306 cards found.


Doomwake Giant

Enchantment Creature Giant   4 / 6   {4}{B} (5)

Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Illus. Kev Walker


Color Identity: B,Black

Door to Nothingness

Artifact {5} (5)

Door to Nothingness enters the battlefield tapped.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {t}, Sacrifice Door to Nothingness: Target player loses the game.

Illus. Puddnhead


Color Identity: White,Blue,Black,Red,Green
Printings:
The List (Rare)

Foreign Names:

Formats:

Doran, the Siege Tower

Legendary Creature Treefolk Shaman   {W}{B}{G} (3)

Each creature assigns combat damage equal to its toughness rather than its power.

Illus. Mark Zug


Color Identity: B,G,W,White,Black,Green

Drift of Phantasms

Creature Spirit   {2}{U} (3)

Defender (This creature can't attack.)
Flying
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)



Color Identity: U,Blue
Printings:
The List (Common)

Foreign Names:

Formats:

Dromar, the Banisher

Legendary Creature Dragon   6 / 6   {3}{W}{U}{B} (6)

Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.



Color Identity: B,U,W,Blue,White,Black
Printings:
The List (Rare)

Foreign Names:

Formats:

Dryad Arbor

Land Creature Forest Dryad   1 / 1   (0)

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {G}.")



Color Identity: G,Green
Printings:
The List (Uncommon)

Foreign Names:

Formats:

Dune-Brood Nephilim

Creature Nephilim   3 / 3   {B}{R}{G}{W} (4)

Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.

Illus. Jim Murray


Color Identity: B,G,R,W,Black,Red,Green,White
Printings:
The List (Rare)

Foreign Names:

Formats:

Eldrazi Displacer

Creature Eldrazi   3 / 3   {2}{W} (3)

Devoid (This card has no color.)
{2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)

Illus. Daarken


Color Identity: White

Eldrazi Temple

Land (0)

{t}: Add {C}.
{t}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.



Color Identity:

Electrostatic Pummeler

Artifact Creature Construct   1 / 1   {3} (3)

When Electrostatic Pummeler enters the battlefield, you get {e}{e}{e} (three energy counters).
Pay {e}{e}{e}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.



Color Identity:


Emeria Angel

Creature Angel   3 / 3   {2}{W}{W} (4)

Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

Illus. Jim Murray


Color Identity: W,White

Emeria, the Sky Ruin

Land (0)

Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
{t}: Add {W}.



Color Identity: White

Emrakul, the Aeons Torn

Legendary Creature Eldrazi   15 / 15   {15} (15)

This spell can't be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Illus. Mark Tedin


Color Identity:

Enclave Cryptologist

Creature Merfolk Wizard   {U} (1)

Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
0/1
{t}: Draw a card, then discard a card.
LEVEL 3+
0/1
{t}: Draw a card.



Color Identity: U,Blue
Printings:
The List (Uncommon)

Foreign Names:

Formats:

Endling

Creature Zombie Shapeshifter   3 / 3   {2}{B}{B} (0)

{B}: Endling gains menace until end of turn.
{B}: Endling gains deathtouch until end of turn.
{B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
{1}: Endling gets +1/-1 or -1/+1 until end of turn.



Color Identity: B,Black
Printings:
The List (Rare)

Foreign Names:

Formats:

Ends

Instant {3}{R}{W} (5)

Target player sacrifices two attacking creatures.



Color Identity: W,R,Red,White
The other side is:

Printings:
The List (Rare)

Foreign Names:

Formats:


Entreat the Angels

Sorcery {X}{X}{W}{W}{W} (3)

Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)



Color Identity: W,White

No results found.
Bummer

306 cards found.