245 cards found.

Fyndhorn Pollen

Enchantment {2}{G} (3)

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
All creatures get -1/-0.
{1}{G}: All creatures get -1/-0 until end of turn.
"I breathed deeply, and suddenly I knew not who or where I was."
—Taaveti of Kelsinko, elvish hunter

This card is on the reserved list.


Color Identity: G,Green
Printings:
Masters Edition II (Rare)

Foreign Names:

Formats:

Gangrenous Zombies

Creature Zombie   2 / 2   {1}{B}{B} (3)

{t}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.



Color Identity: B,Black
Printings:
Masters Edition II (Common)

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Giant Growth

Instant {G} (1)

Target creature gets +3/+3 until end of turn.
"Here in Fyndhorn, the goddess Freyalise is generous to her children."
—Kolbjörn, elder druid of the Juniper Order



Color Identity: G,Green
Printings:
Masters Edition II (Common)

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Giant Trap Door Spider

Creature Spider   2 / 3   {1}{R}{G} (3)

{1}{R}{G}, {t}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
"So large and so quiet—a combination best avoided."
—Disa the Restless, journal entry



Color Identity: G,R,Red,Green
Printings:
Masters Edition II (Uncommon)

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Glacial Chasm

Land (0)

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.



Color Identity:
Printings:
Masters Edition II (Rare)

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Glacial Crevasses

Enchantment {2}{R} (3)

Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
"We were chasing Lim-Dûl when the ridge in front of us suddenly crumbled. I can't believe it was mere coincidence."
—Lucilde Fiksdotter, leader of the Order of the White Shield

Illus. Mike Raabe
This card is on the reserved list.


Color Identity: R,Red
Printings:
Masters Edition II (Rare)

Foreign Names:

Formats:

Goblin Ski Patrol

Creature Goblin   1 / 1   {1}{R} (2)

{1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.
"AIIIEEEE!"
—Ib Halfheart, goblin tactician

Illus. Mark Poole


Color Identity: R,Red
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Gorilla Shaman

Creature Ape Shaman   1 / 1   {R} (1)

{X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.
"Each generation teaches the next that artifice is the enemy of natural order."
—Kaysa, elder druid of the Juniper Order



Color Identity: R,Red
Printings:
Masters Edition II (Uncommon)

Foreign Names:

Formats:

Grandmother Sengir

Legendary Creature Human Wizard   3 / 3   {4}{B} (5)

{1}{B}, {t}: Target creature gets -1/-1 until end of turn.
"Rarely have power and madness been so delightfully wed as they have in our dear grandmother."
—Baron Sengir

This card is on the reserved list.


Color Identity: B,Black
Printings:
Masters Edition II (Rare)

Foreign Names:

Formats:

Gustha's Scepter

Artifact {0} (0)

{t}: Exile a card from your hand face down. You may look at it for as long as it remains exiled.
{t}: Return a card you own exiled with Gustha's Scepter to your hand.
When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.

This card is on the reserved list.


Color Identity:
Printings:
Masters Edition II (Rare)

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Formats:


Heart of Yavimaya

Land (0)

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
{t}: Add {G}.
{t}: Target creature gets +1/+1 until end of turn.

This card is on the reserved list.


Color Identity: Green
Printings:
Masters Edition II (Rare)

Foreign Names:

Formats:

Helm of Obedience

Artifact {4} (4)

{X}, {t}: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.

This card is on the reserved list.


Color Identity:
Printings:
Masters Edition II (Rare)

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Formats:

Icatian Javelineers

Creature Human Soldier   1 / 1   {W} (1)

Icatian Javelineers enters the battlefield with a javelin counter on it.
{t}, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.



Color Identity: W,White

Icatian Phalanx

Creature Human Soldier   2 / 4   {4}{W} (5)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Even after the wall was breached in half a dozen places, the phalanxes fought on, standing solidly against the onrushing raiders. Disciplined and dedicated, they held their ranks to the end, even in the face of tremendous losses.



Color Identity: W,White
Printings:
Masters Edition II (Common)

Foreign Names:

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Icatian Scout

Creature Human Soldier Scout   1 / 1   {W} (1)

{1}, {t}: Target creature gains first strike until end of turn.
"Because the orc hordes attacked along the entire border, Scouts were essential to Icatia's defense."
—Sarpadian Empires, vol. VI



Color Identity: W,White
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Ice Floe

Land (0)

You may choose not to untap Ice Floe during your untap step.
{t}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.



Color Identity:
Printings:
Masters Edition II (Uncommon)

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Formats:

Iceberg

Enchantment {X}{U}{U} (2)

Iceberg enters the battlefield with X ice counters on it.
{3}: Put an ice counter on Iceberg.
Remove an ice counter from Iceberg: Add {C}.



Color Identity: U,Blue
Printings:
Masters Edition II (Uncommon)

Foreign Names:

Formats:

Icequake

Sorcery {1}{B}{B} (3)

Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
"When the earth shakes, and their animals are swallowed up by the ground, perhaps they will think twice before attacking again."
—Lim-Dûl, the Necromancer



Color Identity: B,Black
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

Icy Prison

Enchantment {U}{U} (2)

When Icy Prison enters the battlefield, exile target creature.
At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.
When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.



Color Identity: U,Blue
Printings:
Masters Edition II (Common)

Foreign Names:

Formats:

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245 cards found.