183 cards found.

Grip of the Roil

Instant {2}{U} (3)

Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.



Color Identity: U,Blue
Printings:
Oath of the Gatewatch (Uncommon)

Foreign Names:

Formats:

Harvester Troll

Creature Troll   2 / 3   {3}{G} (4)

When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.
Having no interest in the greater conflict, the trolls continue to prey upon whatever wanders into their domain.



Color Identity: G,Green
Printings:
Oath of the Gatewatch (Uncommon)

Foreign Names:

Formats:

Havoc Sower

Creature Eldrazi Drone   3 / 3   {3}{B} (4)

Devoid (This card has no color.)
{1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)
It grew with a terrible swiftness.



Color Identity: Black
Printings:
Oath of the Gatewatch (Uncommon)

Foreign Names:

Formats:

Hedron Alignment

Enchantment {2}{U} (3)

Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
{1}{U}: Scry 1.



Color Identity: U,Blue
Printings:
Oath of the Gatewatch (Rare)

Foreign Names:

Formats:

Hedron Crawler

Artifact Creature Construct   {2} (2)

{t}: Add {C}. ({C} represents colorless mana.)
"It's endearing, in a mystical, pointy sort of way."
—General Tazri, allied commander



Color Identity:
Printings:
Oath of the Gatewatch (Common)

Foreign Names:

Formats:

Hissing Quagmire

Land (0)

Hissing Quagmire enters the battlefield tapped.
{t}: Add {B} or {G}.
{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.



Color Identity: Black,Green
Printings:
Oath of the Gatewatch (Rare)

Foreign Names:

Formats:

Holdout Settlement

Land (0)

{t}: Add {C}. ({C} represents colorless mana.)
{t}, Tap an untapped creature you control: Add one mana of any color.
Even in areas of profound devastation, the hedrons remained intact.



Color Identity:
Printings:
Oath of the Gatewatch (Common)

Foreign Names:

Formats:

Immobilizer Eldrazi

Creature Eldrazi Drone   2 / 1   {1}{R} (2)

Devoid (This card has no color.)
{2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)
It denied the Zendikari the chance to stand and die fighting.



Color Identity: Red
Printings:
Oath of the Gatewatch (Uncommon)

Foreign Names:

Formats:

Immolating Glare

Instant {1}{W} (2)

Destroy target attacking creature.
"The sun can warm your skin or blister it, nurture your crops or wither them, light your path or blind you. She is a fickle friend, but a far worse enemy."
—Nazra of the Stone Havens

Illus. Daarken


Color Identity: W,White
Printings:
Oath of the Gatewatch (Uncommon)

Foreign Names:

Formats:

Inverter of Truth

Creature Eldrazi   6 / 6   {2}{B}{B} (4)

Devoid (This card has no color.)
Flying
When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
In its shadow, everything changed.



Color Identity: Black
Printings:
Oath of the Gatewatch (Mythic)

Foreign Names:

Formats:

Iona's Blessing

Enchantment Aura   {3}{W} (4)

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
"Walk now in my light. When the rest of the world closes its eyes, you will still see."
—Iona



Color Identity: W,White
Printings:
Oath of the Gatewatch (Uncommon)

Foreign Names:

Formats:

Isolation Zone

Enchantment {2}{W}{W} (4)

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
When properly aligned, hedrons become powerful tools of binding.



Color Identity: W,White
Printings:
Oath of the Gatewatch (Common)

Foreign Names:

Formats:

Joraga Auxiliary

Creature Elf Soldier Ally   2 / 3   {1}{G}{W} (3)

{4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
"Before the battle, I heard them take an oath near the ruins of Sea Gate. I hope they inspire others to keep watch."



Color Identity: G,W,Green,White
Printings:
Oath of the Gatewatch (Uncommon)

Foreign Names:

Formats:

Jori En, Ruin Diver

Legendary Creature Merfolk Wizard   2 / 3   {1}{U}{R} (3)

Whenever you cast your second spell each turn, draw a card.
"Some relic hunters have given up exploring and gone to fight the Eldrazi. But I know our work is more important than ever. The secrets we uncover could lead to the world's salvation."



Color Identity: R,U,Blue,Red

Jwar Isle Avenger

Creature Sphinx   3 / 3   {4}{U} (5)

Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Flying
Though solitary by nature, the sphinxes did not hesitate to join in the fight against the Eldrazi.



Color Identity: U,Blue
Printings:
Oath of the Gatewatch (Common)

Foreign Names:

Formats:

Kalitas, Traitor of Ghet

Legendary Creature Vampire Warrior   3 / 4   {2}{B}{B} (4)

Lifelink
If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.
{2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.



Color Identity: B,Black

Kazuul's Toll Collector

Creature Ogre Warrior   3 / 2   {2}{R} (3)

{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery.
Travelers are advised to bring extra swords, preferably shiny ones.



Color Identity: R,Red
Printings:
Oath of the Gatewatch (Uncommon)

Foreign Names:

Formats:

Kor Scythemaster

Creature Kor Soldier Ally   3 / 1   {2}{W} (3)

Kor Scythemaster has first strike as long as it's attacking.
The kor of Zendikar are known for quiet determination in the face of overwhelming odds.



Color Identity: W,White
Printings:
Oath of the Gatewatch (Common)

Foreign Names:

Formats:

Kor Sky Climber

Creature Kor Soldier Ally   3 / 2   {2}{W} (3)

{1}{W}: Kor Sky Climber gains flying until end of turn.
"With rope, I can fly as far as the rope can reach. But with light, the sky is the limit."



Color Identity: W,White
Printings:
Oath of the Gatewatch (Common)

Foreign Names:

Formats:

Kozilek's Pathfinder

Creature Eldrazi   5 / 5   {6} (6)

{C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)
"We didn't know where it came from or where it was going. All we knew was that we did not matter."
—Akiri, kor line-slinger



Color Identity:
Printings:
Oath of the Gatewatch (Common)

Foreign Names:

Formats:

No results found.
Bummer

183 cards found.