102 cards found.

Spore Flower

Creature Fungus   {G}{G} (2)

At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.



Color Identity: G,Green
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Svyelunite Priest

Creature Merfolk Cleric   1 / 1   {1}{U} (2)

{U}{U}, {t}: Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.)
"Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure."
—Sarpadian Empires, vol. V



Color Identity: U,Blue
Printings:
Fallen Empires (Uncommon)

Foreign Names:

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Svyelunite Temple

Land (0)

Svyelunite Temple enters the battlefield tapped.
{t}: Add {U}.
{t}, Sacrifice Svyelunite Temple: Add {U}{U}.

Illus. Mark Poole


Color Identity: Blue
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Thallid

Creature Fungus   1 / 1   {G} (1)

At the beginning of your upkeep, put a spore counter on Thallid.
Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

Foreign Names:

Formats:

Thallid Devourer

Creature Fungus   2 / 2   {1}{G}{G} (3)

At the beginning of your upkeep, put a spore counter on Thallid Devourer.
Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.



Color Identity: G,Green
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Thelon's Chant

Enchantment {1}{G}{G} (3)

At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}.
Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.



Color Identity: G,Green
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Thelon's Curse

Enchantment {G}{G} (2)

Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures.

This card is on the reserved list.


Color Identity: G,Blue,Green
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Thelonite Druid

Creature Human Cleric Druid   1 / 1   {2}{G} (3)

{1}{G}, {t}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
"The magic at the heart of all living things can bear awe-inspiring fruit."
—Kolevi of Havenwood, Elder Druid



Color Identity: G,Green
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Thelonite Monk

Creature Insect Monk Cleric   1 / 2   {2}{G}{G} (4)

{t}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)
"As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing."
—Sarpadian Empires, vol. III

This card is on the reserved list.


Color Identity: G,Green
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Thorn Thallid

Creature Fungus   2 / 2   {1}{G}{G} (3)

At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.
"The danger in cultivating massive plants caught the elves by surprise."
—Sarpadian Empires, vol. III



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Thrull Champion

Creature Thrull   2 / 2   {4}{B} (5)

Thrull creatures get +1/+1.
{t}: Gain control of target Thrull for as long as you control Thrull Champion.
"Those idiots should never have bred Thrulls for combat!"
—Jherana Rure

This card is on the reserved list.


Color Identity: B,Black
Printings:
Fallen Empires (Rare)

Foreign Names:

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Thrull Retainer

Enchantment Aura   {B} (1)

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Thrull Retainer: Regenerate enchanted creature.
"Until the Rebellion, Thrulls served their masters faithfully—even at the cost of their own lives."
—Sarpadian Empires, vol. II



Color Identity: B,Black
Printings:
Fallen Empires (Uncommon)

Foreign Names:

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Thrull Wizard

Creature Thrull Wizard   1 / 1   {2}{B} (3)

{1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}.
"In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion."
—Sarpadian Empires, vol. II



Color Identity: B,Black
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Tidal Flats

Enchantment {U} (1)

{U}{U}: For each attacking creature without flying, its controller may pay {1}. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.



Color Identity: U,Blue
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Formats:

Tidal Influence

Enchantment {2}{U} (3)

Cast this spell only if no permanents named Tidal Influence are on the battlefield.
Tidal Influence enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Tidal Influence.
As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.
As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.
Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.



Color Identity: U,Blue
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Tourach's Chant

Enchantment {1}{B}{B} (3)

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}.
Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.



Color Identity: B,Black
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Tourach's Gate

Enchantment Aura   {1}{B}{B} (3)

Enchant land you control
Sacrifice a Thrull: Put three time counters on Tourach's Gate.
At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped.

This card is on the reserved list.


Color Identity: B,Black
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Vodalian Knights

Creature Merfolk Knight   2 / 2   {1}{U}{U} (3)

First strike
Vodalian Knights can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Vodalian Knights.
{U}: Vodalian Knights gains flying until end of turn.
Fear the Knight leaping from the water into the air, weapon ready.

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Vodalian Mage

Creature Merfolk Wizard   1 / 1   {2}{U} (3)

{U}, {t}: Counter target spell unless its controller pays {1}.
"Vodalian Mages are remarkable. Their merchants bring them arcane lore and devices from across the seas."
—Lydia Wynforth, Mayor of Trokair



Color Identity: U,Blue
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

Foreign Names:

Formats:

Vodalian Soldiers

Creature Merfolk Soldier   1 / 2   {1}{U} (2)

"Vodalian Soldiers had some unique advantages. Often they would ride into battle on war machines rumored to have come from the far northern oceans."
—Sarpadian Empires, vol. V



Color Identity: U,Blue
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

Foreign Names:

Formats:

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102 cards found.