278 cards found.

Skyraker Giant

Creature Giant   4 / 3   {2}{R}{R} (4)

Reach
She will not be content until hers is the highest head in the sky.



Color Identity: R,Red
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Skysnare Spider

Creature Spider   6 / 6   {4}{G}{G} (6)

Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)
The only thing more ill-tempered than a griffin in a web is the spider that must subdue it.



Color Identity: G,Green
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Smash to Smithereens

Instant {1}{R} (2)

Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
The giant Tarvik dreamed that trinkets and machines caused all the world's woe. When he awoke from his troubled sleep, he took the name Tarvik Relicsmasher.



Color Identity: R,Red
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Somberwald Alpha

Creature Wolf   3 / 2   {3}{G} (4)

Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
{1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)



Color Identity: G,Green
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Soulblade Djinn

Creature Djinn   4 / 3   {3}{U}{U} (5)

Flying
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
He grants endless wishes, as long as you always wish for a blade.



Color Identity: U,Blue
Printings:
Magic Origins (Rare)

Foreign Names:

Formats:

Sphinx's Tutelage

Enchantment {2}{U} (3)

Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
{5}{U}: Draw a card, then discard a card.
"You've never considered the implications of dealing with another telepath, Jace."



Color Identity: U,Blue
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Stalwart Aven

Creature Bird Soldier   1 / 3   {2}{W} (3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)



Color Identity: W,White
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Starfield of Nyx

Enchantment {4}{W} (5)

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost.



Color Identity: W,White
Printings:
Magic Origins (Mythic)

Foreign Names:

Formats:

Stratus Walk

Enchantment Aura   {1}{U} (2)

Enchant creature
When Stratus Walk enters the battlefield, draw a card.
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
Enchanted creature can block only creatures with flying.



Color Identity: U,Blue
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Subterranean Scout

Creature Goblin Scout   2 / 1   {1}{R} (2)

When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.
When things get ugly above ground, goblins resort to alternate routes of passage.



Color Identity: R,Red
Printings:
Magic Origins (Common)

Foreign Names:

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Suppression Bonds

Enchantment Aura   {3}{W} (4)

Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
"A master of hieromancy can see the advantage in any scenario."—Warden Hixus, to Kytheon



Color Identity: W,White
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Swamp

Basic Land Swamp   (0)

({t}: Add {B}.)



Color Identity: Black
Printings:
Magic Origins (Common)
Magic Origins (Common)
Magic Origins (Common)
Magic Origins (Common)

Foreign Names:
Japanese
Korean

Formats:

Swift Reckoning

Sorcery {1}{W} (2)

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)
Destroy target tapped creature.

Illus. Chris Rahn


Color Identity: W,White
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Sword of the Animist

Legendary Artifact Equipment   {2} (2)

Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Equip {2}
The blade glows only for Zendikar's chosen.



Color Identity:

Sylvan Messenger

Creature Elf   2 / 2   {3}{G} (4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.



Color Identity: G,Green
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Tainted Remedy

Enchantment {2}{B} (3)

If an opponent would gain life, that player loses that much life instead.
"Drink this, brother. It will bring you rest."—Liliana Vess

Illus. Izzy


Color Identity: B,Black
Printings:
Magic Origins (Rare)

Foreign Names:

Formats:

Talent of the Telepath

Sorcery {2}{U}{U} (4)

Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.



Color Identity: U,Blue
Printings:
Magic Origins (Rare)

Foreign Names:

Formats:

Terra Stomper

Creature Beast   8 / 8   {3}{G}{G}{G} (6)

This spell can't be countered.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Sometimes violent earthquakes, hurtling boulders, and unseasonable dust storms are wrongly attributed to the Roil.



Color Identity: G,Green
Printings:
Magic Origins (Rare)

Foreign Names:

Formats:

The Great Aurora

Sorcery {6}{G}{G}{G} (9)

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.

Illus. Sam Burley


Color Identity: G,Green
Printings:
Magic Origins (Mythic)

Foreign Names:

Formats:

Thopter Engineer

Creature Human Artificer   1 / 3   {2}{R} (3)

When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste. (They can attack and {t} as soon as they come under your control.)



Color Identity: R,Red
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

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Bummer

278 cards found.