234 cards found.

Volcanic Strength

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
His blood boiled over, and he erupted with fists of stone.

Illus. Izzy


Color Identity: R,Red
Printings:
Magic 2011 (Common)

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Vulshok Berserker

Creature Human Berserker   3 / 2   {3}{R} (4)

Haste (This creature can attack and {t} as soon as it comes under your control.)
He will carve out a legend for himself with his own two hands.



Color Identity: R,Red
Printings:
Magic 2011 (Common)

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Wall of Frost

Creature Wall   {1}{U}{U} (3)

Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
"I welcome it. The pasture is cleared of weeds and the wolves are frozen solid."
—Lumi, goatherd



Color Identity: U,Blue
Printings:
Magic 2011 (Uncommon)

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Wall of Vines

Creature Plant Wall   {G} (1)

Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable.



Color Identity: G,Green
Printings:
Magic 2011 (Common)

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War Priest of Thune

Creature Human Cleric   2 / 2   {1}{W} (2)

When War Priest of Thune enters the battlefield, you may destroy target enchantment.
"Let nothing take away from the purity of swords clashing or of arrows taking flight toward the breast of evil."

Illus. Izzy


Color Identity: W,White

Warlord's Axe

Artifact Equipment   {3} (3)

Equipped creature gets +3/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
To split wood with it would be sacrilege. This tool has but one purpose, and that is war.



Color Identity:
Printings:
Magic 2011 (Uncommon)

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Water Servant

Creature Elemental   3 / 4   {2}{U}{U} (4)

{U}: Water Servant gets +1/-1 until end of turn.
{U}: Water Servant gets -1/+1 until end of turn.
"This creature has innate perceptiveness. It knows when to rise and when to vanish into the tides."
—Jestus Dreya, Of Elements and Eternity



Color Identity: U,Blue
Printings:
Magic 2011 (Uncommon)

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Wild Evocation

Enchantment {5}{R} (6)

At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Illus. Chippy


Color Identity: R,Red
Printings:
Magic 2011 (Rare)

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Wild Griffin

Creature Griffin   2 / 2   {2}{W} (3)

Flying
Farmers typically keep their flocks at thirteen sheep—one to distract the griffins while they take the other twelve to market.



Color Identity: W,White

Wurm's Tooth

Artifact {2} (2)

Whenever a player casts a green spell, you may gain 1 life.
"The great wurm bit down on me. Instead of being crunched bloody, I slid into the space where its tooth was missing. One tooth—a boon most potent, indeed."
—The Tall Tales of Oleander



Color Identity:

Yavimaya Wurm

Creature Wurm   6 / 4   {4}{G}{G} (6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Anywhere else, colossal. In the forests of Yavimaya, commonplace.



Color Identity: G,Green
Printings:
Magic 2011 (Common)

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Bummer

234 cards found.