249 cards found.

Blossoming Sands

Land (0)

Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{t}: Add {G} or {W}.

Illus. Sam Burley


Color Identity: Green,White
Printings:
Eternal Masters (Common)

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Formats:

Borderland Marauder

Creature Human Warrior   1 / 2   {1}{R} (2)

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.



Color Identity: R,Red
Printings:
Eternal Masters (Common)

Foreign Names:

Formats:

Brago, King Eternal

Legendary Creature Spirit Noble   2 / 4   {2}{W}{U} (4)

Flying
Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
"My rule persists beyond death itself."



Color Identity: U,W,White,Blue
Printings:
Eternal Masters (Rare)

Foreign Names:

Formats:

Braids, Cabal Minion

Legendary Creature Human Minion   2 / 2   {2}{B}{B} (4)

At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
"Home is where you can find a decent graveyard and strangers can disappear without awkward questions."



Color Identity: B,Black
Printings:
Eternal Masters (Rare)

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Brawn

Creature Incarnation   3 / 3   {3}{G} (4)

Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
"'I have arrived,' bellowed Brawn, and the plane shuddered."
—Scroll of Beginnings



Color Identity: G,Green

Burning Vengeance

Enchantment {2}{R} (3)

Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.
Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance.



Color Identity: R,Red
Printings:
Eternal Masters (Uncommon)

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Formats:

Cabal Therapy

Sorcery {B} (1)

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: B,Black

Calciderm

Creature Beast   5 / 5   {2}{W}{W} (4)

Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)



Color Identity: W,White
Printings:
Eternal Masters (Uncommon)

Foreign Names:

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Call the Skybreaker

Sorcery {5}{U/R}{U/R} (7)

Create a 5/5 blue and red Elemental creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
It hears and answers every orison across Shadowmoor.



Color Identity: R,U,Red,Blue
Printings:
Eternal Masters (Rare)

Foreign Names:

Formats:

Carbonize

Instant {2}{R} (3)

Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
"There's no coming back from that."
—Jaya Ballard



Color Identity: R,Red
Printings:
Eternal Masters (Common)

Foreign Names:

Formats:

Carrion Feeder

Creature Zombie   1 / 1   {B} (1)

Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Stinking of rot, it leaps between gravestones in search of its next meal.



Color Identity: B,Black

Centaur Chieftain

Creature Centaur   3 / 3   {3}{G} (4)

Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."



Color Identity: G,Green
Printings:
Eternal Masters (Uncommon)

Foreign Names:

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Cephalid Sage

Creature Cephalid   2 / 3   {3}{U} (4)

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."



Color Identity: U,Blue
Printings:
Eternal Masters (Common)

Foreign Names:

Formats:

Chain Lightning

Sorcery {R} (1)

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.



Color Identity: R,Red

Chrome Mox

Artifact {0} (0)

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.
{t}: Add one mana of any of the exiled card's colors.



Color Identity:

Civic Wayfinder

Creature Elf Druid Warrior   2 / 2   {2}{G} (3)

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
"These alleys are not safe. Come, I can guide you back to the market square."



Color Identity: G,Green

Coalition Honor Guard

Creature Human Flagbearer   2 / 4   {3}{W} (4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Giving little thought to their own defense, they carried the flag that united their army.



Color Identity: W,White
Printings:
Eternal Masters (Common)

Foreign Names:

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Commune with the Gods

Sorcery {1}{G} (2)

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
For the first time in many years, Elspeth asked for help.



Color Identity: G,Green
Printings:
Eternal Masters (Common)

Foreign Names:

Formats:

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Bummer

249 cards found.