234 cards found.

Master of Etherium

Artifact Creature Vedalken Wizard   * / *   {2}{U} (3)

Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."



Color Identity: U,Blue

Mayael the Anima

Legendary Creature Elf Shaman   2 / 3   {R}{G}{W} (3)

{3}{R}{G}{W}, {t}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
The sacred Anima's eyes are blind to all but the grandest truths.

Illus. Jason Chan


Color Identity: G,R,W,Red,Green,White
Printings:
Shards of Alara (Mythic)

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Memory Erosion

Enchantment {1}{U}{U} (3)

Whenever an opponent casts a spell, that player mills two cards.
"The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail."
—Lodus of the Ethersworn



Color Identity: U,Blue

Metallurgeon

Artifact Creature Human Artificer   1 / 2   {1}{W} (2)

{W}, {t}: Regenerate target artifact.
"By the time I got there, the heart had stopped. Fortunately, I was able to replace it with something better."



Color Identity: W,White
Printings:
Shards of Alara (Uncommon)

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Mighty Emergence

Enchantment {2}{G} (3)

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
Why settle for mere enormity?



Color Identity: G,Green
Printings:
Shards of Alara (Uncommon)

Foreign Names:

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Mindlock Orb

Artifact {3}{U} (4)

Players can't search libraries.
Rogue mechanists once rummaged through the wastes of the Tidehollow, constructing unauthorized golems to threaten the hegemony of the sphinxes. The orbs put a stop to that.

Illus. rk post


Color Identity: U,Blue
Printings:
Shards of Alara (Rare)

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Minion Reflector

Artifact {5} (5)

Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, sacrifice this permanent."
To crack a mirror is to provide an opening for the reflection to escape.

Illus. Mark Tedin


Color Identity:
Printings:
Shards of Alara (Rare)

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Mosstodon

Creature Plant Elephant   5 / 3   {4}{G} (5)

{1}: Target creature with power 5 or greater gains trample until end of turn.
Whether gargantuans are the manifested will of Progenitus or simply the result of overabundant resources is moot when a herd of them is thundering at you.



Color Identity: G,Green
Printings:
Shards of Alara (Common)

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Mountain

Basic Land Mountain   (0)

({t}: Add {R}.)

Illus. Mark Tedin


Color Identity: Red
Printings:
Shards of Alara (Common)
Shards of Alara (Common)
Shards of Alara (Common)
Shards of Alara (Common)

Foreign Names:
Japanese
Korean

Formats:

Mycoloth

Creature Fungus   4 / 4   {3}{G}{G} (5)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.



Color Identity: G,Green
Printings:
Shards of Alara (Rare)

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Naya Battlemage

Creature Human Shaman   2 / 2   {2}{G} (3)

{R}, {t}: Target creature gets +2/+0 until end of turn.
{W}, {t}: Tap target creature.
"I have trained in all three schools of magic."



Color Identity: G,Red,White,Green
Printings:
Shards of Alara (Uncommon)

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Naya Charm

Instant {R}{G}{W} (3)

Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Deep in nature's core lies a potential unsullied by greed or civilization.



Color Identity: G,R,W,Red,Green,White

Naya Panorama

Land (0)

{t}: Add {C}.
{1}, {t}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.
Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.



Color Identity:
Printings:
Shards of Alara (Common)

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Necrogenesis

Enchantment {B}{G} (2)

{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."
—Rakka Mar



Color Identity: B,G,Black,Green
Printings:
Shards of Alara (Uncommon)

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Obelisk of Bant

Artifact {3} (3)

{t}: Add {G}, {W}, or {U}.
Whether incorporated into the structure of castles or admired as lone symbols, the obelisks stand for Bant's values of loyalty, honor, and truth.



Color Identity: Green,White,Blue
Printings:
Shards of Alara (Common)

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Obelisk of Esper

Artifact {3} (3)

{t}: Add {W}, {U}, or {B}.
It is a monument as austere, unyielding, and inscrutable as Esper itself.



Color Identity: White,Blue,Black
Printings:
Shards of Alara (Common)

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Obelisk of Grixis

Artifact {3} (3)

{t}: Add {U}, {B}, or {R}.
Like most features of Grixis, the obelisks that remain from the time of Alara now exist only for dark exploitation.

Illus. Nils Hamm


Color Identity: Blue,Black,Red

Obelisk of Jund

Artifact {3} (3)

{t}: Add {B}, {R}, or {G}.
Volcanic ash-winds batter it, climbing vines overwhelm it, dragonfire roasts it, and yet it still stands as a testament to a forgotten world.



Color Identity: Black,Red,Green
Printings:
Shards of Alara (Common)

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Obelisk of Naya

Artifact {3} (3)

{t}: Add {R}, {G}, or {W}.
Centuries have passed since the plane shattered, yet the obelisks of each shard faithfully serve their long-forgotten purpose.



Color Identity: Red,Green,White
Printings:
Shards of Alara (Common)

Foreign Names:

Formats:

No results found.
Bummer

234 cards found.