335 cards found.

Radiant Essence

Creature Spirit   2 / 3   {1}{G}{W} (3)

Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.
"Her beauty was the beauty of the Sun at midday, deadly to those who underestimated her strength."
—Azeworai, "Kenechi's Dream"



Color Identity: G,W,Green,White
Printings:
Mirage (Uncommon)

Foreign Names:

Formats:

Raging Spirit

Creature Spirit   3 / 3   {3}{R} (4)

{2}: Raging Spirit becomes colorless until end of turn.
"Its burning power is more elusive than shade on the Unyaro Plains, more perilous than the horn of a rhino."
—Akin, seasoned askari



Color Identity: R,Red
Printings:
Mirage (Common)

Foreign Names:

Formats:


Rashida Scalebane

Legendary Creature Human Soldier   3 / 4   {3}{W}{W} (5)

{t}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
It is not by the blood of dragons that Rashida measures victories, but by the sum of children who no longer wake from nightmares of scales and fire.

This card is on the reserved list.


Color Identity: W,White
Printings:
Mirage (Rare)

Foreign Names:

Formats:

Ravenous Vampire

Creature Vampire   3 / 3   {3}{B}{B} (5)

Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.
Eternal life brings eternal hunger.



Color Identity: B,Black
Printings:
Mirage (Uncommon)

Foreign Names:

Formats:

Ray of Command

Instant {3}{U} (4)

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
"Heel."



Color Identity: U,Blue
Printings:
Mirage (Common)

Foreign Names:

Formats:

Razor Pendulum

Artifact {4} (4)

At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to that player.
"Amazing thing, gravity. It seems to work every time."
—Telim'Tor

This card is on the reserved list.


Color Identity:
Printings:
Mirage (Rare)

Foreign Names:

Formats:

Reality Ripple

Instant {1}{U} (2)

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
"Can you prepare for the unexpected? No, you cannot. You can prepare only to be surprised."
—Teferi



Color Identity: U,Blue
Printings:
Mirage (Common)
Mirage (Common)

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Formats:

Reckless Embermage

Creature Human Wizard   2 / 2   {3}{R} (4)

{1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself.
Many mages have been consumed by their work.

Illus. Tom Kyffin


Color Identity: R,Red
Printings:
Mirage (Rare)

Foreign Names:

Formats:

Reflect Damage

Instant {3}{R}{W} (5)

The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
From you to me, so me to you.
—Femeref children's taunt

This card is on the reserved list.


Color Identity: R,W,Red,White
Printings:
Mirage (Rare)

Foreign Names:

Formats:

Regeneration

Enchantment Aura   {1}{G} (2)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
"Death is not a debt I am yet willing to pay."
—Purraj of Urborg



Color Identity: G,Green

Reign of Chaos

Sorcery {2}{R}{R} (4)

Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.
"The Burning Isles are the home to a dozen lords who claim dominion. Jamuraa will look to only one leader: me."
—Kaervek



Color Identity: R,Red
Printings:
Mirage (Uncommon)

Foreign Names:

Formats:

Reign of Terror

Sorcery {3}{B}{B} (5)

Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
"I don't know what takes them; they die around me without time to scream."
—Scout Ekemet, final journal

Illus. Gary Leach


Color Identity: B,Black
Printings:
Mirage (Uncommon)

Foreign Names:

Formats:

Reparations

Enchantment {1}{W}{U} (3)

Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
"Sorry I burned down your village. Here's some gold."

This card is on the reserved list.


Color Identity: U,W,White,Blue
Printings:
Mirage (Rare)

Foreign Names:

Formats:

Restless Dead

Creature Skeleton   1 / 1   {1}{B} (2)

{B}: Regenerate Restless Dead.
The rich's heirs often thank them after death . . . but preferably not in person.
—Suq'Ata epigram

Illus. Ian Miller


Color Identity: B,Black
Printings:
Mirage (Common)

Foreign Names:

Formats:

Ritual of Steel

Enchantment Aura   {2}{W} (3)

Enchant creature
When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +0/+2.
"Our soldiers are blessed with lizard scales as hard and cold as steel."
—Sidar Jabari

Illus. Mark Poole


Color Identity: W,White
Printings:
Mirage (Common)

Foreign Names:

Formats:

Rock Basilisk

Creature Basilisk   4 / 5   {4}{R}{G} (6)

Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
In the eastern reaches of Jamuraa are arrangements of massive stones. No one knows their origins—for certain.

Illus. Ian Miller
This card is on the reserved list.


Color Identity: G,R,Red,Green
Printings:
Mirage (Rare)

Foreign Names:

Formats:

Rocky Tar Pit

Land (0)

Rocky Tar Pit enters the battlefield tapped.
{t}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle your library.



Color Identity:
Printings:
Mirage (Uncommon)

Foreign Names:

Formats:

Roots of Life

Enchantment {1}{G}{G} (3)

As Roots of Life enters the battlefield, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.



Color Identity: G,Green
Printings:
Mirage (Uncommon)

Foreign Names:

Formats:

Sabertooth Cobra

Creature Snake   2 / 2   {2}{G} (3)

Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)



Color Identity: G,Green
Printings:
Mirage (Common)

Foreign Names:

Formats:

No results found.
Bummer

335 cards found.