59 cards found.

Promise of Power

Sorcery {2}{B}{B}{B} (5)

Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine {4} (Choose both if you pay the entwine cost.)

Illus. Kev Walker


Color Identity: B,Black
Printings:
Duel Decks: Divine vs. Demonic (Rare)

Foreign Names:

Formats:

Reiver Demon

Creature Demon   6 / 6   {4}{B}{B}{B}{B} (8)

Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

Illus. Brom


Color Identity: B,Black
Printings:
Duel Decks: Divine vs. Demonic (Rare)

Foreign Names:

Formats:

Reya Dawnbringer

Legendary Creature Angel   4 / 6   {6}{W}{W}{W} (9)

Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
"You have not died until I consent."



Color Identity: W,White

Righteous Cause

Enchantment {3}{W}{W} (5)

Whenever a creature attacks, you gain 1 life.
"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
—Akroma, angelic avenger



Color Identity: W,White
Printings:
Duel Decks: Divine vs. Demonic (Uncommon)

Foreign Names:

Formats:


Serra Advocate

Creature Angel   2 / 2   {3}{W} (4)

Flying
{t}: Target attacking or blocking creature gets +2/+2 until end of turn.
An angel's blessing prepares a soldier for war better than a thousand military drills.



Color Identity: W,White
Printings:
Duel Decks: Divine vs. Demonic (Uncommon)

Foreign Names:

Formats:

Serra Angel

Creature Angel   4 / 4   {3}{W}{W} (5)

Flying, vigilance
Her sword sings more beautifully than any choir.



Color Identity: W,White
Printings:
Duel Decks: Divine vs. Demonic (Rare)

Foreign Names:

Formats:

Serra's Boon

Enchantment Aura   {2}{W} (3)

Enchant creature
Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
"The light of an angel's glance is warm, but her fixed stare blinds and burns."
—Calexis, deacon of the New Order of Serra



Color Identity: W,White
Printings:
Duel Decks: Divine vs. Demonic (Uncommon)

Foreign Names:

Formats:

Serra's Embrace

Enchantment Aura   {2}{W}{W} (4)

Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
The touch of Serra's angels bears hopes aloft and empowers noble causes.



Color Identity: W,White

Soot Imp

Creature Imp   1 / 2   {1}{B}{B} (3)

Flying
Whenever a player casts a nonblack spell, that player loses 1 life.
"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."
—Hob Heddil



Color Identity: B,Black
Printings:
Duel Decks: Divine vs. Demonic (Uncommon)

Foreign Names:

Formats:

Souldrinker

Creature Spirit   2 / 2   {3}{B} (4)

Pay 3 life: Put a +1/+1 counter on Souldrinker.
Don't drink and thrive.



Color Identity: B,Black
Printings:
Duel Decks: Divine vs. Demonic (Uncommon)

Foreign Names:

Formats:

Spirit

Creature Spirit   1 / 1   (0)

Flying



Color Identity:
Printings:
Duel Decks: Divine vs. Demonic (Common)

Foreign Names:

Formats:

Stinkweed Imp

Creature Imp   1 / 2   {2}{B} (3)

Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Illus. Nils Hamm


Color Identity: B,Black

Sustainer of the Realm

Creature Angel   2 / 3   {2}{W}{W} (4)

Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
You may break her shield, but you'll never break her spirit.

Illus. Mark Zug


Color Identity: W,White
Printings:
Duel Decks: Divine vs. Demonic (Uncommon)

Foreign Names:

Formats:

Swamp

Basic Land Swamp   (0)

({t}: Add {B}.)

Illus. Mark Tedin


Color Identity: Black
Printings:
Duel Decks: Divine vs. Demonic (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks: Divine vs. Demonic (Common)

Foreign Names:
Japanese
Korean

Formats:

Thrull

Creature Thrull   (0)




Color Identity:
Printings:
Duel Decks: Divine vs. Demonic (Common)

Foreign Names:

Formats:

Twilight Shepherd

Creature Angel   5 / 5   {3}{W}{W}{W} (6)

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Illus. Jason Chan


Color Identity: W,White
Printings:
Duel Decks: Divine vs. Demonic (Rare)

Foreign Names:

Formats:


Venerable Monk

Creature Human Monk Cleric   2 / 2   {2}{W} (3)

When Venerable Monk enters the battlefield, you gain 2 life.
Age wears the flesh but galvanizes the soul.



Color Identity: W,White

No results found.
Bummer

59 cards found.