180 cards found.

Haze of Rage

Sorcery {1}{R} (2)

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)



Color Identity: R,Red
Printings:
Future Sight (Uncommon)

Foreign Names:

Formats:

Heartwood Storyteller

Creature Treefolk   2 / 3   {1}{G}{G} (3)

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
His roots reach deep, nurtured not by soil and rain, but by millennia of experience.



Color Identity: G,Green
Printings:
Future Sight (Rare)

Foreign Names:

Formats:

Henchfiend of Ukor

Creature Ogre   3 / 2   {3}{R} (4)

Haste
Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{B/R}: Henchfiend of Ukor gets +1/+0 until end of turn.

Illus. Nils Hamm


Color Identity: R,Black,Red
Printings:
Future Sight (Common)

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Homing Sliver

Creature Sliver   2 / 2   {2}{R} (3)

Each Sliver card in each player's hand has slivercycling {3}.
Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle your library.)



Color Identity: R,Red
Printings:
Future Sight (Common)

Foreign Names:

Formats:

Horizon Canopy

Land (0)

{t}, Pay 1 life: Add {G} or {W}.
{1}, {t}, Sacrifice Horizon Canopy: Draw a card.
The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.



Color Identity: Green,White

Ichor Slick

Sorcery {2}{B} (3)

Target creature gets -3/-3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: B,Black
Printings:
Future Sight (Common)

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Imperial Mask

Enchantment {4}{W} (5)

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)



Color Identity: W,White
Printings:
Future Sight (Rare)

Foreign Names:

Formats:

Imperiosaur

Creature Dinosaur   5 / 5   {2}{G}{G} (4)

Spend only mana produced by basic lands to cast this spell.
"An ancient, powerful force has overtaken the valley. I sympathize for its former inhabitants, but I rejoice for the land itself."
—Olanti, Muraganda druid



Color Identity: G,Green
Printings:
Future Sight (Uncommon)

Foreign Names:

Formats:

Infiltrator il-Kor

Creature Kor Rogue   3 / 1   {4}{U} (5)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Illus. Jon Foster


Color Identity: U,Blue
Printings:
Future Sight (Common)

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Intervention Pact

Instant {0} (0)

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.



Color Identity: W,White
Printings:
Future Sight (Rare)

Foreign Names:

Formats:

Jhoira of the Ghitu

Legendary Creature Human Wizard   2 / 2   {1}{U}{R} (3)

{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)

Illus. Kev Walker


Color Identity: R,U,Blue,Red
Printings:
Future Sight (Rare)

Foreign Names:

Formats:

Judge Unworthy

Instant {1}{W} (2)

Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)



Color Identity: W,White
Printings:
Future Sight (Common)

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Kavu Primarch

Creature Kavu   3 / 3   {3}{G} (4)

Kicker {4} (You may pay an additional {4} as you cast this spell.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.

Illus. Kev Walker


Color Identity: G,Green
Printings:
Future Sight (Common)

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Keldon Megaliths

Land (0)

Keldon Megaliths enters the battlefield tapped.
{t}: Add {R}.
Hellbent — {1}{R}, {t}: Keldon Megaliths deals 1 damage to any target. Activate this ability only if you have no cards in hand.



Color Identity: Red

Knight of Sursi

Creature Human Knight   2 / 2   {3}{W} (4)

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)



Color Identity: W,White
Printings:
Future Sight (Common)

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Formats:

Korlash, Heir to Blackblade

Legendary Creature Zombie Warrior   * / *   {2}{B}{B} (4)

Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
{1}{B}: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.

Illus. Daarken


Color Identity: B,Black

Leaden Fists

Enchantment Aura   {2}{U} (3)

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.

Illus. Shishizaru


Color Identity: U,Blue
Printings:
Future Sight (Common)

Foreign Names:

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Linessa, Zephyr Mage

Legendary Creature Human Wizard   3 / 3   {3}{U} (4)

{X}{U}{U}, {t}: Return target creature with converted mana cost X to its owner's hand.
Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.

Illus. Jim Murray


Color Identity: U,Blue

Llanowar Augur

Creature Elf Shaman   {G} (1)

Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep.
"I am irrelevant. The future I hold in my hands is everything."



Color Identity: G,Green
Printings:
Future Sight (Common)

Foreign Names:

Formats:

Llanowar Empath

Creature Elf Shaman   2 / 2   {3}{G} (4)

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)



Color Identity: G,Green
Printings:
Future Sight (Common)

Foreign Names:

Formats:

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Bummer

180 cards found.