335 cards found.

Firebolt

Sorcery {R} (1)

Firebolt deals 2 damage to any target.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Reach out and torch someone.



Color Identity: R,Red

Flame Burst

Instant {1}{R} (2)

Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
As hot as a dwarf's rage.



Color Identity: R,Red
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Fledgling Imp

Creature Imp   2 / 2   {2}{B} (3)

{B}, Discard a card: Fledgling Imp gains flying until end of turn.
Imps aren't born knowing how to fly—just how to annoy.



Color Identity: B,Black
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Forest

Basic Land Forest   (0)

({t}: Add {G}.)



Color Identity: Green
Printings:
Odyssey (Common)
Odyssey (Common)
Odyssey (Common)
Odyssey (Common)

Foreign Names:
Japanese
Korean

Formats:

Frenetic Ogre

Creature Ogre   2 / 3   {4}{R} (5)

{R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.
The best thing about ogres is that they never try to sneak up on you.

Illus. Ron Spears


Color Identity: R,Red
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Frightcrawler

Creature Horror   1 / 1   {1}{B} (2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.



Color Identity: B,Black
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Gallantry

Instant {1}{W} (2)

Target blocking creature gets +4/+4 until end of turn.
Draw a card.
The courageous accomplish more in a single moment than the cowardly do in a lifetime.

Illus. Mark Tedin


Color Identity: W,White
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Ghastly Demise

Instant {B} (1)

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
"Anyone can snap her fingers and yank a soul. I prefer to kill creatively."
—Braids, dementia summoner



Color Identity: B,Black
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Gorilla Titan

Creature Ape   4 / 4   {3}{G}{G} (5)

Trample
Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
"I want a banana this big!"



Color Identity: G,Green
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Graceful Antelope

Creature Antelope   1 / 4   {2}{W}{W} (4)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.



Color Identity: W,White
Printings:
Odyssey (Rare)

Foreign Names:

Formats:


Gravestorm

Enchantment {B}{B}{B} (3)

At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.



Color Identity: B,Black
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Ground Seal

Enchantment {1}{G} (2)

When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
"Let all we have buried be buried forever."
—Seton, centaur druid



Color Identity: G,Green
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Halberdier

Creature Human Barbarian   3 / 1   {3}{R} (4)

First strike
His reputation precedes him—and so does his weapon.



Color Identity: R,Red
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Hallowed Healer

Creature Human Cleric   1 / 1   {2}{W} (3)

{t}: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold — {t}: Prevent the next 4 damage that would be dealt to any target this turn. Activate this ability only if seven or more cards are in your graveyard.



Color Identity: W,White
Printings:
Odyssey (Common)

Foreign Names:

Formats:

Haunting Echoes

Sorcery {3}{B}{B} (5)

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles their library.



Color Identity: B,Black
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Hint of Insanity

Sorcery {2}{B} (3)

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
"Practice makes perfect, but obsession makes better."



Color Identity: B,Black
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Holistic Wisdom

Enchantment {1}{G}{G} (3)

{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)



Color Identity: G,Green
Printings:
Odyssey (Rare)

Foreign Names:

Formats:

Howling Gale

Instant {1}{G} (2)

Howling Gale deals 1 damage to each creature with flying and each player.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: G,Green
Printings:
Odyssey (Uncommon)

Foreign Names:

Formats:

Immobilizing Ink

Enchantment Aura   {1}{U} (2)

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{1}, Discard a card: Untap this creature."



Color Identity: U,Blue
Printings:
Odyssey (Common)

Foreign Names:

Formats:

No results found.
Bummer

335 cards found.