143 cards found.

Magma Burst

Instant {3}{R} (4)

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.



Color Identity: R,Red
Printings:
Planeshift (Common)

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Formats:

Magnigoth Treefolk

Creature Treefolk   2 / 6   {4}{G} (5)

Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)



Color Identity: G,Green
Printings:
Planeshift (Rare)

Foreign Names:

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Malicious Advice

Instant {X}{U}{B} (2)

Tap X target artifacts, creatures, and/or lands. You lose X life.
"Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants."
—Tevesh Szat

Illus. Glen Angus


Color Identity: B,U,Blue,Black
Printings:
Planeshift (Common)

Foreign Names:

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Mana Cylix

Artifact {1} (1)

{1}, {t}: Add one mana of any color.
Overflowing with visions of the possible future, it lends power to those in the present.



Color Identity:
Printings:
Planeshift (Uncommon)

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March of Souls

Sorcery {4}{W} (5)

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.



Color Identity: W,White
Printings:
Planeshift (Rare)

Foreign Names:

Formats:

Marsh Crocodile

Creature Crocodile   4 / 4   {2}{U}{B} (4)

When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters the battlefield, each player discards a card.

Illus. Kev Walker


Color Identity: B,U,Blue,Black
Printings:
Planeshift (Uncommon)

Foreign Names:

Formats:

Meddling Mage

Creature Human Wizard   2 / 2   {W}{U} (2)

As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Meddling mages chant so loudly that no one can get a spell in edgewise.



Color Identity: U,W,White,Blue

Meteor Crater

Land (0)

{t}: Choose a color of a permanent you control. Add one mana of that color.
Legend has it that meteor craters are haunted by the ghosts of those who died on impact.

Illus. John Avon


Color Identity:
Printings:
Planeshift (Rare)

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Mire Kavu

Creature Kavu   3 / 2   {3}{R} (4)

Mire Kavu gets +1/+1 as long as you control a Swamp.
"At this rate," said Sisay, "the next kavu we see will have wings."



Color Identity: R,Red
Printings:
Planeshift (Common)

Foreign Names:

Formats:

Mirrorwood Treefolk

Creature Treefolk   2 / 4   {3}{G} (4)

{2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead.
It doesn't need a bite. The bark works just fine.



Color Identity: G,Red,White,Green
Printings:
Planeshift (Uncommon)

Foreign Names:

Formats:

Mogg Jailer

Creature Goblin   2 / 2   {1}{R} (2)

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
Hey, wake up
—Mogg secret password



Color Identity: R,Red
Printings:
Planeshift (Uncommon)

Foreign Names:

Formats:

Mogg Sentry

Creature Goblin Warrior   1 / 1   {R} (1)

Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
"Nobody stands in one place better than a mogg."
—Tahngarth



Color Identity: R,Red
Printings:
Planeshift (Rare)

Foreign Names:

Formats:

Morgue Toad

Creature Frog   2 / 2   {2}{B} (3)

Sacrifice Morgue Toad: Add {U}{R}.
"The toads of Urborg aren't fast, powerful, or pleasant, but they have their uses."
—Ertai



Color Identity: B,Blue,Red,Black
Printings:
Planeshift (Common)

Foreign Names:

Formats:

Multani's Harmony

Enchantment Aura   {G} (1)

Enchant creature
Enchanted creature has "{t}: Add one mana of any color."
"Welcome to paradise."



Color Identity: G,Green
Printings:
Planeshift (Uncommon)

Foreign Names:

Formats:

Natural Emergence

Enchantment {2}{R}{G} (4)

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.
Lands you control are 2/2 creatures with first strike. They're still lands.



Color Identity: G,R,Red,Green
Printings:
Planeshift (Rare)

Foreign Names:

Formats:

Nemata, Grove Guardian

Legendary Creature Treefolk   4 / 5   {4}{G}{G} (6)

{2}{G}: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

Illus. John Avon


Color Identity: G,Green
Printings:
Planeshift (Rare)

Foreign Names:

Formats:

Nightscape Battlemage

Creature Zombie Wizard   2 / 2   {2}{B} (3)

Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.)
When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands.
When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.



Color Identity: B,Blue,Red,Black
Printings:
Planeshift (Uncommon)

Foreign Names:

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Nightscape Familiar

Creature Zombie   1 / 1   {1}{B} (2)

Blue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate Nightscape Familiar.
Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.



Color Identity: B,Black
Printings:
Planeshift (Common)

Foreign Names:

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Noxious Vapors

Sorcery {1}{B}{B} (3)

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
Urborg would just as soon steal your memories as your life.



Color Identity: B,Black
Printings:
Planeshift (Uncommon)

Foreign Names:

Formats:

Orim's Chant

Instant {W} (1)

Kicker {W} (You may pay an additional {W} as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.

Illus. Kev Walker


Color Identity: W,White
Printings:
Planeshift (Rare)

Foreign Names:

Formats:

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Bummer

143 cards found.