148 cards found.

Phyrexian Arena

Enchantment {1}{B}{B} (3)

At the beginning of your upkeep, you draw a card and you lose 1 life.
An audience of one with the malice of thousands.



Color Identity: B,Black

Phyrexian Gargantua

Creature Horror   4 / 4   {4}{B}{B} (6)

When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
Other Phyrexians have nightmares about the gargantua.



Color Identity: B,Black


Planar Despair

Sorcery {3}{B}{B} (5)

Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
All of Dominaria recoiled as Yawgmoth and his retainers arrived.

Illus. Mike Sass


Color Identity: B,Black
Printings:
Apocalypse (Rare)

Foreign Names:

Formats:

Powerstone Minefield

Enchantment {2}{R}{W} (4)

Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
"We have fought this far and lost too much. We will not turn back."
—Grizzlegom



Color Identity: R,W,Red,White
Printings:
Apocalypse (Rare)

Foreign Names:

Formats:

Prophetic Bolt

Instant {3}{U}{R} (5)

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.



Color Identity: R,U,Blue,Red
Printings:
Apocalypse (Rare)

Foreign Names:

Formats:

Putrid Warrior

Creature Zombie Soldier Warrior   2 / 2   {W}{B} (2)

Whenever Putrid Warrior deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.
"I do not like it," said Grizzlegom, "but I will take every soldier I can get."

Illus. Ray Lago


Color Identity: B,W,White,Black
Printings:
Apocalypse (Common)

Foreign Names:

Formats:

Quagmire Druid

Creature Zombie Druid   2 / 2   {2}{B} (3)

{G}, {t}, Sacrifice a creature: Destroy target enchantment.
As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths.



Color Identity: B,Green,Black
Printings:
Apocalypse (Common)

Foreign Names:

Formats:

Quicksilver Dagger

Enchantment Aura   {1}{U}{R} (3)

Enchant creature
Enchanted creature has "{t}: This creature deals 1 damage to target player or planeswalker. You draw a card."
The dwarves call their quicksilver techniques "improvisational weaponsmithing."



Color Identity: R,U,Blue,Red
Printings:
Apocalypse (Common)

Foreign Names:

Formats:

Raka Disciple

Creature Minotaur Wizard   1 / 1   {R} (1)

{W}, {t}: Prevent the next 1 damage that would be dealt to any target this turn.
{U}, {t}: Target creature gains flying until end of turn.
"The strong can also be subtle."



Color Identity: R,White,Blue,Red
Printings:
Apocalypse (Common)

Foreign Names:

Formats:

Raka Sanctuary

Enchantment {2}{R} (3)

At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.



Color Identity: R,Red
Printings:
Apocalypse (Uncommon)

Foreign Names:

Formats:

Rakavolver

Creature Volver   2 / 2   {2}{R} (3)

Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.)
If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."
If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.



Color Identity: R,White,Blue,Red
Printings:
Apocalypse (Rare)

Foreign Names:

Formats:

Razorfin Hunter

Creature Merfolk Goblin   1 / 1   {U}{R} (2)

{t}: Razorfin Hunter deals 1 damage to any target.
No one knew if they'd been lurking under the sea all along, or if they'd been created by the Phyrexian overlay.



Color Identity: R,U,Blue,Red
Printings:
Apocalypse (Common)

Foreign Names:

Formats:

Reality

Instant {2}{G} (3)

Destroy target artifact.



Color Identity: G,Green
The other side is:

Printings:
Apocalypse (Uncommon)

Foreign Names:

Formats:

Reef Shaman

Creature Merfolk Shaman   {U} (1)

{t}: Target land becomes the basic land type of your choice until end of turn.
With one gesture, she can render a thousand years of navigational charts obsolete.



Color Identity: U,Blue
Printings:
Apocalypse (Common)

Foreign Names:

Formats:

Savage Gorilla

Creature Ape   3 / 3   {4}{G} (5)

{U}{B}, {t}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.
These omnivorous gorillas have no qualms about a diet composed of equal parts fruit and Phyrexians.



Color Identity: G,Blue,Black,Green
Printings:
Apocalypse (Common)

Foreign Names:

Formats:

Shield of Duty and Reason

Enchantment Aura   {W} (1)

Enchant creature
Enchanted creature has protection from green and from blue.
The duty: to defend. The reason: to survive.



Color Identity: W,White
Printings:
Apocalypse (Common)

Foreign Names:

Formats:

Shimmering Mirage

Instant {1}{U} (2)

Target land becomes the basic land type of your choice until end of turn.
Draw a card.
"Oh, is that all you need? Why didn't you just say so?"
—Reef shaman



Color Identity: U,Blue
Printings:
Apocalypse (Common)

Foreign Names:

Formats:


Smash

Instant {2}{R} (3)

Destroy target artifact.
Draw a card.
"They're ugly, and they're in my way."
—Tahngarth



Color Identity: R,Red
Printings:
Apocalypse (Common)

Foreign Names:

Formats:

No results found.
Bummer

148 cards found.