212 cards found.

Slaughter the Strong

Sorcery {1}{W}{W} (3)

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
"Cut the beasts out from under them and their strength is nothing."
—Vona of Iedo, Butcher of Magan



Color Identity: W,White
Printings:
Rivals of Ixalan (Rare)

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Slippery Scoundrel

Creature Human Pirate   2 / 2   {2}{U} (3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.
"I'd rather be caught red-handed than leave empty-handed!"

Illus. Dan Scott


Color Identity: U,Blue
Printings:
Rivals of Ixalan (Uncommon)

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Snubhorn Sentry

Creature Dinosaur   {W} (1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
They're fun to train—if you like stubborn, aggressive, and fiercely territorial.



Color Identity: W,White
Printings:
Rivals of Ixalan (Common)

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Soul of the Rapids

Creature Elemental   3 / 2   {3}{U}{U} (5)

Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
With Kumena in control of the Immortal Sun, the rapids rose from their riverbeds and the waterfalls took flight.



Color Identity: U,Blue
Printings:
Rivals of Ixalan (Common)

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Sphinx's Decree

Sorcery {1}{W} (2)

Each opponent can't cast instant or sorcery spells during that player's next turn.
"Be still."
—Azor

Illus. Daarken


Color Identity: W,White
Printings:
Rivals of Ixalan (Rare)

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Spire Winder

Creature Snake   2 / 3   {3}{U} (4)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Spire Winder gets +1/+1 as long as you have the city's blessing.



Color Identity: U,Blue
Printings:
Rivals of Ixalan (Common)

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Squire's Devotion

Enchantment Aura   {2}{W} (3)

Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.



Color Identity: W,White
Printings:
Rivals of Ixalan (Common)

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Stampeding Horncrest

Creature Dinosaur   4 / 4   {4}{R} (5)

Stampeding Horncrest has haste as long as you control another Dinosaur.
When the golden city opened, the dinosaurs inside were eager to greet the new visitors.



Color Identity: R,Red
Printings:
Rivals of Ixalan (Common)

Foreign Names:

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Stone Quarry

Land (0)

Stone Quarry enters the battlefield tapped.
{t}: Add {R} or {W}.
The Sun Empire's cities are built from the bones of the earth.



Color Identity: Red,White
Printings:
Rivals of Ixalan (Uncommon)

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Storm Fleet Sprinter

Creature Human Pirate   2 / 2   {1}{U}{R} (3)

Haste
Storm Fleet Sprinter can't be blocked.
"Charge like a red-hot cannonball straight to your target. You slow down, you sink."
—Captain Lannery Storm

Illus. G-host Lee


Color Identity: R,U,Blue,Red
Printings:
Rivals of Ixalan (Uncommon)

Foreign Names:

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Storm Fleet Swashbuckler

Creature Human Pirate   2 / 2   {1}{R} (2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.
"A bolt to the eye, a blade to the neck. That's the way to clear the deck!"



Color Identity: R,Red
Printings:
Rivals of Ixalan (Uncommon)

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Storm the Vault

Legendary Enchantment {2}{U}{R} (4)

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{t}, Sacrifice this artifact: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.



Color Identity: R,U,Blue,Red
The other side is:

Printings:
Rivals of Ixalan (Rare)

Foreign Names:

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Strength of the Pack

Sorcery {4}{G}{G} (6)

Put two +1/+1 counters on each creature you control.
The pack that ambushes, eviscerates, and devours together stays together.



Color Identity: G,Green
Printings:
Rivals of Ixalan (Uncommon)

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Strider Harness

Artifact Equipment   {3} (3)

Equipped creature gets +1/+1 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
"Because the giant, implacable death lizard wasn't scary enough already."
—Captain Brinely Rage

Illus. Kev Walker


Color Identity:
Printings:
Rivals of Ixalan (Common)

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Sun Sentinel

Creature Human Soldier   2 / 2   {1}{W} (2)

Vigilance (Attacking doesn't cause this creature to tap.)
"I will not sleep until Orazca is ours once more."



Color Identity: W,White
Printings:
Rivals of Ixalan (Common)

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Sun-Collared Raptor

Creature Dinosaur   1 / 2   {1}{R} (2)

Trample
{2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.
"With Tilonalli's gifts, even the smallest of us can become great."
—Huatli



Color Identity: R,Red
Printings:
Rivals of Ixalan (Common)

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Sun-Crested Pterodon

Creature Dinosaur   2 / 5   {4}{W} (5)

Flying
Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.
"Pterodons tolerate no intrusion into their skies. Even the clouds must ask permission."
—Mahuiz, Sun Empire archer



Color Identity: W,White
Printings:
Rivals of Ixalan (Common)

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Swab Goblin

Creature Goblin Pirate   2 / 2   {1}{R} (2)

Though small, goblins can hold their own in a fight. Foolhardy confidence goes a long way.



Color Identity: R,Red
Printings:
Rivals of Ixalan (Common)

Foreign Names:

Formats:

Swaggering Corsair

Creature Human Pirate   2 / 2   {2}{R} (3)

Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn.
"I'm about to make you famous. From the golden city to High and Dry, they'll talk about how fast you died!"



Color Identity: R,Red
Printings:
Rivals of Ixalan (Common)

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Swamp

Basic Land Swamp   (0)

({t}: Add {B}.)



Color Identity: Black
Printings:
Rivals of Ixalan (Common)

Foreign Names:
Japanese
Korean

Formats:

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212 cards found.