180 cards found.

Douse in Gloom

Instant {2}{B} (3)

Douse in Gloom deals 2 damage to target creature and you gain 2 life.
The Mardu warrior was overjoyed when Tasigur set him free and granted him passage through the jungle. He failed to notice the Sultai leader's cruel smile.

Illus. Ryan Yee


Color Identity: B,Black
Printings:
Fate Reforged (Common)

Foreign Names:

Formats:

Dragon Bell Monk

Creature Human Monk   2 / 2   {2}{W} (3)

Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach.



Color Identity: W,White
Printings:
Fate Reforged (Common)

Foreign Names:

Formats:

Dragonrage

Instant {2}{R} (3)

Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."
"Dragons in the skies of Tarkir—for the first time, it feels like my home."
—Sarkhan Vol



Color Identity: R,Red
Printings:
Fate Reforged (Uncommon)

Foreign Names:

Formats:

Dragonscale General

Creature Human Warrior   2 / 3   {3}{W} (4)

At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
"Dragons seek war. I bring it to them."



Color Identity: W,White

Dromoka, the Eternal

Legendary Creature Dragon   5 / 5   {3}{G}{W} (5)

Flying
Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
"The bane of countless shattered weapons, each a failure to slay her."
—Daghatar the Adamant



Color Identity: G,W,Green,White

Elite Scaleguard

Creature Human Soldier   2 / 3   {4}{W} (5)

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.



Color Identity: W,White

Enhanced Awareness

Instant {4}{U} (5)

Draw three cards, then discard a card.
"Study the topography of your enemies, and you will have a map to victory."
—Shu Yun, the Silent Tempest



Color Identity: U,Blue
Printings:
Fate Reforged (Common)

Foreign Names:

Formats:

Ethereal Ambush

Instant {3}{G}{U} (5)

Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
The energies of the Temur lands are readily unleashed upon intruders.



Color Identity: G,U,Green,Blue
Printings:
Fate Reforged (Common)

Foreign Names:

Formats:

Fascination

Sorcery {X}{U}{U} (2)

Choose one —
• Each player draws X cards.
• Each player mills X cards.



Color Identity: U,Blue
Printings:
Fate Reforged (Uncommon)

Foreign Names:

Formats:

Fearsome Awakening

Sorcery {4}{B} (5)

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
On Tarkir, dragons emerge from enormous tempests, phenomena tied to Ugin's very presence on the plane.



Color Identity: B,Black
Printings:
Fate Reforged (Uncommon)

Foreign Names:

Formats:

Feral Krushok

Creature Beast   5 / 4   {4}{G} (5)

In a stunning act of diplomacy, Yasova Dragonclaw ceded a portion of Temur lands to the Sultai. Her clan protested until they saw she had given the Sultai the breeding grounds of the krushoks. They hadn't realized she had a sense of humor.

Illus. Kev Walker


Color Identity: G,Green
Printings:
Fate Reforged (Common)

Foreign Names:

Formats:

Fierce Invocation

Sorcery {4}{R} (5)

Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Anger can empower those who embrace it.



Color Identity: R,Red
Printings:
Fate Reforged (Common)

Foreign Names:

Formats:

Flamerush Rider

Creature Human Warrior   3 / 3   {4}{R} (5)

Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Illus. Min Yum


Color Identity: R,Red

Flamewake Phoenix

Creature Phoenix   2 / 2   {1}{R}{R} (3)

Flying, haste
Flamewake Phoenix attacks each combat if able.
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

Illus. Min Yum


Color Identity: R,Red
Printings:
Fate Reforged (Rare)

Foreign Names:

Formats:

Forest

Basic Land Forest   (0)

({t}: Add {G}.)



Color Identity: Green
Printings:
Fate Reforged (Common)
Fate Reforged (Common)

Foreign Names:
Japanese
Korean

Formats:

Formless Nurturing

Sorcery {3}{G} (4)

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)



Color Identity: G,Green
Printings:
Fate Reforged (Common)

Foreign Names:

Formats:

Friendly Fire

Instant {3}{R} (4)

Target creature's controller reveals a card at random from their hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.
"Never tell goblins to 'fire at will.'"
—Urut Barzeel, Mardu hordechief



Color Identity: R,Red
Printings:
Fate Reforged (Uncommon)

Foreign Names:

Formats:

Frontier Mastodon

Creature Elephant   3 / 2   {2}{G} (3)

Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.
Each bronze disk on its harness is an offering from a young Temur hunter, a sign of respect to the spirits of the wild.

Illus. Nils Hamm


Color Identity: G,Green
Printings:
Fate Reforged (Common)

Foreign Names:

Formats:

Frontier Siege

Enchantment {3}{G} (4)

As Frontier Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add {G}{G}.
• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.



Color Identity: G,Green
Printings:
Fate Reforged (Rare)

Foreign Names:

Formats:

Frost Walker

Creature Elemental   4 / 1   {1}{U} (2)

When Frost Walker becomes the target of a spell or ability, sacrifice it.
"As the clans carved out their territories, we saw allies where the Mardu saw only obstacles."
—Yasova Dragonclaw



Color Identity: U,Blue
Printings:
Fate Reforged (Uncommon)

Foreign Names:

Formats:

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Bummer

180 cards found.