155 cards found.

Snow-Covered Island

Basic Snow Land Island   (0)

({t}: Add {U}.)



Color Identity: Blue
Printings:
Coldsnap (Common)

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Formats:



Snow-Covered Swamp

Basic Snow Land Swamp   (0)

({t}: Add {B}.)



Color Identity: Black
Printings:
Coldsnap (Common)

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Formats:

Soul Spike

Instant {5}{B}{B} (7)

You may exile two black cards from your hand rather than pay this spell's mana cost.
Soul Spike deals 4 damage to any target and you gain 4 life.



Color Identity: B,Black
Printings:
Coldsnap (Rare)

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Sound the Call

Sorcery {2}{G} (3)

Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
"If you call the wolves, ensure you have a worthy hunt, or you may become the hunted."
—Taaveti of Kelsinko, elvish hunter

Illus. Jim Nelson


Color Identity: G,Green
Printings:
Coldsnap (Common)

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Squall Drifter

Snow Creature Elemental   1 / 1   {1}{W} (2)

Flying
{W}, {t}: Tap target creature.
"The scouts claim the cold has malice, and a mind. I begin to believe them. Impassable drifts seem to appear before us at every turn."
—Aevar Borg, northern guide, journal entry



Color Identity: W,White
Printings:
Coldsnap (Common)

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Stalking Yeti

Snow Creature Yeti   3 / 3   {2}{R}{R} (4)

When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.
{2}{S}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S} can be paid with one mana from a snow permanent.)



Color Identity: R,Red
Printings:
Coldsnap (Uncommon)

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Steam Spitter

Creature Spider   1 / 5   {4}{G} (5)

Reach (This creature can block creatures with flying.)
{R}: Steam Spitter gets +1/+0 until end of turn.
Its belly produces a boiling-hot fluid it can spit as a weapon or spin slowly enough to freeze into a defensive web.



Color Identity: G,Red,Green
Printings:
Coldsnap (Uncommon)

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Stromgald Crusader

Creature Zombie Knight   2 / 1   {B}{B} (2)

Protection from white
{B}: Stromgald Crusader gains flying until end of turn.
{B}{B}: Stromgald Crusader gets +1/+0 until end of turn.
"The White-Shielders think their code justifies their actions. In truth it only binds their hands."



Color Identity: B,Black
Printings:
Coldsnap (Uncommon)

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Sun's Bounty

Instant {1}{W} (2)

You gain 4 life.
Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
"Heidar has forced the sun into hiding, but it has not forgotten us."



Color Identity: W,White
Printings:
Coldsnap (Common)

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Sunscour

Sorcery {5}{W}{W} (7)

You may exile two white cards from your hand rather than pay this spell's mana cost.
Destroy all creatures.

Illus. Jim Murray


Color Identity: W,White
Printings:
Coldsnap (Rare)

Foreign Names:

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Surging Aether

Instant {3}{U} (4)

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Return target permanent to its owner's hand.



Color Identity: U,Blue
Printings:
Coldsnap (Common)

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Surging Dementia

Sorcery {1}{B} (2)

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Target player discards a card.



Color Identity: B,Black
Printings:
Coldsnap (Common)

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Surging Flame

Instant {1}{R} (2)

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Surging Flame deals 2 damage to any target.



Color Identity: R,Red
Printings:
Coldsnap (Common)

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Surging Might

Enchantment Aura   {2}{G} (3)

Enchant creature
Enchanted creature gets +2/+2.
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)



Color Identity: G,Green
Printings:
Coldsnap (Common)

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Surging Sentinels

Creature Human Soldier   2 / 1   {2}{W} (3)

First strike
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)



Color Identity: W,White
Printings:
Coldsnap (Common)

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Survivor of the Unseen

Creature Human Wizard   2 / 1   {2}{U} (3)

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{t}: Draw two cards, then put a card from your hand on top of your library.



Color Identity: U,Blue
Printings:
Coldsnap (Common)

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Swift Maneuver

Instant {1}{W} (2)

Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Darien's call to Yavimaya would have fallen red to the snow had it not been for the agility of the aesthir.



Color Identity: W,White
Printings:
Coldsnap (Common)

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Tamanoa

Creature Spirit   2 / 4   {R}{G}{W} (3)

Whenever a noncreature source you control deals damage, you gain that much life.
When Freyalise spoke the World Spell, the tamanoa rose to bring a new morning to Terisiare.

Illus. rk post


Color Identity: G,R,W,Red,Green,White
Printings:
Coldsnap (Rare)

Foreign Names:

Formats:

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Bummer

155 cards found.