335 cards found.

Phantom Whelp

Creature Illusion Dog   2 / 2   {1}{U} (2)

When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
It lurks in the mist, waiting for stragglers to fall behind. When the fog clears, nothing remains but footprints.



Color Identity: U,Blue
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Pianna, Nomad Captain

Legendary Creature Human Nomad   2 / 2   {1}{W}{W} (3)

Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.
Some find inspiration in their swords. Others find it in their leaders.



Color Identity: W,White
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Pilgrim of Justice

Creature Human Cleric   1 / 3   {2}{W} (3)

Protection from red
{W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.
"I would die a thousand deaths before I let you harm another."



Color Identity: W,White
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Pilgrim of Virtue

Creature Human Cleric   1 / 3   {2}{W} (3)

Protection from black
{W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
"A life is measured by the lives it saves."



Color Identity: W,White
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Piper's Melody

Sorcery {G} (1)

Shuffle any number of target creature cards from your graveyard into your library.
Those who follow nature's path eventually walk in a circle.



Color Identity: G,Green
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Plains

Basic Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Odyssey (Common)
Odyssey (Common)
Odyssey (Common)
Odyssey (Common)

Foreign Names:
Korean

Formats:

Predict

Instant {1}{U} (2)

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.



Color Identity: U,Blue
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Price of Glory

Enchantment {2}{R} (3)

Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
"True strength lies in action. Let the weak react to me."
—Kamahl, pit fighter



Color Identity: R,Red
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Primal Frenzy

Enchantment Aura   {G} (1)

Enchant creature
Enchanted creature has trample.
"Don't dismiss its anger as mindless fury. I assure you, it has purpose."
—Seton, centaur druid



Color Identity: G,Green
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Psionic Gift

Enchantment Aura   {1}{U} (2)

Enchant creature
Enchanted creature has "{t}: This creature deals 1 damage to any target."
For sale: Complete wizard's library. Rare scrolls, grimoires, and works of ancient spellcrafting! Slightly abridged.



Color Identity: U,Blue
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Psychatog

Creature Atog   1 / 2   {1}{U}{B} (3)

Discard a card: Psychatog gets +1/+1 until end of turn.
Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.



Color Identity: B,U,Blue,Black
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Pulsating Illusion

Creature Illusion   {4}{U} (5)

Flying
Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate this ability only once each turn.



Color Identity: U,Blue
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Puppeteer

Creature Human Wizard   1 / 2   {2}{U} (3)

{U}, {t}: You may tap or untap target creature.
"Getting people to do what you want is merely a matter of telling them what they want to hear."



Color Identity: U,Blue
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Rabid Elephant

Creature Elephant   3 / 4   {4}{G} (5)

Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
When in doubt, stomp.



Color Identity: G,Green
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Ravaged Highlands

Land (0)

Ravaged Highlands enters the battlefield tapped.
{t}: Add {R}.
{t}, Sacrifice Ravaged Highlands: Add one mana of any color.



Color Identity: Red
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Ray of Distortion

Instant {3}{W} (4)

Destroy target artifact or enchantment.
Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: W,White
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Reckless Charge

Sorcery {R} (1)

Target creature gets +3/+0 and gains haste until end of turn.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: R,Red
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Recoup

Sorcery {1}{R} (2)

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: R,Red

Refresh

Instant {2}{G} (3)

Regenerate target creature.
Draw a card.
Death is a moth that dances toward our inner flame. The brightest fire can singe its wings.
—Nantuko teaching



Color Identity: G,Green
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Repel

Instant {3}{U} (4)

Put target creature on top of its owner's library.
"I have a hunch we'll be seeing that one again soon."
—Ambassador Laquatus



Color Identity: U,Blue
Printings:
Odyssey (Common)

Foreign Names:

Formats:

No results found.
Bummer

335 cards found.