278 cards found.


Runed Servitor

Artifact Creature Construct   2 / 2   {2} (2)

When Runed Servitor dies, each player draws a card.
Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.



Color Identity:

Scab-Clan Berserker

Creature Human Berserker   2 / 2   {1}{R}{R} (3)

Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.



Color Identity: R,Red
Printings:
Magic Origins (Rare)

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Scrapskin Drake

Creature Zombie Drake   2 / 3   {2}{U} (3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Scrapskin Drake can block only creatures with flying.
"The cathars killed my skaabs down below. Let's see how high their swords can reach."—Ludevic, necro-alchemist

Illus. Kev Walker


Color Identity: U,Blue
Printings:
Magic Origins (Common)

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Screeching Skaab

Creature Zombie   2 / 1   {1}{U} (2)

When Screeching Skaab enters the battlefield, mill two cards.
Its screeching is the sound of you losing your mind.



Color Identity: U,Blue
Printings:
Magic Origins (Common)

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Seismic Elemental

Creature Elemental   4 / 4   {3}{R}{R} (5)

When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.
"Trying to stop it would be foolish. If you feel it coming—run!"—Sergeant Ryda



Color Identity: R,Red
Printings:
Magic Origins (Uncommon)

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Send to Sleep

Instant {1}{U} (2)

Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.



Color Identity: U,Blue
Printings:
Magic Origins (Common)

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Sengir Vampire

Creature Vampire   4 / 4   {3}{B}{B} (5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Empires rise and fall, but evil is eternal.

Illus. Kev Walker


Color Identity: B,Black

Sentinel of the Eternal Watch

Creature Giant Soldier   4 / 6   {5}{W} (6)

Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on each opponent's turn, tap target creature that player controls.
The portcullis is superfluous.



Color Identity: W,White

Separatist Voidmage

Creature Human Wizard   2 / 2   {3}{U} (4)

When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.
"As long as each side thinks it can win, the balance holds, and the mage-rings stand."—Alhammarret



Color Identity: U,Blue
Printings:
Magic Origins (Common)

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Serra Angel

Creature Angel   4 / 4   {3}{W}{W} (5)

Flying, vigilance
Follow the light. In its absence, follow her.



Color Identity: W,White
Printings:
Magic Origins (Uncommon)

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Shadows of the Past

Enchantment {1}{B} (2)

Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard.

Illus. Ryan Yee


Color Identity: B,Black
Printings:
Magic Origins (Uncommon)

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Shaman of the Pack

Creature Elf Shaman   3 / 2   {1}{B}{G} (3)

When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
To the elves, her spear is a compass; to the boggarts, a harbinger of doom.

Illus. Dan Scott


Color Identity: B,G,Black,Green
Printings:
Magic Origins (Uncommon)

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Shambling Ghoul

Creature Zombie   2 / 3   {1}{B} (2)

Shambling Ghoul enters the battlefield tapped.
Once he gets up and going, he will forever shamble on.



Color Identity: B,Black
Printings:
Magic Origins (Common)

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Shivan Dragon

Creature Dragon   5 / 5   {4}{R}{R} (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)
{R}: Shivan Dragon gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.



Color Identity: R,Red


Sigil of Valor

Artifact Equipment   {2} (2)

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
With each honor he earns, Gideon paves the path to his redemption.

Illus. Dan Scott


Color Identity:
Printings:
Magic Origins (Uncommon)

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Sigil of the Empty Throne

Enchantment {3}{W}{W} (5)

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
When Asha left Bant, she ensured that the world would have protection and order in her absence.



Color Identity: W,White

Sigiled Starfish

Creature Starfish   {1}{U} (2)

{t}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Kruphix hid the most dire prophecies about humankind where humans would never find them and tritons wouldn't care to read them.

Illus. Nils Hamm


Color Identity: U,Blue

Skaab Goliath

Creature Zombie Giant   6 / 9   {5}{U} (6)

As an additional cost to cast this spell, exile two creature cards from your graveyard.
Trample
Three heads are better than one.



Color Identity: U,Blue
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

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Bummer

278 cards found.