68 cards found.

Anax and Cymede

Legendary Creature Human Soldier   3 / 2   {1}{R}{W} (3)

First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
Akros's greatest heroes are also its royalty.



Color Identity: R,W,Red,White
Printings:
Duel Decks: Heroes vs. Monsters (Rare)

Foreign Names:

Formats:

Armory Guard

Creature Giant Soldier   2 / 5   {3}{W} (4)

Armory Guard has vigilance as long as you control a Gate.
The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."



Color Identity: W,White
Printings:
Duel Decks: Heroes vs. Monsters (Common)

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Auramancer

Creature Human Wizard   2 / 2   {2}{W} (3)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
"In memories, we can find our deepest reserves of strength."



Color Identity: W,White

Battle Mastery

Enchantment Aura   {2}{W} (3)

Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
"Boom! Boom! Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills!"
—Clachan Tales



Color Identity: W,White
Printings:
Duel Decks: Heroes vs. Monsters (Uncommon)

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Beast Within

Instant {2}{G} (3)

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
"Monsters dwell in every heart. We only think civilization tames them."
—Euphemia, Nexus watcher



Color Identity: G,Green

Blood Ogre

Creature Ogre Warrior   2 / 2   {2}{R} (3)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
First strike (This creature deals combat damage before creatures without first strike.)



Color Identity: R,Red
Printings:
Duel Decks: Heroes vs. Monsters (Common)

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Bonds of Faith

Enchantment Aura   {1}{W} (2)

Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
"What cannot be destroyed will be bound."
—Oath of Avacyn



Color Identity: W,White
Printings:
Duel Decks: Heroes vs. Monsters (Common)

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Cavalry Pegasus

Creature Pegasus   1 / 1   {1}{W} (2)

Flying
Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.
"It is hope, hooved and winged."
—Cymede, queen of Akros

Illus. Kev Walker


Color Identity: W,White
Printings:
Duel Decks: Heroes vs. Monsters (Common)

Foreign Names:

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Condemn

Instant {W} (1)

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."
—Alovnek, Boros guildmage



Color Identity: W,White

Conquering Manticore

Creature Manticore   5 / 5   {4}{R}{R} (6)

Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
It speaks no commands but is always obeyed.

Illus. Chris Rahn


Color Identity: R,Red
Printings:
Duel Decks: Heroes vs. Monsters (Rare)

Foreign Names:

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Crater Hellion

Creature Hellion Beast   6 / 6   {4}{R}{R} (6)

Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.



Color Identity: R,Red
Printings:
Duel Decks: Heroes vs. Monsters (Rare)

Foreign Names:

Formats:

Crowned Ceratok

Creature Rhino   4 / 3   {3}{G} (4)

Trample
Each creature you control with a +1/+1 counter on it has trample.
The best way to calm a rampaging ceratok is to wait until it dies of natural causes.



Color Identity: G,Green
Printings:
Duel Decks: Heroes vs. Monsters (Uncommon)

Foreign Names:

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Daily Regimen

Enchantment Aura   {W} (1)

Enchant creature
{1}{W}: Put a +1/+1 counter on enchanted creature.
What self-indulgence tears down, discipline builds up again.



Color Identity: W,White
Printings:
Duel Decks: Heroes vs. Monsters (Uncommon)

Foreign Names:

Formats:

Dawnstrike Paladin

Creature Human Knight   2 / 4   {3}{W}{W} (5)

Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
She crushes darkness beneath her charger's hooves.



Color Identity: W,White
Printings:
Duel Decks: Heroes vs. Monsters (Common)

Foreign Names:

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Deadly Recluse

Creature Spider   1 / 2   {1}{G} (2)

Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Even dragons fear its silken strands.



Color Identity: G,Green
Printings:
Duel Decks: Heroes vs. Monsters (Common)

Foreign Names:

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Destructive Revelry

Instant {R}{G} (2)

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
"Stoke a fire hot enough and you'll never run out of things to burn."
—Xenagos, the Reveler

Illus. Kev Walker


Color Identity: G,R,Red,Green
Printings:
Duel Decks: Heroes vs. Monsters (Uncommon)

Foreign Names:

Formats:

Deus of Calamity

Creature Spirit Avatar   6 / 6   {R/G}{R/G}{R/G}{R/G}{R/G} (5)

Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
"He bears the marks of ages upon his skin, memories of dreams long dead and best left buried."
—The Seer's Parables



Color Identity: G,R,Red,Green
Printings:
Duel Decks: Heroes vs. Monsters (Rare)

Foreign Names:

Formats:

Dragon Blood

Artifact {3} (3)

{3}, {t}: Put a +1/+1 counter on target creature.
A single drop turns skin to scale and fist to claw.



Color Identity:
Printings:
Duel Decks: Heroes vs. Monsters (Uncommon)

Foreign Names:

Formats:

Fencing Ace

Creature Human Soldier   1 / 1   {1}{W} (2)

Double strike
His prowess gives the guildless hope that they can hold out against tyranny.



Color Identity: W,White

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68 cards found.