245 cards found.

Elvish Ranger

Creature Elf   4 / 1   {2}{G} (3)

"How can any human hope to match our skills? We are children of Fyndhorn, and its sap runs in our veins."
—Taaveti of Kelsinko, elvish hunter



Color Identity: G,Green
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Elvish Spirit Guide

Creature Elf Spirit   2 / 2   {2}{G} (3)

Exile Elvish Spirit Guide from your hand: Add {G}.
"We are never without guidance, if we but seek it."
—Taaveti of Kelsinko, elvish hunter



Color Identity: G,Green
Printings:
Masters Edition II (Uncommon)

Foreign Names:

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Energy Storm

Enchantment {1}{W} (2)

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.

This card is on the reserved list.


Color Identity: W,White
Printings:
Masters Edition II (Rare)

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Enervate

Instant {1}{U} (2)

Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
"Worlds turn in crucial moments of decision. Make your choice."
—Gustha Ebbasdotter, Kjeldoran royal mage



Color Identity: U,Blue
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Errand of Duty

Instant {1}{W} (2)

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
"May they speed to their task, for the skyknights alone cannot hold Kjeldor safe."
—Arna Kennerüd, skycaptain



Color Identity: W,White
Printings:
Masters Edition II (Uncommon)

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Errantry

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.
"There is no shame in solitude. The lone knight may succeed where a hundred founder."
—Arna Kennerüd, skyknight



Color Identity: R,Red
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Essence Filter

Sorcery {1}{G}{G} (3)

Destroy all enchantments or all nonwhite enchantments.
"Freyalise has cleansed our bodies and minds of the plagues of Kjeldor; all she asks in return is that we keep pure our newly given home in Fyndhorn."
—Kolbjörn, elder druid of the Juniper Order

Illus. Rick Emond


Color Identity: G,Green
Printings:
Masters Edition II (Uncommon)

Foreign Names:

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Essence Flare

Enchantment Aura   {U} (1)

Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Never underestimate the power of the soul unleashed.



Color Identity: U,Blue
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Farrel's Mantle

Enchantment Aura   {2}{W} (3)

Enchant creature
Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.



Color Identity: W,White
Printings:
Masters Edition II (Uncommon)

Foreign Names:

Formats:

Farrel's Zealot

Creature Human   2 / 2   {1}{W}{W} (3)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
Farrel and his followers became a formidable band of vigilantes, battling Icatians and followers of Tourach.



Color Identity: W,White
Printings:
Masters Edition II (Uncommon)

Foreign Names:

Formats:

Feral Thallid

Creature Fungus   6 / 3   {3}{G}{G}{G} (6)

At the beginning of your upkeep, put a spore counter on Feral Thallid.
Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
"Born and bred of fungus, thallids were nearly impossible to kill."
—Sarpadian Empires, vol. I



Color Identity: G,Green
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Fire Dragon

Creature Dragon   6 / 6   {6}{R}{R}{R} (9)

Flying
When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.



Color Identity: R,Red
Printings:
Masters Edition II (Rare)

Foreign Names:

Formats:

Flame Spirit

Creature Elemental Spirit   2 / 3   {4}{R} (5)

{R}: Flame Spirit gets +1/+0 until end of turn.
"The spirit of the flame is the spirit of change."
—Lovisa Coldeyes, Balduvian chieftain



Color Identity: R,Red
Printings:
Masters Edition II (Uncommon)

Foreign Names:

Formats:

Folk of the Pines

Creature Dryad   2 / 5   {4}{G} (5)

{1}{G}: Folk of the Pines gets +1/+0 until end of turn.
"Our friends of the forest take many forms, yet all serve the will of Freyalise."
—Laina of the Elvish Council



Color Identity: G,Green
Printings:
Masters Edition II (Common)

Foreign Names:

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Forbidden Lore

Enchantment Aura   {2}{G} (3)

Enchant land
Enchanted land has "{t}: Target creature gets +2/+1 until end of turn."



Color Identity: G,Green
Printings:
Masters Edition II (Uncommon)

Foreign Names:

Formats:

Forgotten Lore

Sorcery {G} (1)

Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
In ashes are the gems of history.



Color Identity: G,Green
Printings:
Masters Edition II (Uncommon)

Foreign Names:

Formats:

Foul Familiar

Creature Spirit   3 / 1   {2}{B} (3)

Foul Familiar can't block.
{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
"Serve me, and live forever."
—Lim-Dûl, the Necromancer



Color Identity: B,Black
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Fumarole

Sorcery {3}{B}{R} (5)

As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.
"Too many of us have died in the explosions that wrack these hills."
—Klazina Jansdotter, leader of the Order of the Sacred Torch



Color Identity: B,R,Black,Red
Printings:
Masters Edition II (Uncommon)

Foreign Names:

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Funeral March

Enchantment Aura   {1}{B}{B} (3)

Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.
"This party is such fun—but it's a shame to mourn just one."
—Irini Sengir



Color Identity: B,Black
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Fungal Bloom

Enchantment {G}{G} (2)

{G}{G}: Put a spore counter on target Fungus.
"Thallids could absorb energy from the forest itself. Even elves were at a disadvantage in fighting them."
—Sarpadian Empires, vol. III

This card is on the reserved list.


Color Identity: G,Green
Printings:
Masters Edition II (Rare)

Foreign Names:

Formats:

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Bummer

245 cards found.