168 cards found.

Dust Elemental

Creature Elemental   6 / 6   {2}{W}{W} (4)

Flash (You may cast this spell any time you could cast an instant.)
Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

Illus. rk post


Color Identity: W,White
Printings:
Planar Chaos (Rare)

Foreign Names:

Formats:

Enslave

Enchantment Aura   {4}{B}{B} (6)

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.



Color Identity: B,Black
Printings:
Planar Chaos (Uncommon)

Foreign Names:

Formats:

Erratic Mutation

Instant {2}{U} (3)

Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.



Color Identity: U,Blue
Printings:
Planar Chaos (Common)

Foreign Names:

Formats:

Essence Warden

Creature Elf Shaman   1 / 1   {G} (1)

Whenever another creature enters the battlefield, you gain 1 life.
"The more our numbers grow, the more I gain hope that Volrath and his cursed stronghold will one day fall."
—Eladamri, Lord of Leaves



Color Identity: G,Green

Evolution Charm

Instant {1}{G} (2)

Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.

Illus. John Avon


Color Identity: G,Green
Printings:
Planar Chaos (Common)

Foreign Names:

Formats:

Extirpate

Instant {B} (1)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles their library.

Illus. Jon Foster


Color Identity: B,Black
Printings:
Planar Chaos (Rare)

Foreign Names:

Formats:

Fa'adiyah Seer

Creature Human Shaman   1 / 1   {1}{G} (2)

{t}: Draw a card and reveal it. If it isn't a land card, discard it.
"My visions don't show me home. They show me where home is yet to be found."



Color Identity: G,Green
Printings:
Planar Chaos (Common)

Foreign Names:

Formats:

Fatal Frenzy

Instant {2}{R} (3)

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
"I hope to have such a death—lying in triumph upon the broken bodies of those who slew me."
—Radha, Keldon warlord



Color Identity: R,Red
Printings:
Planar Chaos (Rare)

Foreign Names:

Formats:

Firefright Mage

Creature Goblin Spellshaper   1 / 1   {R} (1)

{1}{R}, {t}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
After millennia of advancement in goblin military theory, Toggo VI realized that almost everyone is afraid of fire.



Color Identity: R,Red
Printings:
Planar Chaos (Common)

Foreign Names:

Formats:

Frenetic Sliver

Creature Sliver   2 / 2   {1}{U}{R} (3)

All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."



Color Identity: R,U,Blue,Red
Printings:
Planar Chaos (Uncommon)

Foreign Names:

Formats:

Frozen Aether

Enchantment {3}{U} (4)

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Gjornersen entertained his followers by taking bets on which would move first—the drowsing land wurm or the frozen goblins.



Color Identity: U,Blue
Printings:
Planar Chaos (Uncommon)

Foreign Names:

Formats:

Fungal Behemoth

Creature Fungus   * / *   {3}{G} (4)

Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.
Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.

Illus. Mark Tedin


Color Identity: G,Green
Printings:
Planar Chaos (Rare)

Foreign Names:

Formats:

Fury Charm

Instant {1}{R} (2)

Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.

Illus. John Avon


Color Identity: R,Red
Printings:
Planar Chaos (Common)

Foreign Names:

Formats:

Gaea's Anthem

Enchantment {1}{G}{G} (3)

Creatures you control get +1/+1.
"To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest."
—Gamelen, Citanul elder



Color Identity: G,Green
Printings:
Planar Chaos (Rare)

Foreign Names:

Formats:

Ghost Tactician

Creature Spirit Spellshaper   2 / 5   {4}{W} (5)

{W}, {t}, Discard a card: Creatures you control get +1/+0 until end of turn.
Its ethereal hand confers a lifetime of experience with combat and steel.



Color Identity: W,White
Printings:
Planar Chaos (Common)

Foreign Names:

Formats:

Giant Dustwasp

Creature Insect   3 / 3   {3}{G}{G} (5)

Flying
Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)



Color Identity: G,Green
Printings:
Planar Chaos (Common)

Foreign Names:

Formats:

Gone

Instant {2}{R} (3)

Return target creature you don't control to its owner's hand.



Color Identity: R,Red
The other side is:

Printings:
Planar Chaos (Common)

Foreign Names:

Formats:

Gossamer Phantasm

Creature Illusion   2 / 1   {1}{U} (2)

Flying
When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.
"Belief matters more than truth. Every moment, belief in imaginary things alters lives while truth sits unnoticed and waits."
—Hakim, Loreweaver

Illus. Jon Foster


Color Identity: U,Blue
Printings:
Planar Chaos (Common)

Foreign Names:

Formats:

Groundbreaker

Creature Elemental   6 / 1   {G}{G}{G} (3)

Trample, haste
At the beginning of the end step, sacrifice Groundbreaker.
The earth's memory is long, its retribution brief.



Color Identity: G,Green
Printings:
Planar Chaos (Rare)

Foreign Names:

Formats:

Hammerheim Deadeye

Creature Giant Warrior   3 / 3   {3}{R} (4)

Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.



Color Identity: R,Red
Printings:
Planar Chaos (Uncommon)

Foreign Names:

Formats:

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Bummer

168 cards found.