335 cards found.

Shock Troops

Creature Human Soldier   2 / 2   {3}{R} (4)

Sacrifice Shock Troops: It deals 2 damage to any target.
When goblins blow themselves up, it's called stupidity. When humans do, it's called heroism.



Color Identity: R,Red
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Shoving Match

Instant {2}{U} (3)

Until end of turn, all creatures gain "{t}: Tap target creature."
Rishadan barkeeps know something the Mercadians have yet to learn: if you keep pushing, someone will eventually push back.



Color Identity: U,Blue
Printings:
Mercadian Masques (Uncommon)

Foreign Names:

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Silent Assassin

Creature Human Mercenary Assassin   2 / 1   {B}{B} (2)

{3}{B}: Destroy target blocking creature at end of combat.
She feels no need to disturb her victim's slumber.

Illus. rk post


Color Identity: B,Black
Printings:
Mercadian Masques (Rare)

Foreign Names:

Formats:

Silverglade Elemental

Creature Elemental   4 / 4   {4}{G} (5)

When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library.

Illus. Chippy


Color Identity: G,Green
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Silverglade Pathfinder

Creature Dryad Spellshaper   1 / 1   {1}{G} (2)

{1}{G}, {t}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Illus. rk post


Color Identity: G,Green
Printings:
Mercadian Masques (Uncommon)

Foreign Names:

Formats:

Sizzle

Sorcery {2}{R} (3)

Sizzle deals 3 damage to each opponent.
Explosions ripped through the ship overhead, and those unfortunate enough to be directly below scrambled to find cover.



Color Identity: R,Red
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Skulking Fugitive

Creature Horror Mercenary   3 / 4   {2}{B} (3)

When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.
In the Cateran guild, being caught is a capital offense.



Color Identity: B,Black
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Skull of Ramos

Artifact {3} (3)

{t}: Add {B}.
Sacrifice Skull of Ramos: Add {B}.
Ramos fell, and there was night.



Color Identity: Black
Printings:
Mercadian Masques (Rare)

Foreign Names:

Formats:

Snake Pit

Enchantment {3}{G} (4)

Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
If the ground is smooth, the way will be rough.
—Deepwood saying



Color Identity: G,Green
Printings:
Mercadian Masques (Uncommon)

Foreign Names:

Formats:

Snorting Gahr

Creature Rhino Beast   3 / 3   {2}{G}{G} (4)

Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.
There's little advantage to surprising the gahr.



Color Identity: G,Green
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Snuff Out

Instant {3}{B} (4)

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Squee watched his Kyren cousins fall with a mixture of sympathy and relief.

Illus. Mike Ploog


Color Identity: B,Black
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Soothing Balm

Instant {1}{W} (2)

Target player gains 5 life.
Orim taught Ta-Karnst and the other Cho-Arrim healers a far less invasive method of healing.



Color Identity: W,White
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Soothsaying

Enchantment {U} (1)

{3}{U}{U}: Shuffle your library.
{X}: Look at the top X cards of your library, then put them back in any order.
The vizier's wisdom proved invaluable in untangling the Mercadian knot of lies.



Color Identity: U,Blue
Printings:
Mercadian Masques (Uncommon)

Foreign Names:

Formats:

Soul Channeling

Enchantment Aura   {2}{B} (3)

Enchant creature
Pay 2 life: Regenerate enchanted creature.
Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working.

Illus. DiTerlizzi


Color Identity: B,Black
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Specter's Wail

Sorcery {1}{B} (2)

Target player discards a card at random.
As he gritted his teeth to focus through the pain, Tahngarth glanced at Takara. She seemed completely unaffected.



Color Identity: B,Black
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Spidersilk Armor

Enchantment {2}{G} (3)

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
It hardly weighs anything, but it takes all day to remove.



Color Identity: G,Green
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Spiritual Focus

Enchantment {1}{W} (2)

Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.



Color Identity: W,White
Printings:
Mercadian Masques (Rare)

Foreign Names:

Formats:

Spontaneous Generation

Sorcery {3}{G} (4)

Create a 1/1 green Saproling creature token for each card in your hand.
Saprolings always thrive on the ruins of others, and Mercadia ruins more than most.



Color Identity: G,Green
Printings:
Mercadian Masques (Rare)

Foreign Names:

Formats:

Squall

Sorcery {2}{G} (3)

Squall deals 2 damage to each creature with flying.
The air that holds them aloft can just as easily put them down.



Color Identity: G,Green
Printings:
Mercadian Masques (Common)

Foreign Names:

Formats:

Squallmonger

Creature Monger   3 / 3   {3}{G} (4)

{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
"Squall, gale, hurricane—it's all a matter of size . . . and price."



Color Identity: G,Green
Printings:
Mercadian Masques (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

335 cards found.