278 cards found.

Veteran's Sidearm

Artifact Equipment   {2} (2)

Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
"I've broken three swords, eighteen lances, and countless shields, but this little blade has survived every battle, just like I have."



Color Identity:
Printings:
Magic Origins (Common)

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Formats:

Vine Snare

Instant {2}{G} (3)

Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Nissa found that the vines of the marsh could ensnare just as well as forest vines could—maybe even better.



Color Identity: G,Green
Printings:
Magic Origins (Common)

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Volcanic Rambler

Creature Elemental   6 / 4   {5}{R} (6)

{2}{R}: Volcanic Rambler deals 1 damage to target player or planeswalker.
It moves through lava with the force of an erupting volcano.



Color Identity: R,Red
Printings:
Magic Origins (Common)

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Vryn Wingmare

Creature Pegasus   2 / 1   {2}{W} (3)

Flying
Noncreature spells cost {1} more to cast.
It's the favored mount of military commanders as well as anyone with a flair for the dramatic.



Color Identity: W,White
Printings:
Magic Origins (Rare)

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War Horn

Artifact {3} (3)

Attacking creatures you control get +1/+0.
The reverberations course through the warriors' veins, beat with their hearts, and pound with their footfalls as they charge into battle.



Color Identity:
Printings:
Magic Origins (Uncommon)

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War Oracle

Creature Human Cleric   3 / 3   {2}{W}{W} (4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
"When you are felled by my mace, you shall know it was divine fate."



Color Identity: W,White
Printings:
Magic Origins (Uncommon)

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Watercourser

Creature Elemental   2 / 3   {2}{U} (3)

{U}: Watercourser gets +1/-1 until end of turn.
"Beware an eddy where there should be none or a stretch that flows too fast or too slow."—Old Fishbones, Martyne river guide



Color Identity: U,Blue
Printings:
Magic Origins (Common)

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Weave Fate

Instant {3}{U} (4)

Draw two cards.
Destiny is a flickering path among tangled possibilities.



Color Identity: U,Blue
Printings:
Magic Origins (Common)

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Weight of the Underworld

Enchantment Aura   {3}{B} (4)

Enchant creature
Enchanted creature gets -3/-2.
Proud Alkmenos, who would not bow to Erebos in death, is now bowed by his own hubris for all eternity.



Color Identity: B,Black
Printings:
Magic Origins (Common)

Foreign Names:

Formats:

Whirler Rogue

Creature Human Rogue Artificer   2 / 2   {2}{U}{U} (4)

When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.



Color Identity: U,Blue

Wild Instincts

Sorcery {3}{G} (4)

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Nissa had only the space of a heartbeat to react, her instincts steering her blade.



Color Identity: G,Green
Printings:
Magic Origins (Common)

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Willbreaker

Creature Human Wizard   2 / 3   {3}{U}{U} (5)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
"Master your mind, or I shall master it for you."

Illus. Dan Scott


Color Identity: U,Blue
Printings:
Magic Origins (Rare)

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Formats:

Woodland Bellower

Creature Beast   6 / 5   {4}{G}{G} (6)

When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.



Color Identity: G,Green
Printings:
Magic Origins (Mythic)

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Yeva's Forcemage

Creature Elf Shaman   2 / 2   {2}{G} (3)

When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
"Nature can't be stopped. It rips and tears at Ravnica's tallest buildings to claim its place in the sun."



Color Identity: G,Green
Printings:
Magic Origins (Common)

Foreign Names:

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Yoked Ox

Creature Ox   {W} (1)

It was in fields of grain, not fields of battle, that the Champion learned to bear the yoke of duty to the gods. She worked the land long before she was called on to defend it.—The Theriad

Illus. Ryan Yee


Color Identity: W,White
Printings:
Magic Origins (Common)

Foreign Names:

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Zendikar Incarnate

Creature Elemental   * / 4   {2}{R}{G} (4)

Zendikar Incarnate's power is equal to the number of lands you control.
"Her people angered Zendikar, and they faced the land's wrath. That is why Nissa is the last of the animists."—Numa, Joraga chieftain



Color Identity: G,R,Red,Green

Zendikar's Roil

Enchantment {3}{G}{G} (5)

Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.
"I was wrong. Zendikar isn't after me. It isn't after any of us. It's not evil or vengeful. It's magnificent . . . but it's in pain."—Nissa Revane

Illus. Sam Burley


Color Identity: G,Green

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Bummer

278 cards found.