335 cards found.

Decimate

Sorcery {2}{R}{G} (4)

Destroy target artifact, target creature, target enchantment, and target land.
"Anyone can admire creation. Only a barbarian sees the beauty in demolition."
—Kamahl, pit fighter



Color Identity: G,R,Red,Green
Printings:
Odyssey (Rare)

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Formats:

Decompose

Sorcery {1}{B} (2)

Exile up to three target cards from a single graveyard.
"Sheesh! How am I supposed to make a decent living around here?"
—Cabal grave robber



Color Identity: B,Black
Printings:
Odyssey (Uncommon)

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Dedicated Martyr

Creature Human Cleric   1 / 1   {W} (1)

{W}, Sacrifice Dedicated Martyr: You gain 3 life.
"If he's so willing to suffer for his cause, then by all means, let us oblige him."
—Cabal Patriarch



Color Identity: W,White
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Deep Reconnaissance

Sorcery {2}{G} (3)

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: G,Green
Printings:
Odyssey (Uncommon)

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Formats:

Delaying Shield

Enchantment {3}{W} (4)

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.
At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.



Color Identity: W,White
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Deluge

Instant {2}{U} (3)

Tap all creatures without flying.
"From the sea came all life, and to the sea it will return. The sooner the better."
—Emperor Aboshan



Color Identity: U,Blue
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Dematerialize

Sorcery {3}{U} (4)

Return target permanent to its owner's hand.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illus. Mike Ploog


Color Identity: U,Blue
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Demolish

Sorcery {3}{R} (4)

Destroy target artifact or land.
"Pound the steel until it fits.
Doesn't work? Bash to bits."
—Dwarven forging song



Color Identity: R,Red

Demoralize

Instant {2}{R} (3)

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.



Color Identity: R,Red
Printings:
Odyssey (Common)

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Deserted Temple

Land (0)

{t}: Add {C}.
{1}, {t}: Untap target land.
A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.



Color Identity:
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Devoted Caretaker

Creature Human Cleric   1 / 2   {W} (1)

{W}, {t}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
Her eyes blaze with the strength of twenty shields. Every glance is a salvation.



Color Identity: W,White
Printings:
Odyssey (Rare)

Foreign Names:

Formats:


Diligent Farmhand

Creature Human Druid   1 / 1   {G} (1)

{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.



Color Identity: G,Green
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Dirty Wererat

Creature Human Rat Minion   2 / 3   {3}{B} (4)

{B}, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.



Color Identity: B,Black
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Divert

Instant {U} (1)

Change the target of target spell with a single target unless that spell's controller pays {2}.
"What's the fun of being a wizard if you can't mess with people's heads?"



Color Identity: U,Blue
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Divine Sacrament

Enchantment {1}{W}{W} (3)

White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
Their whispered prayers rally the nomads better than any war cry could.

Illus. Ray Lago


Color Identity: W,White
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Dogged Hunter

Creature Human Nomad   1 / 1   {2}{W} (3)

{t}: Destroy target creature token.
The relationship between hunter and hunted knows nothing of alliances.

Illus. rk post


Color Identity: W,White
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Dreamwinder

Creature Serpent   4 / 3   {3}{U} (4)

Dreamwinder can't attack unless defending player controls an Island.
{U}, Sacrifice an Island: Target land becomes an Island until end of turn.



Color Identity: U,Blue
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Druid Lyrist

Creature Human Druid   1 / 1   {G} (1)

{G}, {t}, Sacrifice Druid Lyrist: Destroy target enchantment.
The druids and the forest are in perfect harmony. They sing the same songs.

Illus. Mark Zug


Color Identity: G,Green
Printings:
Odyssey (Common)

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Druid's Call

Enchantment Aura   {1}{G} (2)

Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Suffer the little creatures, for they may yet rise up and beat you senseless.



Color Identity: G,Green
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

335 cards found.