180 cards found.

Skirk Ridge Exhumer

Creature Zombie Spellshaper   1 / 1   {1}{B} (2)

{B}, {t}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."



Color Identity: B,Black

Skizzik Surger

Creature Elemental   6 / 4   {4}{R}{R} (6)

Haste
Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)



Color Identity: R,Red
Printings:
Future Sight (Uncommon)

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Formats:

Slaughter Pact

Instant {0} (0)

Destroy target nonblack creature.
At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Death is only the beginning of the end.

Illus. Kev Walker


Color Identity: B,Black
Printings:
Future Sight (Rare)

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Formats:

Sliver Legion

Legendary Creature Sliver   7 / 7   {W}{U}{B}{R}{G} (5)

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Hidden within the clicking, chittering swarm is a unique mind, still young, but growing more aware as time passes.

Illus. Ron Spears


Color Identity: B,G,R,U,W,White,Blue,Black,Red,Green
Printings:
Future Sight (Rare)

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Sliversmith

Artifact Creature Spellshaper   1 / 1   {2} (2)

{1}, {t}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.
After centuries of labor, its creations outnumber those they were to mimic.

Illus. John Avon


Color Identity:
Printings:
Future Sight (Uncommon)

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Snake Cult Initiation

Enchantment Aura   {3}{B} (4)

Enchant creature
Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)



Color Identity: B,Black
Printings:
Future Sight (Uncommon)

Foreign Names:

Formats:

Soultether Golem

Artifact Creature Golem   3 / 3   {2} (2)

Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem.



Color Identity:
Printings:
Future Sight (Uncommon)

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Formats:

Sparkspitter

Creature Elemental Spellshaper   1 / 3   {2}{R} (3)

{R}, {t}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."

Illus. Dan Scott


Color Identity: R,Red
Printings:
Future Sight (Uncommon)

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Formats:

Spellweaver Volute

Enchantment Aura   {3}{U}{U} (5)

Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.

Illus. Bud Cook


Color Identity: U,Blue
Printings:
Future Sight (Rare)

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Formats:

Spellwild Ouphe

Creature Ouphe   1 / 3   {1}{G} (2)

Spells that target Spellwild Ouphe cost {2} less to cast.
"You'd think that their big glowing eyes would be almost hypnotic to look at. In fact, it's the other way around—they are entranced by nearly everything they see."
—Balecki, Spellwild druid



Color Identity: G,Green
Printings:
Future Sight (Uncommon)

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Spin into Myth

Instant {4}{U} (5)

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Illus. David Day


Color Identity: U,Blue
Printings:
Future Sight (Uncommon)

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Formats:

Spirit en-Dal

Creature Spirit   2 / 1   {2}{W} (3)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Forecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.)



Color Identity: W,White
Printings:
Future Sight (Uncommon)

Foreign Names:

Formats:

Sporoloth Ancient

Creature Fungus   4 / 4   {3}{G}{G} (5)

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.
Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."

Illus. James Kei


Color Identity: G,Green
Printings:
Future Sight (Common)

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Sprout Swarm

Instant {1}{G} (2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 green Saproling creature token.

Illus. Chippy


Color Identity: G,Green
Printings:
Future Sight (Common)

Foreign Names:

Formats:

Steamflogger Boss

Creature Goblin Rigger   3 / 3   {3}{R} (4)

Other Riggers you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
"Whip the Xs ! Pinch the Os!
What we're building, no one knows!"



Color Identity: R,Red
Printings:
Future Sight (Rare)

Foreign Names:

Formats:

Storm Entity

Creature Elemental   1 / 1   {1}{R} (2)

Haste
Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.



Color Identity: R,Red
Printings:
Future Sight (Uncommon)

Foreign Names:

Formats:

Street Wraith

Creature Wraith   3 / 4   {3}{B}{B} (5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.



Color Identity: B,Black
Printings:
Future Sight (Uncommon)

Foreign Names:

Formats:

Stronghold Rats

Creature Rat   2 / 1   {2}{B} (3)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
In the stronghold's dungeons, the shadows hide in the vermin.



Color Identity: B,Black
Printings:
Future Sight (Uncommon)

Foreign Names:

Formats:

Summoner's Pact

Instant {0} (0)

Search your library for a green creature card, reveal it, put it into your hand, then shuffle your library.
At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

Illus. Chippy


Color Identity: G,Green
Printings:
Future Sight (Rare)

Foreign Names:

Formats:

Sword of the Meek

Artifact Equipment   {2} (2)

Equipped creature gets +1/+2.
Equip {2}
Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.



Color Identity:
Printings:
Future Sight (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

180 cards found.