340 cards found.

Stormscape Master

Creature Human Wizard   2 / 2   {2}{U}{U} (4)

{W}{W}, {t}: Target creature gains protection from the color of your choice until end of turn.
{B}{B}, {t}: Target player loses 2 life and you gain 2 life.



Color Identity: U,White,Black,Blue
Printings:
Invasion (Rare)

Foreign Names:

Formats:

Strength of Unity

Enchantment Aura   {3}{W} (4)

Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
All Dominarians agreed on one thing: they would not go down without a fight.



Color Identity: W,White
Printings:
Invasion (Common)

Foreign Names:

Formats:

Stun

Instant {1}{R} (2)

Target creature can't block this turn.
Draw a card.
"They certainly are well protected. Too bad for them they're not well balanced."
—Sisay

Illus. Mike Ploog


Color Identity: R,Red
Printings:
Invasion (Common)

Foreign Names:

Formats:

Suffering

Sorcery {3}{R} (4)

Destroy target land.



Color Identity: R,Red
The other side is:

Printings:
Invasion (Uncommon)

Foreign Names:

Formats:

Sulam Djinn

Creature Djinn   6 / 6   {5}{G} (6)

Trample
Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.



Color Identity: G,Green
Printings:
Invasion (Uncommon)

Foreign Names:

Formats:

Sulfur Vent

Land (0)

Sulfur Vent enters the battlefield tapped.
{t}: Add {B}.
{t}, Sacrifice Sulfur Vent: Add {U}{R}.



Color Identity: Black,Blue,Red
Printings:
Invasion (Common)

Foreign Names:

Formats:

Sunscape Apprentice

Creature Human Wizard   1 / 1   {W} (1)

{G}, {t}: Target creature gets +1/+1 until end of turn.
{U}, {t}: Put target creature you control on top of its owner's library.



Color Identity: W,Green,Blue,White
Printings:
Invasion (Common)

Foreign Names:

Formats:

Sunscape Master

Creature Human Wizard   2 / 2   {2}{W}{W} (4)

{G}{G}, {t}: Creatures you control get +2/+2 until end of turn.
{U}{U}, {t}: Return target creature to its owner's hand.



Color Identity: W,Green,Blue,White
Printings:
Invasion (Rare)

Foreign Names:

Formats:

Swamp

Basic Land Swamp   (0)

({t}: Add {B}.)



Color Identity: Black
Printings:
Invasion (Common)
Invasion (Common)
Invasion (Common)
Invasion (Common)

Foreign Names:
Japanese
Korean

Formats:

Sway of Illusion

Instant {1}{U} (2)

Any number of target creatures become the color of your choice until end of turn.
Draw a card.
"I suggest you take a closer look."
—Tidal visionary



Color Identity: U,Blue
Printings:
Invasion (Uncommon)

Foreign Names:

Formats:

Tainted Well

Enchantment Aura   {2}{B} (3)

Enchant land
When Tainted Well enters the battlefield, draw a card.
Enchanted land is a Swamp.
"No, you get the water. I ain't thirsty."
—Squee



Color Identity: B,Black
Printings:
Invasion (Common)

Foreign Names:

Formats:

Tangle

Instant {1}{G} (2)

Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.
Gaea battles rampant death with abundant life.

Illus. John Avon


Color Identity: G,Green
Printings:
Invasion (Uncommon)

Foreign Names:

Formats:

Tectonic Instability

Enchantment {2}{R} (3)

Whenever a land enters the battlefield, tap all lands its controller controls.
"Think of the problems we'll face if you uproot entire continents," said Urza.
"I have," replied Teferi, "but the alternative is worse."



Color Identity: R,Red
Printings:
Invasion (Rare)

Foreign Names:

Formats:

Teferi's Care

Enchantment {2}{W} (3)

{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.
"If I do nothing else, I will protect my people."
—Teferi



Color Identity: W,White,Blue
Printings:
Invasion (Uncommon)

Foreign Names:

Formats:

Teferi's Moat

Enchantment {3}{W}{U} (5)

As Teferi's Moat enters the battlefield, choose a color.
Creatures of the chosen color without flying can't attack you.
"Isolation is not the answer."
—Urza, to Teferi.

Illus. rk post


Color Identity: U,W,White,Blue
Printings:
Invasion (Rare)

Foreign Names:

Formats:

Teferi's Response

Instant {1}{U} (2)

Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.



Color Identity: U,Blue
Printings:
Invasion (Rare)

Foreign Names:

Formats:

Tek

Artifact Creature Dragon   2 / 2   {5} (5)

Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.

Illus. Chippy


Color Identity:
Printings:
Invasion (Rare)

Foreign Names:
German Tek
French Tek

Formats:

Temporal Distortion

Enchantment {3}{U}{U} (5)

Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.



Color Identity: U,Blue
Printings:
Invasion (Rare)

Foreign Names:

Formats:

Thicket Elemental

Creature Elemental   4 / 4   {3}{G}{G} (5)

Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.



Color Identity: G,Green
Printings:
Invasion (Rare)

Foreign Names:

Formats:

Thornscape Apprentice

Creature Human Wizard   1 / 1   {G} (1)

{R}, {t}: Target creature gains first strike until end of turn.
{W}, {t}: Tap target creature.



Color Identity: G,Red,White,Green
Printings:
Invasion (Common)

Foreign Names:

Formats:

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Bummer

340 cards found.