305 cards found.

Duergar Hedge-Mage

Creature Dwarf Shaman   2 / 2   {2}{R/W} (3)

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.



Color Identity: R,W,Red,White


Edric, Spymaster of Trest

Legendary Creature Elf Rogue   2 / 2   {1}{G}{U} (3)

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
"I am not at liberty to reveal my sources, but I can assure you, the price on your head is high."



Color Identity: G,U,Green,Blue

Electrolyze

Instant {1}{U}{R} (3)

Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
The Izzet learn something from every lesson they teach.



Color Identity: R,U,Blue,Red

Elvish Aberration

Creature Elf Mutant   4 / 5   {5}{G} (6)

{t}: Add {G}{G}{G}.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle your library.)



Color Identity: G,Green


Evincar's Justice

Sorcery {2}{B}{B} (4)

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.



Color Identity: B,Black

Evolving Wilds

Land (0)

{t}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Every world is an organism, able to grow new lands. Some just do it faster than others.



Color Identity:
Printings:
Commander 2011 (Common)

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Explosive Vegetation

Sorcery {3}{G} (4)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Torching Krosa would be pointless. It grows faster than it burns.

Illus. John Avon


Color Identity: G,Green

Extractor Demon

Creature Demon   5 / 5   {4}{B}{B} (6)

Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)



Color Identity: B,Black


Fallen Angel

Creature Angel   3 / 3   {3}{B}{B} (5)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
"Why do you weep for the dead? I rejoice, for they have died for me."



Color Identity: B,Black

False Prophet

Creature Human Cleric   2 / 2   {2}{W}{W} (4)

When False Prophet dies, exile all creatures.
"You lived for Serra's love. Will you not die for it?"



Color Identity: W,White
Printings:
Commander 2011 (Rare)

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Faultgrinder

Creature Elemental   4 / 4   {6}{R} (7)

Trample
When Faultgrinder enters the battlefield, destroy target land.
Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)



Color Identity: R,Red
Printings:
Commander 2011 (Common)

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Fertilid

Creature Elemental   {2}{G} (3)

Fertilid enters the battlefield with two +1/+1 counters on it.
{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles their library.



Color Identity: G,Green
Printings:
Commander 2011 (Common)

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Fierce Empath

Creature Elf   1 / 1   {2}{G} (3)

When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.



Color Identity: G,Green
Printings:
Commander 2011 (Common)

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Firespout

Sorcery {2}{R/G} (3)

Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.)



Color Identity: G,R,Red,Green
Printings:
Commander 2011 (Uncommon)

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Fists of Ironwood

Enchantment Aura   {1}{G} (2)

Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Saprolings add the three and the four to the "one-two punch."

Illus. Glen Angus


Color Identity: G,Green
Printings:
Commander 2011 (Common)

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Formats:

No results found.
Bummer

305 cards found.