171 cards found.

Chill of Foreboding

Sorcery {2}{U} (3)

Each player mills five cards.
Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
"Wait . . . did you fellows hear something?"



Color Identity: U,Blue
Printings:
Dark Ascension (Uncommon)

Foreign Names:

Formats:

Chosen of Markov

Creature Human   2 / 2   {2}{B} (3)

{t}, Tap an untapped Vampire you control: Transform Chosen of Markov.
"I have been found worthy by this great house . . ."



Color Identity: B,Black
The other side is:

Printings:
Dark Ascension (Common)

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Clinging Mists

Instant {2}{G} (3)

Prevent all combat damage that would be dealt this turn.
Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.



Color Identity: G,Green
Printings:
Dark Ascension (Common)

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Counterlash

Instant {4}{U}{U} (6)

Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.
"Pathetic. Let me show you how it's done."

Illus. Austin Hsu


Color Identity: U,Blue
Printings:
Dark Ascension (Rare)

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Crushing Vines

Instant {2}{G} (3)

Choose one —
• Destroy target creature with flying.
• Destroy target artifact.
"Your veil's curse won't stop me, deathmage. I have taken down countless night hunters and this dark plane is not big enough for you to hide."
—Garruk Wildspeaker, to Liliana Vess

Illus. Scott Chou


Color Identity: G,Green
Printings:
Dark Ascension (Common)

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Curse of Bloodletting

Enchantment Aura Curse   {3}{R}{R} (5)

Enchant player
If a source would deal damage to enchanted player, it deals double that damage to that player instead.
It is the demon's mark, an infernal claim on the flesh of the guilty.



Color Identity: R,Red
Printings:
Dark Ascension (Rare)

Foreign Names:

Formats:

Curse of Echoes

Enchantment Aura Curse   {4}{U} (5)

Enchant player
Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.



Color Identity: U,Blue
Printings:
Dark Ascension (Rare)

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Curse of Exhaustion

Enchantment Aura Curse   {2}{W}{W} (4)

Enchant player
Enchanted player can't cast more than one spell each turn.
"I do believe your heresy will prove more difficult now that you have more pressing concerns."
—Bishop Argust



Color Identity: W,White
Printings:
Dark Ascension (Uncommon)

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Curse of Misfortunes

Enchantment Aura Curse   {4}{B} (5)

Enchant player
At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.



Color Identity: B,Black
Printings:
Dark Ascension (Rare)

Foreign Names:

Formats:

Curse of Thirst

Enchantment Aura Curse   {4}{B} (5)

Enchant player
At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
"May you drink until you drown but never be sated."
—Odila, witch of Morkrut



Color Identity: B,Black
Printings:
Dark Ascension (Uncommon)

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Formats:

Dawntreader Elk

Creature Elk   2 / 2   {1}{G} (2)

{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Silent as winter snow, it seeks wild places unspoiled by the walking dead.

Illus. John Avon


Color Identity: G,Green
Printings:
Dark Ascension (Common)

Foreign Names:

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Deadly Allure

Sorcery {B} (1)

Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
What could be more irresistible than death?



Color Identity: B,Green,Black
Printings:
Dark Ascension (Uncommon)

Foreign Names:

Formats:

Death's Caress

Sorcery {3}{B}{B} (5)

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb.



Color Identity: B,Black
Printings:
Dark Ascension (Common)

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Deranged Outcast

Creature Human Rogue   2 / 1   {1}{G} (2)

{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.
Cast out by his village, he now takes grim offense at refugees who seek shelter in his forest.

Illus. Nils Hamm


Color Identity: G,Green
Printings:
Dark Ascension (Rare)

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Diregraf Captain

Creature Zombie Soldier   2 / 2   {1}{U}{B} (3)

Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Though its mind has long since rotted away, it wields a sword with deadly skill.



Color Identity: B,U,Blue,Black

Divination

Sorcery {2}{U} (3)

Draw two cards.
Even the House of Galan, who takes the most scholarly approach to the mystic traditions, has resorted to exploring more primitive methods in Avacyn's absence.

Illus. Scott Chou


Color Identity: U,Blue

Drogskol Captain

Creature Spirit Soldier   2 / 2   {1}{W}{U} (3)

Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Dead or alive, true leaders can inspire an entire army.



Color Identity: U,W,White,Blue

Drogskol Reaver

Creature Spirit   3 / 5   {5}{W}{U} (7)

Flying, double strike, lifelink
Whenever you gain life, draw a card.
Wracked and warped with anguish, it obsessively seeks out other souls to hoard within its eternal prison.



Color Identity: U,W,White,Blue
Printings:
Dark Ascension (Mythic)

Foreign Names:

Formats:

Dungeon Geists

Creature Spirit   3 / 3   {2}{U}{U} (4)

Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

Illus. Nils Hamm


Color Identity: U,Blue
Printings:
Dark Ascension (Rare)

Foreign Names:

Formats:

Elbrus, the Binding Blade

Legendary Artifact Equipment   {7} (7)

Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip {1}
Those who grasp its hilt soon hear the demon's call.



Color Identity:

No results found.
Bummer

171 cards found.