116 cards found.

Fire Drake

Creature Drake   1 / 2   {1}{R}{R} (3)

Flying
{R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.



Color Identity: R,Red
Printings:
Chronicles (Uncommon)

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Fishliver Oil

Enchantment Aura   {1}{U} (2)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)
Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea.



Color Identity: U,Blue
Printings:
Chronicles (Common)

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Flash Flood

Instant {U} (1)

Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Many people say that no power can bring the mountains low. Many people are fools.



Color Identity: U,Blue
Printings:
Chronicles (Common)

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Fountain of Youth

Artifact {0} (0)

{2}, {t}: You gain 1 life.
The Fountain had stood in the town square for centuries, but only the pigeons knew its secret.



Color Identity:

Gabriel Angelfire

Legendary Creature Angel   4 / 4   {3}{G}{G}{W}{W} (7)

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)



Color Identity: G,W,Green,White
Printings:
Chronicles (Rare)

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Gauntlets of Chaos

Artifact {5} (5)

{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.



Color Identity:
Printings:
Chronicles (Rare)

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Formats:

Ghazbán Ogre

Creature Ogre   2 / 2   {G} (1)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.



Color Identity: G,Green
Printings:
Chronicles (Common)

Foreign Names:

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Giant Slug

Creature Slug   1 / 1   {1}{B} (2)

{5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)



Color Identity: B,Black
Printings:
Chronicles (Common)

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Goblin Artisans

Creature Goblin Artificer   1 / 1   {R} (1)

{t}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.



Color Identity: R,Red
Printings:
Chronicles (Uncommon)

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Goblin Digging Team

Creature Goblin   1 / 1   {R} (1)

{t}, Sacrifice Goblin Digging Team: Destroy target Wall.
"From down here we can make the whole wall collapse!" "Uh, yeah, boss, but how do we get out?"



Color Identity: R,Red
Printings:
Chronicles (Common)

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Goblin Shrine

Enchantment Aura   {1}{R}{R} (3)

Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
"I knew it weren't no ordinary pile of—you know." —Norin the Wary



Color Identity: R,Red
Printings:
Chronicles (Common)

Foreign Names:

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Goblins of the Flarg

Creature Goblin Warrior   1 / 1   {R} (1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When you control a Dwarf, sacrifice Goblins of the Flarg.



Color Identity: R,Red
Printings:
Chronicles (Common)

Foreign Names:

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Hasran Ogress

Creature Ogre   3 / 2   {B}{B} (2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.



Color Identity: B,Black
Printings:
Chronicles (Common)

Foreign Names:

Formats:

Hell's Caretaker

Creature Horror   1 / 1   {3}{B} (4)

{t}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.
You might leave here, Chenndra, should another take your place . . . .



Color Identity: B,Black
Printings:
Chronicles (Rare)

Foreign Names:

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Horn of Deafening

Artifact {4} (4)

{2}, {t}: Prevent all combat damage that would be dealt by target creature this turn.
"A blast, an echo . . . then silence."



Color Identity:
Printings:
Chronicles (Rare)

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Indestructible Aura

Instant {W} (1)

Prevent all damage that would be dealt to target creature this turn.
Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him.

Illus. Mark Poole


Color Identity: W,White
Printings:
Chronicles (Common)

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Ivory Guardians

Creature Giant Cleric   3 / 3   {4}{W}{W} (6)

Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
The elite guard of the Mesa High Priests, the Ivory Guardians were created to protect the innocent and faithful.



Color Identity: W,White
Printings:
Chronicles (Uncommon)

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Jalum Tome

Artifact {3} (3)

{2}, {t}: Draw a card, then discard a card.
This timeworn relic was responsible for many of Urza's victories, though he never fully comprehended its mystic runes.



Color Identity:

Jeweled Bird

Artifact {1} (1)

Remove Jeweled Bird from your deck before playing if you're not playing for ante.
{t}: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.

Illus. Amy Weber


Color Identity:
Printings:
Chronicles (Rare)

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Johan

Legendary Creature Human Wizard   5 / 4   {3}{R}{G}{W} (6)

At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.

Illus. Mark Tedin


Color Identity: G,R,W,Red,Green,White
Printings:
Chronicles (Rare)

Foreign Names:

Formats:

No results found.
Bummer

116 cards found.