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.
It sees itself in all of its creations.



Color Identity:
Printings:
Masters 25 (Common)

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Shadowmage Infiltrator

Creature Human Wizard   1 / 3   {1}{U}{B} (3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.



Color Identity: B,U,Blue,Black
Printings:
Masters 25 (Uncommon)

Foreign Names:

Formats:

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Bummer

249 cards found.