373 cards found.


Updraft

Instant {1}{U} (2)

Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"The power of flight has but one equal in battle: surprise. Understanding how to use both is the key to victory."
—Arnjlot Olasson, Sky Mage



Color Identity: U,Blue
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Urza's Bauble

Artifact {0} (0)

{t}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.



Color Identity:
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Veldt

Land (0)

Veldt doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Veldt.
{t}: Add {G} or {W}. Put a depletion counter on Veldt.

This card is on the reserved list.


Color Identity: Green,White
Printings:
Ice Age (Rare)

Foreign Names:

Formats:

Venomous Breath

Instant {3}{G} (4)

Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.



Color Identity: G,Green
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Vertigo

Instant {R} (1)

Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
"I saw the wizard gesturing, but I didn't guess his plan until my Aesthir cried out and went into a dive."
—Arna Kennerüd, Skyknight



Color Identity: R,Red
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Vexing Arcanix

Artifact {4} (4)

{3}, {t}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.



Color Identity:
Printings:
Ice Age (Rare)

Foreign Names:

Formats:

Vibrating Sphere

Artifact {4} (4)

As long as it's your turn, creatures you control get +2/+0.
As long as it's not your turn, creatures you control get -0/-2.
"Unearthly and invisible fibers emanate from this sphere, entangling all who draw near."
—Arcum Dagsson, Soldevi Machinist



Color Identity:
Printings:
Ice Age (Rare)

Foreign Names:

Formats:

Walking Wall

Artifact Creature Wall   {4} (4)

Defender
{3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.
"The fortress is not what it seems."
—Arcum Dagsson, Soldevi Machinist



Color Identity:
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Wall of Lava

Creature Wall   1 / 3   {1}{R}{R} (3)

Defender (This creature can't attack.)
{R}: Wall of Lava gets +1/+1 until end of turn.
"Now there's something you don't see every day."
—Jaya Ballard, Task Mage



Color Identity: R,Red
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Wall of Pine Needles

Creature Plant Wall   3 / 3   {3}{G} (4)

Defender (This creature can't attack.)
{G}: Regenerate Wall of Pine Needles.
The power of the forest takes a hundred forms. Some are more surprising than others.



Color Identity: G,Green
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Wall of Shields

Artifact Creature Wall   {3} (3)

Defender (This creature can't attack.)
Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
"It's the pokey bits that hurt the most."
—Ib Halfheart, Goblin Tactician



Color Identity:
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

War Chariot

Artifact {3} (3)

{3}, {t}: Target creature gains trample until end of turn.
"I wouldn't advise using it with a Woolly Mammoth, but it's quite appropriate for many other beasts."
—Arcum Dagsson, Soldevi Machinist



Color Identity:
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Warning

Instant {W} (1)

Prevent all combat damage that would be dealt by target attacking creature this turn.
"The folk of the Karplusan Mountains are impossible to ambush."
—Lovisa Coldeyes,
Balduvian Chieftain



Color Identity: W,White
Printings:
Ice Age (Common)

Foreign Names:

Formats:

Whalebone Glider

Artifact {2} (2)

{2}, {t}: Target creature with power 3 or less gains flying until end of turn.
"It's no Ornithopter, but then I'm no Urza."
—Arcum Dagsson, Soldevi Machinist

Illus. Amy Weber


Color Identity:
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

White Scarab

Enchantment Aura   {W} (1)

Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.



Color Identity: W,White
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Whiteout

Instant {1}{G} (2)

All creatures lose flying until end of turn.
Sacrifice a snow land: Return Whiteout from your graveyard to your hand.



Color Identity: G,Green
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

Wiitigo

Creature Yeti   {3}{G}{G}{G} (6)

Wiitigo enters the battlefield with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.



Color Identity: G,Green
Printings:
Ice Age (Rare)

Foreign Names:

Formats:

Wild Growth

Enchantment Aura   {G} (1)

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
"Here in Fyndhorn, where Freyalise's power is strongest, the forest has its own opinion."
—Laina of the Elvish Council

Illus. Mike Raabe


Color Identity: G,Green

Wind Spirit

Creature Elemental Spirit   3 / 2   {4}{U} (5)

Flying
Menace (This creature can't be blocked except by two or more creatures.)
"To visit the sky requires bravery, and thought, and little else. To master the sky requires the binding of its masters, and little else."
—Arnjlot Olasson, Sky Mage



Color Identity: U,Blue
Printings:
Ice Age (Uncommon)

Foreign Names:

Formats:

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Bummer

373 cards found.