116 cards found.

Transmutation

Instant {1}{B} (2)

Switch target creature's power and toughness until end of turn.
"You know what I was,/ You see what I am: change me, change me!"
—Randall Jarrell, The Woman at the Washington Zoo



Color Identity: B,Black
Printings:
Chronicles (Common)

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Formats:

Triassic Egg

Artifact {4} (4)

{3}, {t}: Put a hatchling counter on Triassic Egg.
Sacrifice Triassic Egg: Choose one —
• You may put a creature card from your hand onto the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.
• Return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.



Color Identity:
Printings:
Chronicles (Rare)

Foreign Names:

Formats:

Urza's Mine

Land Urza’s Mine   (0)

{t}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
Mines became common as cities during the days of the artificers.



Color Identity:

Urza's Power Plant

Land Urza’s Power-Plant   (0)

{t}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Artifact construction required immense resources.

Illus. Mark Tedin


Color Identity:

Urza's Tower

Land Urza’s Tower   (0)

{t}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Urza always put Tocasia's lessons on resource-gathering to effective use.

Illus. Mark Poole


Color Identity:

Vaevictis Asmadi

Legendary Creature Elder Dragon   7 / 7   {2}{B}{B}{R}{R}{G}{G} (8)

Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}.
{B}: Vaevictis Asmadi gets +1/+0 until end of turn.
{R}: Vaevictis Asmadi gets +1/+0 until end of turn.
{G}: Vaevictis Asmadi gets +1/+0 until end of turn.

Illus. Andi Rusu


Color Identity: B,G,R,Black,Red,Green
Printings:
Chronicles (Rare)

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Voodoo Doll

Artifact {6} (6)

At the beginning of your upkeep, put a pin counter on Voodoo Doll.
At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.
{X}{X}, {t}: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.



Color Identity:
Printings:
Chronicles (Rare)

Foreign Names:

Formats:

Wall of Heat

Creature Wall   2 / 6   {2}{R} (3)

Defender (This creature can't attack.)
At a distance, we mistook the sound for a waterfall . . . .



Color Identity: R,Red
Printings:
Chronicles (Common)

Foreign Names:

Formats:

Wall of Opposition

Creature Wall   {3}{R}{R} (5)

Defender (This creature can't attack.)
{1}: Wall of Opposition gets +1/+0 until end of turn.
Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it.



Color Identity: R,Red
Printings:
Chronicles (Uncommon)

Foreign Names:

Formats:

Wall of Shadows

Creature Wall   {1}{B}{B} (3)

Defender (This creature can't attack.)
Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.
Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.



Color Identity: B,Black
Printings:
Chronicles (Common)

Foreign Names:

Formats:

Wall of Vapor

Creature Wall   {3}{U} (4)

Defender (This creature can't attack.)
Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.
"Walls of a castle are made out of stone,/ Walls of a house out of bricks or of wood./ My walls are made out of magic alone,/ Stronger than any that ever have stood." —Chrysoberyl Earthsdaughter, Incantations



Color Identity: U,Blue
Printings:
Chronicles (Common)

Foreign Names:

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Wall of Wonder

Creature Wall   1 / 5   {2}{U}{U} (4)

Defender (This creature can't attack.)
{2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
So confusing is the Wall's appearance that few of its victims even see it move.



Color Identity: U,Blue
Printings:
Chronicles (Uncommon)

Foreign Names:

Formats:

War Elephant

Creature Elephant   2 / 2   {3}{W} (4)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
"When elephants fight it is the grass that suffers."
—Kikuyu proverb



Color Identity: W,White
Printings:
Chronicles (Common)

Foreign Names:

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Witch Hunter

Creature Human Cleric   1 / 1   {2}{W}{W} (4)

{t}: Witch Hunter deals 1 damage to target player or planeswalker.
{1}{W}{W}, {t}: Return target creature an opponent controls to its owner's hand.



Color Identity: W,White
Printings:
Chronicles (Uncommon)

Foreign Names:

Formats:

Xira Arien

Legendary Creature Insect Wizard   1 / 2   {B}{R}{G} (3)

Flying
{B}{R}{G}, {t}: Target player draws a card.
A regular guest at the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour.



Color Identity: B,G,R,Black,Red,Green
Printings:
Chronicles (Rare)

Foreign Names:

Formats:

Yawgmoth Demon

Creature Demon   6 / 6   {4}{B}{B} (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.



Color Identity: B,Black
Printings:
Chronicles (Rare)

Foreign Names:

Formats:

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Bummer

116 cards found.