286 cards found.

Surgespanner

Creature Merfolk Wizard   2 / 2   {2}{U}{U} (4)

Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.
They ride on waves of Æther, washing out anything that might pollute the Merrow Lanes.



Color Identity: U,Blue
Printings:
Lorwyn (Rare)

Foreign Names:

Formats:

Swamp

Basic Land Swamp   (0)

({t}: Add {B}.)



Color Identity: Black
Printings:
Lorwyn (Common)
Lorwyn (Common)
Lorwyn (Common)
Lorwyn (Common)

Foreign Names:
Japanese
Korean

Formats:

Sygg, River Guide

Legendary Creature Merfolk Wizard   2 / 2   {W}{U} (2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.
"If there's a place worth going, the Merrow Lanes already do. And if there's a route worth taking, yours truly already has."



Color Identity: U,W,White,Blue
Printings:
Lorwyn (Rare)

Foreign Names:

Formats:

Sylvan Echoes

Enchantment {G} (1)

Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
It takes a huntmaster's eye to discern the contours of mythical prey.



Color Identity: G,Green
Printings:
Lorwyn (Uncommon)

Foreign Names:

Formats:

Tar Pitcher

Creature Goblin Shaman   2 / 2   {3}{R} (4)

{t}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target.
"Auntie Grub had caught a goat, a bleating doe that still squirmed in her arms. At the same time, her warren decided to share with her a sensory greeting of hot tar . . . ."
—A tale of Auntie Grub



Color Identity: R,Red

Tarfire

Tribal Instant Goblin   {R} (1)

Tarfire deals 2 damage to any target.
"After Auntie brushed the soot from her eyes, she discovered something wonderful: the fire had turned the goat into something that smelled delicious."
—A tale of Auntie Grub



Color Identity: R,Red

Thieving Sprite

Creature Faerie Rogue   1 / 1   {2}{B} (3)

Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

Illus. Dan Scott


Color Identity: B,Black
Printings:
Lorwyn (Common)

Foreign Names:

Formats:

Thorn of Amethyst

Artifact {2} (2)

Noncreature spells cost {1} more to cast.
Mined from a cave in the Dark Meanders, it shines brightest when no one is looking.



Color Identity:
Printings:
Lorwyn (Rare)

Foreign Names:

Formats:

Thorntooth Witch

Creature Treefolk Shaman   3 / 4   {5}{B} (6)

Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.
The crone's boughs creaked as she spoke. "You look peaked, little one. Come, sip from my warm brew. It'll have you blooming in no time."



Color Identity: B,Black
Printings:
Lorwyn (Uncommon)

Foreign Names:

Formats:

Thoughtseize

Sorcery {B} (1)

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
"Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind."



Color Identity: B,Black

Thoughtweft Trio

Creature Kithkin Soldier   5 / 5   {2}{W}{W} (4)

First strike, vigilance
Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)
Thoughtweft Trio can block any number of creatures.



Color Identity: W,White
Printings:
Lorwyn (Rare)

Foreign Names:

Formats:

Thousand-Year Elixir

Artifact {3} (3)

You may activate abilities of creatures you control as though those creatures had haste.
{1}, {t}: Untap target creature.
Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.



Color Identity:

Thundercloud Shaman

Creature Giant Shaman   4 / 4   {3}{R}{R} (5)

When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
He cares not for the disasters his storm brings as long as his path ahead is clear.



Color Identity: R,Red

Tideshaper Mystic

Creature Merfolk Wizard   1 / 1   {U} (1)

{t}: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.
He paints with drop and shimmer a world that exists only in the wistful heart.

Illus. Mark Tedin


Color Identity: U,Blue
Printings:
Lorwyn (Common)

Foreign Names:

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Timber Protector

Creature Treefolk Warrior   4 / 6   {4}{G} (5)

Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
In his presence, an ordinary grove becomes a bastion to turn spells and break armies.



Color Identity: G,Green
Printings:
Lorwyn (Rare)

Foreign Names:

Formats:

Treefolk Harbinger

Creature Treefolk Druid   {G} (1)

When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.



Color Identity: G,Green
Printings:
Lorwyn (Uncommon)

Foreign Names:

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Triclopean Sight

Enchantment Aura   {1}{W} (2)

Flash
Enchant creature
When Triclopean Sight enters the battlefield, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.



Color Identity: W,White
Printings:
Lorwyn (Common)

Foreign Names:

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Turtleshell Changeling

Creature Shapeshifter   1 / 4   {3}{U} (4)

Changeling (This card is every creature type.)
{1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn.
A changeling involuntarily mimics the nearest being at hand, sometimes trading a borrowed shell for borrowed claws.



Color Identity: U,Blue
Printings:
Lorwyn (Uncommon)

Foreign Names:

Formats:

Twinning Glass

Artifact {4} (4)

{1}, {t}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
It takes two to craft a mirror: a practiced metalsmith to silver one side and her own hazy reflection to polish the other.



Color Identity:
Printings:
Lorwyn (Rare)

Foreign Names:

Formats:

Veteran of the Depths

Creature Merfolk Soldier   2 / 2   {3}{W} (4)

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.
In the backwaters of the Merrow Lanes lie stones scarred with tallies of countless generations, each representing a victory of merrow soldiers.



Color Identity: W,White
Printings:
Lorwyn (Uncommon)

Foreign Names:

Formats:

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Bummer

286 cards found.