122 cards found.

Tetravus

Artifact Creature Construct   1 / 1   {6} (6)

Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.

Illus. Mark Tedin


Color Identity:
Printings:
Renaissance (Uncommon)

Foreign Names:

Formats:

The Brute

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature gets +1/+0.
{R}{R}{R}: Regenerate enchanted creature.

Illus. Mark Poole


Color Identity: R,Red
Printings:
Renaissance (Common)

Foreign Names:

Formats:

Time Elemental

Creature Elemental   {2}{U} (3)

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
{2}{U}{U}, {t}: Return target permanent that isn't enchanted to its owner's hand.

Illus. Amy Weber


Color Identity: U,Blue
Printings:
Renaissance (Uncommon)

Foreign Names:

Formats:

Triskelion

Artifact Creature Construct   1 / 1   {6} (6)

Triskelion enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.



Color Identity:

Tundra Wolves

Creature Wolf   1 / 1   {W} (1)

First strike (This creature deals combat damage before creatures without first strike.)



Color Identity: W,White


Uncle Istvan

Creature Human   1 / 3   {1}{B}{B}{B} (4)

Prevent all damage that would be dealt to Uncle Istvan by creatures.



Color Identity: B,Black
Printings:
Renaissance (Uncommon)

Foreign Names:

Formats:


Urza's Avenger

Artifact Creature Shapeshifter   4 / 4   {6} (6)

{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Illus. Amy Weber


Color Identity:
Printings:
Renaissance (Uncommon)

Foreign Names:

Formats:

Vampire Bats

Creature Bat   {B} (1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
{B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.



Color Identity: B,Black

Venom

Enchantment Aura   {1}{G}{G} (3)

Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.



Color Identity: G,Green
Printings:
Renaissance (Common)

Foreign Names:

Formats:

Visions

Sorcery {W} (1)

Look at the top five cards of target player's library. You may then have that player shuffle that library.



Color Identity: W,White
Printings:
Renaissance (Uncommon)

Foreign Names:

Formats:

Wall of Dust

Creature Wall   1 / 4   {2}{R} (3)

Defender (This creature can't attack.)
Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.



Color Identity: R,Red
Printings:
Renaissance (Uncommon)

Foreign Names:

Formats:

Wall of Spears

Artifact Creature Wall   2 / 3   {3} (3)

Defender (This creature can't attack.)
First strike



Color Identity:


White Mana Battery

Artifact {4} (4)

{2}, {t}: Put a charge counter on White Mana Battery.
{t}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way.



Color Identity: White
Printings:
Renaissance (Uncommon)

Foreign Names:

Formats:

Winds of Change

Sorcery {R} (1)

Each player shuffles the cards from their hand into their library, then draws that many cards.



Color Identity: R,Red
Printings:
Renaissance (Uncommon)

Foreign Names:

Formats:

Winter Blast

Sorcery {X}{G} (1)

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.



Color Identity: G,Green

Word of Binding

Sorcery {X}{B}{B} (2)

Tap X target creatures.



Color Identity: B,Black
Printings:
Renaissance (Common)

Foreign Names:

Formats:

Xenic Poltergeist

Creature Spirit   1 / 1   {1}{B}{B} (3)

{t}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.



Color Identity: B,Black
Printings:
Renaissance (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

122 cards found.