234 cards found.

Mark of the Vampire

Enchantment Aura   {3}{B} (4)

Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
"My 'condition' is a trial. The weak are consumed by it. The strong transcend it."
—Sorin Markov



Color Identity: B,Black
Printings:
Magic 2014 (Common)

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Formats:

Master of Diversion

Creature Human Scout   2 / 2   {2}{W} (3)

Whenever Master of Diversion attacks, tap target creature defending player controls.
Choose your battles carefully. For example, avoid the big guy.



Color Identity: W,White
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:

Megantic Sliver

Creature Sliver   3 / 3   {5}{G} (6)

Sliver creatures you control get +3/+3.
Even the thrums, the lowliest of slivers, become deadly in its presence.



Color Identity: G,Green
Printings:
Magic 2014 (Rare)

Foreign Names:

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Merfolk Spy

Creature Merfolk Rogue   1 / 1   {U} (1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.



Color Identity: U,Blue
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:

Messenger Drake

Creature Drake   3 / 3   {3}{U}{U} (5)

Flying
When Messenger Drake dies, draw a card.
The more important the message, the larger the messenger.



Color Identity: U,Blue
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:



Mindsparker

Creature Elemental   3 / 2   {1}{R}{R} (3)

First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.



Color Identity: R,Red
Printings:
Magic 2014 (Rare)

Foreign Names:

Formats:

Minotaur Abomination

Creature Zombie Minotaur   4 / 6   {4}{B}{B} (6)

"Look at that. Shuffling, wobbling, entrails placed haphazardly. It's shameful. Who would let that kind of work flap about for all to see?"
—Lestin, necromancer



Color Identity: B,Black
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:

Molten Birth

Sorcery {1}{R}{R} (3)

Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.
"Few can coax the creatures within the magma to be cooled and take form."
—Koth of the Hammer



Color Identity: R,Red
Printings:
Magic 2014 (Uncommon)

Foreign Names:

Formats:

Mountain

Basic Land Mountain   (0)

({t}: Add {R}.)



Color Identity: Red
Printings:
Magic 2014 (Common)
Magic 2014 (Common)
Magic 2014 (Common)
Magic 2014 (Common)

Foreign Names:
Japanese
Korean

Formats:

Mutavault

Land (0)

{t}: Add {C}.
{1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Some worlds possess a hidden core where life's essence constantly surges.



Color Identity:



Nephalia Seakite

Creature Bird   2 / 3   {3}{U} (4)

Flash (You may cast this spell any time you could cast an instant.)
Flying
"Keep one eye on the cliff road or you may fall to your death. Keep one eye on the sky or your death may fall on you."
—Manfried Ulmach, Elgaud Master-at-Arms



Color Identity: U,Blue
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:

Nightmare

Creature Nightmare Horse   * / *   {5}{B} (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
The thunder of its hooves beats dreams into despair.



Color Identity: B,Black

Nightwing Shade

Creature Shade   2 / 2   {4}{B} (5)

Flying
{1}{B}: Nightwing Shade gets +1/+1 until end of turn.
"There is one hour of the night even we do not watch."
—Sedva, captain of the watch



Color Identity: B,Black
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:

Oath of the Ancient Wood

Enchantment {2}{G} (3)

Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.
"Some gaze upon the forest and see trees. I see true power."

Illus. Dan Scott


Color Identity: G,Green
Printings:
Magic 2014 (Rare)

Foreign Names:

Formats:

Ogre Battledriver

Creature Ogre Warrior   3 / 3   {2}{R}{R} (4)

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {t} this turn.)
Ogres are driven by passion, rage, and another ogre standing behind them with a whip.



Color Identity: R,Red
Printings:
Magic 2014 (Rare)

Foreign Names:

Formats:

Opportunity

Instant {4}{U}{U} (6)

Target player draws four cards.
"Opportunity isn't something you wait for. It's something you create."



Color Identity: U,Blue
Printings:
Magic 2014 (Uncommon)

Foreign Names:

Formats:

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Bummer

234 cards found.