233 cards found.

Leaf Arrow

Instant {G} (1)

Leaf Arrow deals 3 damage to target creature with flying.
"Those who think the trees shall remain bystanders throughout this conflict shall be sorely mistaken."
—Sutina, Speaker of the Tajuru



Color Identity: G,Green
Printings:
Rise of the Eldrazi (Common)

Foreign Names:

Formats:

Lighthouse Chronologist

Creature Human Wizard   1 / 3   {1}{U} (2)

Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.



Color Identity: U,Blue
Printings:
Rise of the Eldrazi (Mythic)

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Lightmine Field

Enchantment {2}{W}{W} (4)

Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
If you want to kill a lot of goblins, just make sure your defenses look like fun.



Color Identity: W,White
Printings:
Rise of the Eldrazi (Rare)

Foreign Names:

Formats:

Linvala, Keeper of Silence

Legendary Creature Angel   3 / 4   {2}{W}{W} (4)

Flying
Activated abilities of creatures your opponents control can't be activated.
Those who seek to disturb the harmony of life will see their instruments taken from them.



Color Identity: W,White

Living Destiny

Instant {3}{G} (4)

As an additional cost to cast this spell, reveal a creature card from your hand.
You gain life equal to the revealed card's converted mana cost.
"That our enemies are great only brings us greater hope."



Color Identity: G,Green
Printings:
Rise of the Eldrazi (Common)

Foreign Names:

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Lone Missionary

Creature Kor Monk   2 / 1   {1}{W} (2)

When Lone Missionary enters the battlefield, you gain 4 life.
His mission has become a grim pilgrimage, a tour of the Eldrazi-stricken outposts across Zendikar. But he marches on alone, stubborn as the daily dawn.



Color Identity: W,White
Printings:
Rise of the Eldrazi (Common)

Foreign Names:

Formats:

Lord of Shatterskull Pass

Creature Minotaur Shaman   3 / 3   {3}{R} (4)

Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-5
6/6
LEVEL 6+
6/6
Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.



Color Identity: R,Red

Luminous Wake

Enchantment Aura   {2}{W} (3)

Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.
"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
—Ravuel of Graypelt



Color Identity: W,White
Printings:
Rise of the Eldrazi (Uncommon)

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Lust for War

Enchantment Aura   {2}{R} (3)

Enchant creature
Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.
Enchanted creature attacks each combat if able.



Color Identity: R,Red
Printings:
Rise of the Eldrazi (Uncommon)

Foreign Names:

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Magmaw

Creature Elemental   4 / 4   {3}{R}{R} (5)

{1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target.
"The purpose of existence is simple: everything is fuel for the magmaw."
—Jaji, magmaw worshipper



Color Identity: R,Red
Printings:
Rise of the Eldrazi (Rare)

Foreign Names:

Formats:

Makindi Griffin

Creature Griffin   2 / 4   {3}{W} (4)

Flying
As the hedrons began to coalesce into colossal Eldrazi superstructures, the griffins were forced to seek new territory lest their aeries be crushed between the massive stone monoliths.

Illus. Izzy


Color Identity: W,White
Printings:
Rise of the Eldrazi (Common)

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Mammoth Umbra

Enchantment Aura   {4}{W} (5)

Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Color Identity: W,White
Printings:
Rise of the Eldrazi (Uncommon)

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Merfolk Observer

Creature Merfolk Rogue   2 / 1   {1}{U} (2)

When Merfolk Observer enters the battlefield, look at the top card of target player's library.
"The structure gets bigger every hour, with hedrons coalescing even deep under the surface. If I could only get inside . . . ."



Color Identity: U,Blue
Printings:
Rise of the Eldrazi (Common)

Foreign Names:

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Merfolk Skyscout

Creature Merfolk Scout   2 / 3   {2}{U}{U} (4)

Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.
"Emeria is a pleasant lie, a figment to hide Emrakul's hideous face. I can only hope to uncover a truth that lies deeper still."

Illus. rk post


Color Identity: U,Blue
Printings:
Rise of the Eldrazi (Uncommon)

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Might of the Masses

Instant {G} (1)

Target creature gets +1/+1 until end of turn for each creature you control.
The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage.



Color Identity: G,Green
Printings:
Rise of the Eldrazi (Common)

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Mnemonic Wall

Creature Wall   {4}{U} (5)

Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
"I'd build an entire fortress of them if I could."
—Mzali, Lighthouse archmage



Color Identity: U,Blue
Printings:
Rise of the Eldrazi (Common)

Foreign Names:

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Momentous Fall

Instant {2}{G}{G} (4)

As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
It wasn't long until the elves had developed a use for every part of the Eldrazi.



Color Identity: G,Green
Printings:
Rise of the Eldrazi (Rare)

Foreign Names:

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Mortician Beetle

Creature Insect   1 / 1   {B} (1)

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
To the soldier, war is famine; to the scavenger, a feast.



Color Identity: B,Black
Printings:
Rise of the Eldrazi (Rare)

Foreign Names:

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Mountain

Basic Land Mountain   (0)

({t}: Add {R}.)



Color Identity: Red
Printings:
Rise of the Eldrazi (Common)
Rise of the Eldrazi (Common)
Rise of the Eldrazi (Common)
Rise of the Eldrazi (Common)

Foreign Names:
Japanese
Korean

Formats:

Mul Daya Channelers

Creature Elf Druid Shaman   2 / 2   {1}{G}{G} (3)

Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has "{t}: Add two mana of any one color."

Illus. Jason Chan


Color Identity: G,Green
Printings:
Rise of the Eldrazi (Rare)

Foreign Names:

Formats:

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Bummer

233 cards found.