171 cards found.

Ghastly Haunting

Enchantment Aura   (5)

Enchant creature
You control enchanted creature.
The body often twists and flails spasmodically as the spirit explores its new home.



Color Identity: U
The other side is:

Printings:
Dark Ascension (Uncommon)

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Formats:

Ghoultree

Creature Zombie Treefolk   10 / 10   {7}{G} (8)

This spell costs {1} less to cast for each creature card in your graveyard.
It uproots entire fengrafs to add to its twisted frame.



Color Identity: G,Green
Printings:
Dark Ascension (Rare)

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Grafdigger's Cage

Artifact {1} (1)

Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
"If you wind up in one of mine, you can be sure as silver it will be your last."
—Grafdigger Wulmer



Color Identity:

Gravecrawler

Creature Zombie   2 / 1   {B} (1)

Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
"Innistrad's ghoulcallers are talented enough, but let me show you what someone with real power can create."
—Liliana Vess



Color Identity: B,Black

Gravepurge

Instant {2}{B} (3)

Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
"The Blessed Sleep? Ha! Wake up my lovelies, there's work to be done!"
—Gisa, ghoulcaller of Gavony



Color Identity: B,Black
Printings:
Dark Ascension (Common)

Foreign Names:

Formats:

Gravetiller Wurm

Creature Wurm   4 / 4   {5}{G} (6)

Trample
Morbid — Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.
As the creatures of the night closed in on humanity, Innistrad's primeval forces stirred, as though waking to watch the slaughter.



Color Identity: G,Green
Printings:
Dark Ascension (Uncommon)

Foreign Names:

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Grim Backwoods

Land (0)

{t}: Add {C}.
{2}{B}{G}, {t}, Sacrifice a creature: Draw a card.
"I love what they've done with the place."
—Liliana Vess



Color Identity: Black,Green

Grim Flowering

Sorcery {5}{G} (6)

Draw a card for each creature card in your graveyard.
"Nothing in nature goes to waste, not even the rotting corpse of a good-for-nothing, blood-sucking vampire."
—Halana of Ulvenwald



Color Identity: G,Green

Griptide

Instant {3}{U} (4)

Put target creature on top of its owner's library.
"Beware the seagrafs just off the shore. These waters are filled with hungry geists looking for an easy meal."
—Captain Eberhart



Color Identity: U,Blue
Printings:
Dark Ascension (Common)

Foreign Names:

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Gruesome Discovery

Sorcery {2}{B}{B} (4)

Target player discards two cards.
Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.



Color Identity: B,Black
Printings:
Dark Ascension (Common)

Foreign Names:

Formats:

Harrowing Journey

Sorcery {4}{B} (5)

Target player draws three cards and loses 3 life.
"There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives."
—Old Rutstein



Color Identity: B,Black
Printings:
Dark Ascension (Uncommon)

Foreign Names:

Formats:

Haunted Fengraf

Land (0)

{t}: Add {C}.
{3}, {t}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
A ghoulcaller's playground.



Color Identity:

Havengul Lich

Creature Zombie Wizard   4 / 4   {3}{U}{B} (5)

{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
Fusing intelligence with the power of undeath requires inspiration of the darkest kind.



Color Identity: B,U,Blue,Black
Printings:
Dark Ascension (Mythic)

Foreign Names:

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Havengul Runebinder

Creature Human Wizard   2 / 2   {2}{U}{U} (4)

{2}{U}, {t}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.
"So many corpses, so little time."

Illus. Bud Cook


Color Identity: U,Blue

Headless Skaab

Creature Zombie Warrior   3 / 6   {2}{U} (3)

As an additional cost to cast this spell, exile a creature card from your graveyard.
Headless Skaab enters the battlefield tapped.
A head is a needless encumbrance when muscle is all that's required.



Color Identity: U,Blue
Printings:
Dark Ascension (Common)

Foreign Names:

Formats:

Heavy Mattock

Artifact Equipment   {3} (3)

Equipped creature gets +1/+1.
As long as equipped creature is a Human, it gets an additional +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)



Color Identity:
Printings:
Dark Ascension (Common)

Foreign Names:

Formats:

Heckling Fiends

Creature Devil   2 / 2   {2}{R} (3)

{2}{R}: Target creature attacks this turn if able.
Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.



Color Identity: R,Red
Printings:
Dark Ascension (Uncommon)

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Hellrider

Creature Devil   3 / 3   {2}{R}{R} (4)

Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.
"Behind every devil's mayhem lurks a demon's scheme."
—Rem Karolus, Blade of the Inquisitors



Color Identity: R,Red
Printings:
Dark Ascension (Rare)

Foreign Names:

Formats:

Helvault

Legendary Artifact {3} (3)

{1}, {t}: Exile target creature you control.
{7}, {t}: Exile target creature you don't control.
When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.



Color Identity:
Printings:
Dark Ascension (Mythic)

Foreign Names:

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Highborn Ghoul

Creature Zombie   2 / 1   {B}{B} (2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
"All the dead sleep lightly here, no matter how refined their beds may be."
—Grafdigger Wulmer



Color Identity: B,Black
Printings:
Dark Ascension (Common)

Foreign Names:

Formats:

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Bummer

171 cards found.