260 cards found.

Island Sanctuary

Enchantment {1}{W} (2)

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Illus. Mark Poole


Color Identity: W,White

Jade Monolith

Artifact {4} (4)

{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.



Color Identity:

Juggernaut

Artifact Creature Juggernaut   5 / 3   {4} (4)

Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.
We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance.



Color Identity:

Junún Efreet

Creature Efreet   3 / 3   {1}{B}{B} (3)

Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.



Color Identity: B,Black
Printings:
Masters Edition IV (Uncommon)

Foreign Names:

Formats:

Just Fate

Instant {2}{W} (3)

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.



Color Identity: W,White
Printings:
Masters Edition IV (Common)

Foreign Names:

Formats:

Kismet

Enchantment {3}{W} (4)

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
"Make people wait for what they want, and you have power over them. This is as true for merchants and militia as it is for cooks and couples."
—Gwendlyn Di Corci



Color Identity: W,White
Printings:
Masters Edition IV (Rare)

Foreign Names:

Formats:


Kudzu

Enchantment Aura   {1}{G}{G} (3)

Enchant land
When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.

Illus. Mark Poole
This card is on the reserved list.


Color Identity: G,Green
Printings:
Masters Edition IV (Uncommon)

Foreign Names:

Formats:

Last Chance

Sorcery {R}{R} (2)

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.



Color Identity: R,Red
Printings:
Masters Edition IV (Rare)

Foreign Names:

Formats:

Lava Flow

Sorcery {3}{R}{R} (5)

Destroy target creature or land.



Color Identity: R,Red
Printings:
Masters Edition IV (Common)

Foreign Names:

Formats:

Leeches

Sorcery {1}{W}{W} (3)

Target player loses all poison counters. Leeches deals that much damage to that player.
"Where our potions and powders fail, perhaps nature will succeed."
—Reyhan, Samite Alchemist

This card is on the reserved list.


Color Identity: W,White
Printings:
Masters Edition IV (Rare)

Foreign Names:

Formats:

Library of Alexandria

Land (0)

{t}: Add {C}.
{t}: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Illus. Mark Poole
This card is on the reserved list.


Color Identity:
Printings:
Masters Edition IV (Rare)

Foreign Names:

Formats:

Library of Leng

Artifact {1} (1)

You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.



Color Identity:

Lich

Enchantment {B}{B}{B}{B} (4)

As Lich enters the battlefield, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When Lich is put into a graveyard from the battlefield, you lose the game.

This card is on the reserved list.


Color Identity: B,Black
Printings:
Masters Edition IV (Rare)

Foreign Names:

Formats:


Lim-Dûl's Cohort

Creature Zombie   2 / 3   {1}{B}{B} (3)

Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.



Color Identity: B,Black
Printings:
Masters Edition IV (Common)

Foreign Names:

Formats:


Living Wall

Artifact Creature Wall   {4} (4)

Defender (This creature can't attack.)
{1}: Regenerate Living Wall.
Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.



Color Identity:

Mahamoti Djinn

Creature Djinn   5 / 6   {4}{U}{U} (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Of royal blood amongst the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.



Color Identity: U,Blue

Mana Matrix

Artifact {6} (6)

Instant and enchantment spells you cast cost up to {2} less to cast.

Illus. Mark Tedin
This card is on the reserved list.


Color Identity:
Printings:
Masters Edition IV (Rare)

Foreign Names:

Formats:

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Bummer

260 cards found.