269 cards found.

Torch Fiend

Creature Devil   2 / 1   {1}{R} (2)

{R}, Sacrifice Torch Fiend: Destroy target artifact.
Devils redecorate every room with fire.



Color Identity: R,Red
Printings:
Magic 2015 (Common)

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Tormod's Crypt

Artifact {0} (0)

{t}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
Dominaria's most extravagant crypt nevertheless holds an empty grave.



Color Identity:
Printings:
Magic 2015 (Uncommon)

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Triplicate Spirits

Sorcery {4}{W}{W} (6)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)

Illus. Izzy


Color Identity: W,White
Printings:
Magic 2015 (Common)

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Turn to Frog

Instant {1}{U} (2)

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
"Ribbit."



Color Identity: U,Blue
Printings:
Magic 2015 (Uncommon)

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Typhoid Rats

Creature Rat   1 / 1   {B} (1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.

Illus. Kev Walker


Color Identity: B,Black
Printings:
Magic 2015 (Common)

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Tyrant's Machine

Artifact {2} (2)

{4}, {t}: Tap target creature.
"Though tempered differently, all wills can be broken."
—Inquisitor Kyrik



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Printings:
Magic 2015 (Common)

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Ulcerate

Instant {B} (1)

Target creature gets -3/-3 until end of turn. You lose 3 life.
"If it were merely lethal, that would be sufficient. The art, however, is in maximizing the suffering it causes."
—Liliana Vess



Color Identity: B,Black
Printings:
Magic 2015 (Uncommon)

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Undergrowth Scavenger

Creature Fungus Horror   {3}{G} (4)

Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.
It sees a rotting carcass as a good wine which has been aged properly.

Illus. Nils Hamm


Color Identity: G,Green
Printings:
Magic 2015 (Common)

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Unmake the Graves

Instant {4}{B} (5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Return up to two target creature cards from your graveyard to your hand.
"I'm raising an army. Any volunteers?"



Color Identity: B,Black
Printings:
Magic 2015 (Common)

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Urborg, Tomb of Yawgmoth

Legendary Land (0)

Each land is a Swamp in addition to its other land types.
"Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse."
—Lord Windgrace

Illus. John Avon


Color Identity:

Venom Sliver

Creature Sliver   1 / 1   {1}{G} (2)

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
"We attacked with arrows dipped in poison. The slivers that did not die began to change."
—Hastric, Thunian scout



Color Identity: G,Green
Printings:
Magic 2015 (Uncommon)

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Verdant Haven

Enchantment Aura   {2}{G} (3)

Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.



Color Identity: G,Green
Printings:
Magic 2015 (Common)

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Vineweft

Enchantment Aura   {G} (1)

Enchant creature
Enchanted creature gets +1/+1.
{4}{G}: Return Vineweft from your graveyard to your hand.
Fortified by the wilds.



Color Identity: G,Green
Printings:
Magic 2015 (Common)

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Void Snare

Sorcery {U} (1)

Return target nonland permanent to its owner's hand.
"I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best."
—Ashurel, voidmage



Color Identity: U,Blue
Printings:
Magic 2015 (Common)

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Walking Corpse

Creature Zombie   2 / 2   {1}{B} (2)

"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia



Color Identity: B,Black
Printings:
Magic 2015 (Common)

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Wall of Essence

Creature Wall   {1}{W} (2)

Defender (This creature can't attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.
"If you cannot turn your enemy's strength to weakness, then make that strength your own."
—Gresha, warrior sage

Illus. Adam Rex


Color Identity: W,White
Printings:
Magic 2015 (Uncommon)

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Wall of Frost

Creature Wall   {1}{U}{U} (3)

Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
"I have seen countless petty warmongers gaze on it for a time before turning away."
—Sarlena, paladin of the Northern Verge



Color Identity: U,Blue
Printings:
Magic 2015 (Uncommon)

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Wall of Limbs

Creature Zombie Wall   {2}{B} (3)

Defender (This creature can't attack.)
Whenever you gain life, put a +1/+1 counter on Wall of Limbs.
{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.



Color Identity: B,Black
Printings:
Magic 2015 (Uncommon)

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Wall of Mulch

Creature Wall   {1}{G} (2)

Defender (This creature can't attack.)
{G}, Sacrifice a Wall: Draw a card.
Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come.



Color Identity: G,Green
Printings:
Magic 2015 (Uncommon)

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Bummer

269 cards found.