300 cards found.

Run Afoul

Instant {G} (0)

Target opponent sacrifices a creature with flying.



Color Identity: G,Green
Printings:
Core Set 2021 (Common)

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Runed Halo

Enchantment {W}{W} (2)

As Runed Halo enters the battlefield, choose a card name.
You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)



Color Identity: W,White
Printings:
Core Set 2021 (Rare)
Core Set 2021 (Rare)

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Sabertooth Mauler

Creature Cat   3 / 3   {3}{G} (0)

At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.



Color Identity: G,Green
Printings:
Core Set 2021 (Common)

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Sanctum of All

Legendary Enchantment Shrine   {W}{U}{B}{R}{G} (0)

At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it.
If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.



Color Identity: B,G,R,U,W,White,Blue,Black,Red,Green
Printings:
Core Set 2021 (Rare)
Core Set 2021 (Rare)

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Sanctum of Calm Waters

Legendary Enchantment Shrine   {3}{U} (0)

At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.



Color Identity: U,Blue
Printings:
Core Set 2021 (Uncommon)

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Sanctum of Fruitful Harvest

Legendary Enchantment Shrine   {2}{G} (0)

At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.



Color Identity: G,Green
Printings:
Core Set 2021 (Uncommon)

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Sanctum of Shattered Heights

Legendary Enchantment Shrine   {2}{R} (0)

{1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.



Color Identity: R,Red
Printings:
Core Set 2021 (Uncommon)

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Sanctum of Stone Fangs

Legendary Enchantment Shrine   {1}{B} (0)

At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.



Color Identity: B,Black
Printings:
Core Set 2021 (Uncommon)

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Sanctum of Tranquil Light

Legendary Enchantment Shrine   {W} (0)

{5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control.



Color Identity: W,White
Printings:
Core Set 2021 (Uncommon)

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Sanguine Indulgence

Sorcery {3}{B} (0)

This spell costs {3} less to cast if you've gained 3 or more life this turn.
Return up to two target creature cards from your graveyard to your hand.



Color Identity: B,Black
Printings:
Core Set 2021 (Common)

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Scavenging Ooze

Creature Ooze   2 / 2   {1}{G} (2)

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Illus. Austin Hsu


Color Identity: G,Green

Scorching Dragonfire

Instant {1}{R} (0)

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.



Color Identity: R,Red
Printings:
Core Set 2021 (Common)

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Scoured Barrens

Land (0)

Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{t}: Add {W} or {B}.

Illus. Eytan Zana


Color Identity: White,Black
Printings:
Core Set 2021 (Common)

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Seasoned Hallowblade

Creature Human Warrior   3 / 1   {1}{W} (0)

Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)



Color Identity: W,White
Printings:
Core Set 2021 (Uncommon)

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Secure the Scene

Sorcery {4}{W} (0)

Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.



Color Identity: W,White
Printings:
Core Set 2021 (Common)

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See the Truth

Sorcery {1}{U} (0)

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.



Color Identity: U,Blue
Printings:
Core Set 2021 (Rare)
Core Set 2021 (Rare)

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Selfless Savior

Creature Dog   1 / 1   {W} (0)

Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)



Color Identity: W,White
Printings:
Core Set 2021 (Uncommon)
Core Set 2021 (Uncommon)

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Setessan Training

Enchantment Aura   {1}{G} (0)

Enchant creature you control
When Setessan Training enters the battlefield, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)



Color Identity: G,Green
Printings:
Core Set 2021 (Common)

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Shacklegeist

Creature Spirit   2 / 2   {1}{U} (0)

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.



Color Identity: U,Blue
Printings:
Core Set 2021 (Rare)
Core Set 2021 (Rare)

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Shipwreck Dowser

Creature Merfolk Wizard   3 / 3   {3}{U}{U} (0)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.



Color Identity: U,Blue
Printings:
Core Set 2021 (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

300 cards found.