287 cards found.

Stone Quarry

Land (0)

Stone Quarry enters the battlefield tapped.
{t}: Add {R} or {W}.
Entire valleys have been formed by mummies laboring to find veins of lazotep.



Color Identity: Red,White
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Submerged Boneyard

Land (0)

Submerged Boneyard enters the battlefield tapped.
{t}: Add {U} or {B}.
Aether currents in the sky mirror water currents below, including the deadly rapids.



Color Identity: Blue,Black

Sunscorched Desert

Land Desert   (0)

When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker.
{t}: Add {C}.
The only relief in sight is a mirage.

Illus. Min Yum


Color Identity:
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Supernatural Stamina

Instant {B} (1)

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"All are not equal—neither in life nor after death. Bontu's favorites will stand highest in eternity."
—Senifet, vizier of Bontu



Color Identity: B,Black

Supply Caravan

Creature Camel   3 / 5   {4}{W} (5)

When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
"We each have a weight to carry on the road to the afterlife."
—Oketra, god of solidarity

Illus. Nils Hamm


Color Identity: W,White
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Swamp

Basic Land Swamp   (0)

({t}: Add {B}.)



Color Identity: Black
Printings:
Amonkhet (Common)
Amonkhet (Common)
Amonkhet (Common)
Amonkhet (Common)

Foreign Names:
Japanese
Korean

Formats:

Sweltering Suns

Sorcery {1}{R}{R} (3)

Sweltering Suns deals 3 damage to each creature.
Cycling {3} ({3}, Discard this card: Draw a card.)
The Hekma may repel storms and monsters, but nothing holds back the heat of the suns.



Color Identity: R,Red
Printings:
Amonkhet (Rare)

Foreign Names:

Formats:

Synchronized Strike

Instant {2}{G} (3)

Untap up to two target creatures. They each get +2/+2 until end of turn.
Khenra are almost always born as twins. Their instinctual connection lends itself well to their preferred fighting style.



Color Identity: G,Green
Printings:
Amonkhet (Uncommon)

Foreign Names:

Formats:

Tah-Crop Elite

Creature Bird Warrior   2 / 2   {3}{W} (4)

Flying
You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)



Color Identity: W,White
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Tah-Crop Skirmisher

Creature Naga Warrior   2 / 1   {1}{U} (2)

Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)
Initiates live and train with their crop, the unit that begins the trials together.



Color Identity: U,Blue
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Tattered Mummy

Creature Zombie Jackal   1 / 2   {1}{B} (2)

When Tattered Mummy dies, each opponent loses 2 life.
The dead who wander beyond the safety of the city crave only to spread their curse.



Color Identity: B,Black
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Temmet, Vizier of Naktamun

Legendary Creature Human Cleric   2 / 2   {W}{U} (2)

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)



Color Identity: U,W,White,Blue

Those Who Serve

Creature Zombie   2 / 4   {2}{W} (3)

"The dead perform all the work here—farming, building, teaching, even embalming their fellow mummies. The living need do nothing but train. What system could be more perfect?"
—Temmet, vizier of Naktamun



Color Identity: W,White
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Thresher Lizard

Creature Lizard   3 / 2   {2}{R} (3)

Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
The sound of its plated tail beating on desert rocks is often mistaken for the footfalls of a much larger predator.



Color Identity: R,Red
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Throne of the God-Pharaoh

Legendary Artifact {2} (2)

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
"When the Second Sun rests between the horns on the horizon, so begins the Hour of Revelation. Then the Hour of Glory, the Hour of Promise, and finally the Hour of Eternity."
—The Accounting of Hours



Color Identity:
Printings:
Amonkhet (Rare)

Foreign Names:

Formats:

Timber Gorge

Land (0)

Timber Gorge enters the battlefield tapped.
{t}: Add {R} or {G}.
Tazeem's embrace is harsh, but for those that call it home, nothing else will do.



Color Identity: Red,Green
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Time to Reflect

Instant {W} (1)

Exile target creature that blocked or was blocked by a Zombie this turn.
"Occasionally, there are those who refuse to appreciate all that the God-Pharaoh provides for us."
—Temmet, vizier of Naktamun

Illus. Daarken


Color Identity: W,White
Printings:
Amonkhet (Uncommon)

Foreign Names:

Formats:

Tormenting Voice

Sorcery {1}{R} (2)

As an additional cost to cast this spell, discard a card.
Draw two cards.
"You are undeserving of the afterlife. You will never feel the God-Pharaoh's embrace."



Color Identity: R,Red
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Tranquil Expanse

Land (0)

Tranquil Expanse enters the battlefield tapped.
{t}: Add {G} or {W}.
Beyond the chaos of Ghirapur lies a vibrant world where aether flows through nature.

Illus. Sam Burley


Color Identity: Green,White
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

Trespasser's Curse

Enchantment Aura Curse   {1}{B} (2)

Enchant player
Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
Even in the relative safety of the city, there are places best left undisturbed.



Color Identity: B,Black
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

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Bummer

287 cards found.