171 cards found.

Strangleroot Geist

Creature Spirit   2 / 1   {G}{G} (2)

Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Geists of the hanged often haunt the tree on which they died.

Illus. Jason Chan


Color Identity: G,Green

Stromkirk Captain

Creature Vampire Soldier   2 / 2   {1}{B}{R} (3)

First strike
Other Vampire creatures you control get +1/+1 and have first strike.
"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."
—Runo Stromkirk



Color Identity: B,R,Black,Red
Printings:
Dark Ascension (Uncommon)

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Sudden Disappearance

Sorcery {5}{W} (6)

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.



Color Identity: W,White
Printings:
Dark Ascension (Rare)

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Séance

Enchantment {2}{W}{W} (4)

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.



Color Identity: W,White
Printings:
Dark Ascension (Rare)

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Talons of Falkenrath

Enchantment Aura   {1}{R} (2)

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has "{1}{R}: This creature gets +2/+0 until end of turn."



Color Identity: R,Red
Printings:
Dark Ascension (Common)

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Thought Scour

Instant {U} (1)

Target player mills two cards.
Draw a card.
"As you inject the viscus vitae into the brain stem, don't let the spastic moaning bother you. It will soon become music to your ears."
—Stitcher Geralf



Color Identity: U,Blue

Thraben Doomsayer

Creature Human Cleric   2 / 2   {1}{W}{W} (3)

{t}: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.
"Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?"



Color Identity: W,White

Thraben Heretic

Creature Human Wizard   2 / 2   {1}{W} (2)

{t}: Exile target creature card from a graveyard.
"Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness."



Color Identity: W,White

Torch Fiend

Creature Devil   2 / 1   {1}{R} (2)

{R}, Sacrifice Torch Fiend: Destroy target artifact.
Devils redecorate every room with fire.



Color Identity: R,Red
Printings:
Dark Ascension (Common)

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Tovolar's Magehunter

Creature Werewolf   5 / 5   (4)

Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.

Illus. Mike Sass


Color Identity: R

Tower Geist

Creature Spirit   2 / 2   {3}{U} (4)

Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Jenrik's tower is served by those who once sought to enter it uninvited.

Illus. Izzy


Color Identity: U,Blue
Printings:
Dark Ascension (Uncommon)

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Tracker's Instincts

Sorcery {1}{G} (2)

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illus. Jung Park


Color Identity: G,Blue,Green
Printings:
Dark Ascension (Uncommon)

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Tragic Slip

Instant {B} (1)

Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Linger on death's door and risk being invited in.



Color Identity: B,Black

Ulvenwald Bear

Creature Bear   2 / 2   {2}{G} (3)

Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
Out chasing bears
—Kessig expression meaning "died in the woods"



Color Identity: G,Green
Printings:
Dark Ascension (Common)

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Undying Evil

Instant {B} (1)

Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"Is it true the evil that people do follows them into death? Let's find out."
—Liliana Vess

Illus. Kev Walker


Color Identity: B,Black
Printings:
Dark Ascension (Common)

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Unhallowed Cathar

Creature Zombie Soldier   2 / 1   (2)

Unhallowed Cathar can't block.
"Just fight without fear. Your soul is protected by the hand of Avacyn and will never submit to evil."
—Thalia, to Constable Visil



Color Identity: B
The other side is:

Printings:
Dark Ascension (Common)

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Vault of the Archangel

Land (0)

{t}: Add {C}.
{2}{W}{B}, {t}: Creatures you control gain deathtouch and lifelink until end of turn.
"For centuries my creation kept this world in balance. Now only her shadow remains."
—Sorin Markov

Illus. John Avon


Color Identity: White,Black
Printings:
Dark Ascension (Rare)

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Vengeful Vampire

Creature Vampire   3 / 2   {4}{B}{B} (6)

Flying
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
He wields the full power of wrath unfettered by the sympathies of a soul.



Color Identity: B,Black
Printings:
Dark Ascension (Uncommon)

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Formats:

Village Survivors

Creature Human   4 / 5   {4}{G} (5)

Vigilance
Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.
As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.



Color Identity: G,Green
Printings:
Dark Ascension (Uncommon)

Foreign Names:

Formats:

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Bummer

171 cards found.