335 cards found.

Morgue Theft

Sorcery {1}{B} (2)

Return target creature card from your graveyard to your hand.
Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: B,Black
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Mortivore

Creature Lhurgoyf   * / *   {2}{B}{B} (4)

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{B}: Regenerate Mortivore.



Color Identity: B,Black

Mossfire Egg

Artifact {1} (1)

{2}, {t}, Sacrifice Mossfire Egg: Add {R}{G}. Draw a card.
"Can you feel your instincts overwhelm your reason?"
—Watnik, master glassblower



Color Identity: Red,Green
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Mossfire Valley

Land (0)

{1}, {t}: Add {R}{G}.
Lush growth spreads like a ferocious blaze across the Otarian hillsides.

Illus. John Avon


Color Identity: Red,Green
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Mountain

Basic Land Mountain   (0)

({t}: Add {R}.)



Color Identity: Red
Printings:
Odyssey (Common)
Odyssey (Common)
Odyssey (Common)
Odyssey (Common)

Foreign Names:
Japanese
Korean

Formats:

Mudhole

Instant {2}{R} (3)

Target player exiles all land cards from their graveyard.
"Doing okay back there, Tarv? Tarv?"



Color Identity: R,Red
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Muscle Burst

Instant {1}{G} (2)

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.
As strong as a centaur's will.



Color Identity: G,Green
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Mystic Crusader

Creature Human Nomad Mystic   2 / 1   {1}{W}{W} (3)

Protection from black and from red
Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

Illus. Kev Walker


Color Identity: W,White
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Mystic Enforcer

Creature Human Nomad Mystic   3 / 3   {2}{G}{W} (4)

Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.



Color Identity: G,W,Green,White
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Mystic Penitent

Creature Human Nomad Mystic   1 / 1   {W} (1)

Vigilance
Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.



Color Identity: W,White
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Mystic Visionary

Creature Human Nomad Mystic   2 / 1   {1}{W} (2)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.
"The aven are heralds of divinity. The greatest glory is to join them in the sky."



Color Identity: W,White
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Mystic Zealot

Creature Human Nomad Mystic   2 / 4   {3}{W} (4)

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.
Nomad youths aspire to one of two roles in the tribe: priest or warrior. Their secret dream is to become both.



Color Identity: W,White
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Nantuko Disciple

Creature Insect Druid   2 / 2   {3}{G} (4)

{G}, {t}: Target creature gets +2/+2 until end of turn.
Unanswered prayers are themselves answers.
—Nantuko teaching



Color Identity: G,Green
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Nantuko Elder

Creature Insect Druid   1 / 2   {2}{G} (3)

{t}: Add {C}{G}.
Plant a field with wishes, and you will grow more wishes.
—Nantuko teaching



Color Identity: G,Green
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Nantuko Mentor

Creature Insect Druid   1 / 1   {2}{G} (3)

{2}{G}, {t}: Target creature gets +X/+X until end of turn, where X is that creature's power.
That which grows without roots cannot be uprooted.
—Nantuko teaching



Color Identity: G,Green
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Nantuko Shrine

Enchantment {1}{G}{G} (3)

Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.



Color Identity: G,Green
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Need for Speed

Enchantment {R} (1)

Sacrifice a land: Target creature gains haste until end of turn.
His feet buckled the ground, his hands cut the wind to ribbons, and he was gone.



Color Identity: R,Red
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Nefarious Lich

Enchantment {B}{B}{B}{B} (4)

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.
If you would gain life, draw that many cards instead.
When Nefarious Lich leaves the battlefield, you lose the game.



Color Identity: B,Black
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

New Frontiers

Sorcery {X}{G} (1)

Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles it.
Spreading a blanket of growth to warm a weary world.



Color Identity: G,Green
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Nimble Mongoose

Creature Mongoose   1 / 1   {G} (1)

Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Faster than a cobra's bite.



Color Identity: G,Green
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

335 cards found.