274 cards found.

Ghoulraiser

Creature Zombie   2 / 2   {1}{B}{B} (3)

When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
"Come. Bring your brothers. Tonight, you feast on living flesh."
—Jadar, ghoulcaller of Nephalia



Color Identity: B,Black
Printings:
Innistrad (Common)

Foreign Names:

Formats:

Gnaw to the Bone

Instant {2}{G} (3)

You gain 2 life for each creature card in your graveyard.
Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illus. Scott Chou


Color Identity: G,Green
Printings:
Innistrad (Common)

Foreign Names:

Formats:

Grasp of Phantoms

Sorcery {3}{U} (4)

Put target creature on top of its owner's library.
Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illus. Izzy


Color Identity: U,Blue
Printings:
Innistrad (Uncommon)

Foreign Names:

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Grave Bramble

Creature Plant   3 / 4   {1}{G}{G} (3)

Defender, protection from Zombies
Nature abhors a zombie.



Color Identity: G,Green
Printings:
Innistrad (Common)

Foreign Names:

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Graveyard Shovel

Artifact {2} (2)

{2}, {t}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.
Thanks to Havengul's thriving illegal market for corpses, the shovel that interred a body during the day is usually the same one digging it out at night.



Color Identity:
Printings:
Innistrad (Uncommon)

Foreign Names:

Formats:

Grimgrin, Corpse-Born

Legendary Creature Zombie Warrior   5 / 5   {3}{U}{B} (5)

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.



Color Identity: B,U,Blue,Black

Grimoire of the Dead

Legendary Artifact {4} (4)

{1}, {t}, Discard a card: Put a study counter on Grimoire of the Dead.
{t}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.



Color Identity:
Printings:
Innistrad (Mythic)

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Grizzled Outcasts

Creature Human Werewolf   4 / 4   {4}{G} (5)

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
Seen as unsavory, the hunters were never allowed in town—until one night they vanished.



Color Identity: G,Green
The other side is:

Printings:
Innistrad (Common)

Foreign Names:

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Gruesome Deformity

Enchantment Aura   {B} (1)

Enchant creature
Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
She wanted to inspire terror wherever she went. The demons happily granted her wish.



Color Identity: B,Black
Printings:
Innistrad (Common)

Foreign Names:

Formats:

Gutter Grime

Enchantment {4}{G} (5)

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Illus. Erica Yang


Color Identity: G,Green
Printings:
Innistrad (Rare)

Foreign Names:

Formats:

Hamlet Captain

Creature Human Warrior   2 / 2   {1}{G} (2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
"I would fear this fight, bloodsucker, were I alone."



Color Identity: G,Green
Printings:
Innistrad (Uncommon)

Foreign Names:

Formats:

Hanweir Watchkeep

Creature Human Warrior Werewolf   1 / 5   {2}{R} (3)

Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
He scans for wolves, knowing there's one he can never anticipate.



Color Identity: R,Red
The other side is:

Printings:
Innistrad (Uncommon)

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Harvest Pyre

Instant {1}{R} (2)

As an additional cost to cast this spell, exile X cards from your graveyard.
Harvest Pyre deals X damage to target creature.
Corpses destroyed by fire form the most destructive geists.

Illus. Ryan Yee


Color Identity: R,Red
Printings:
Innistrad (Common)

Foreign Names:

Formats:

Heartless Summoning

Enchantment {1}{B} (2)

Creature spells you cast cost {2} less to cast.
Creatures you control get -1/-1.
"They won't be winning any beauty pageants, but they'll do the trick."
—Enslow, ghoulcaller of Nephalia



Color Identity: B,Black
Printings:
Innistrad (Rare)

Foreign Names:

Formats:

Heretic's Punishment

Enchantment {4}{R} (5)

{3}{R}: Choose any target, then mill three cards. Heretic's Punishment deals damage to that permanent or player equal to the highest converted mana cost among the milled cards.



Color Identity: R,Red
Printings:
Innistrad (Rare)

Foreign Names:

Formats:

Hinterland Harbor

Land (0)

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{t}: Add {G} or {U}.
In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.



Color Identity: Green,Blue
Printings:
Innistrad (Rare)

Foreign Names:

Formats:

Hollowhenge Scavenger

Creature Elemental   4 / 5   {3}{G}{G} (5)

Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.



Color Identity: G,Green

Homicidal Brute

Creature Human Mutant   5 / 1   (3)

At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
For a moment his basest desires run free, unshackled by reason or conscience.



Color Identity: R
The other side is:

Printings:
Innistrad (Uncommon)

Foreign Names:

Formats:

Howlpack Alpha

Creature Werewolf   3 / 3   (2)

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.



Color Identity: G
The other side is:

Printings:
Innistrad (Rare)

Foreign Names:

Formats:

Howlpack of Estwald

Creature Werewolf   4 / 6   (3)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
Estwald's citizens don't dislike outsiders—they taste just fine.

Illus. Kev Walker


Color Identity: G
The other side is:

Printings:
Innistrad (Common)

Foreign Names:

Formats:

No results found.
Bummer

274 cards found.