278 cards found.

Thopter Spy Network

Enchantment {2}{U}{U} (4)

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

Illus. Jung Park


Color Identity: U,Blue

Thornbow Archer

Creature Elf Archer   1 / 2   {B} (1)

Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until the stench of eyeblights is eradicated from these woods."

Illus. Kev Walker


Color Identity: B,Black
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Throwing Knife

Artifact Equipment   {2} (2)

Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)



Color Identity:
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Thunderclap Wyvern

Creature Drake   2 / 3   {2}{W}{U} (4)

Flash (You may cast this spell any time you could cast an instant.)
Flying
Other creatures you control with flying get +1/+1.
Thunder doesn't always mean rain. Sometimes it means ruin.



Color Identity: U,W,White,Blue
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Timberpack Wolf

Creature Wolf   2 / 2   {1}{G} (2)

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
Their strength is no mere numbers game. An intangible force augments the wolves when they run together.

Illus. John Avon


Color Identity: G,Green
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Titan's Strength

Instant {R} (1)

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)



Color Identity: R,Red
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Titanic Growth

Instant {1}{G} (2)

Target creature gets +4/+4 until end of turn.
The massive dominate through might. The tiny survive with guile. Beware the tiny who become massive.



Color Identity: G,Green
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Topan Freeblade

Creature Human Soldier   2 / 2   {1}{W} (2)

Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
"My scars are my sigils. I will wear them with pride long after you're gone."



Color Identity: W,White
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Tormented Thoughts

Sorcery {2}{B} (3)

As an additional cost to cast this spell, sacrifice a creature.
Target player discards a number of cards equal to the sacrificed creature's power.
"Not all nightmares can be escaped by waking."—Ashiok



Color Identity: B,Black
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Totem-Guide Hartebeest

Creature Antelope   2 / 5   {4}{W} (5)

When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
It is hunted, but not for the kill. The magic within draws others to its presence.

Illus. John Avon


Color Identity: W,White
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Touch of Moonglove

Instant {B} (1)

Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)



Color Identity: B,Black
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Tower Geist

Creature Spirit   2 / 2   {3}{U} (4)

Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Jenrik's tower is served by those who once sought to enter it uninvited.

Illus. Izzy


Color Identity: U,Blue
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Tragic Arrogance

Sorcery {3}{W}{W} (5)

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
The spear thrown by Kytheon's own hand was the weapon that felled his friends.



Color Identity: W,White
Printings:
Magic Origins (Rare)

Foreign Names:

Formats:

Turn to Frog

Instant {1}{U} (2)

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
"Ribbit."



Color Identity: U,Blue
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Undead Servant

Creature Zombie   3 / 2   {3}{B} (4)

When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.
"Get up. You're not finished yet."—Liliana Vess



Color Identity: B,Black
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Undercity Troll

Creature Troll   2 / 2   {1}{G} (2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{2}{G}: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)



Color Identity: G,Green
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Unholy Hunger

Instant {3}{B}{B} (5)

Destroy target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.
Liliana viewed the attention of the angels as a testament to her power. Even so, they were an annoyance.



Color Identity: B,Black
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Valeron Wardens

Creature Human Monk   1 / 3   {2}{G} (3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever a creature you control becomes renowned, draw a card.



Color Identity: G,Green
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Valor in Akros

Enchantment {3}{W} (4)

Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
They became a single entity, a phalanx in the Temple of Triumph standing against a host of enemies.



Color Identity: W,White
Printings:
Magic Origins (Uncommon)

Foreign Names:

Formats:

Vastwood Gorger

Creature Wurm   5 / 6   {5}{G} (6)

"A long and difficult incision revealed that all vital organs are housed in the head, save for a long chain of stomachs, forty in all, leading from its throat to the end of the tail."—Mulak Ffar, Vastwood Biodiversity



Color Identity: G,Green
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

No results found.
Bummer

278 cards found.